2#ifndef DISCORD_HEADER_DISCORDPP_H_
3#define DISCORD_HEADER_DISCORDPP_H_
12#include <unordered_map>
31 Discord_RunCallbacks();
684class ActivityTimestamps;
686class ActivitySecrets;
690class AuthorizationCodeChallenge;
691class AuthorizationCodeVerifier;
692class AuthorizationArgs;
693class DeviceAuthorizationArgs;
694class VoiceStateHandle;
695class VADThresholdSettings;
702class RelationshipHandle;
703class UserApplicationProfileHandle;
705class LobbyMemberHandle;
707class AdditionalContent;
710class UserMessageSummary;
711class ClientCreateOptions;
720 mutable Discord_ActivityInvite instance_{};
726 Discord_ActivityInvite* instance()
const {
return &instance_; }
818 mutable Discord_ActivityAssets instance_{};
824 Discord_ActivityAssets* instance()
const {
return &instance_; }
905 mutable Discord_ActivityTimestamps instance_{};
911 Discord_ActivityTimestamps* instance()
const {
return &instance_; }
959 mutable Discord_ActivityParty instance_{};
965 Discord_ActivityParty* instance()
const {
return &instance_; }
997 std::string
Id()
const;
1021 mutable Discord_ActivitySecrets instance_{};
1027 Discord_ActivitySecrets* instance()
const {
return &instance_; }
1065 mutable Discord_ActivityButton instance_{};
1071 Discord_ActivityButton* instance()
const {
return &instance_; }
1290 mutable Discord_Activity instance_{};
1296 Discord_Activity* instance()
const {
return &instance_; }
1356 std::optional<std::string>
State()
const;
1402 std::optional<discordpp::ActivityAssets>
Assets()
const;
1415 std::optional<discordpp::ActivityParty>
Party()
const;
1421 std::optional<discordpp::ActivitySecrets>
Secrets()
const;
1446 mutable Discord_ClientResult instance_{};
1452 Discord_ClientResult* instance()
const {
return &instance_; }
1539 mutable Discord_AuthorizationCodeChallenge instance_{};
1545 Discord_AuthorizationCodeChallenge* instance()
const {
return &instance_; }
1586 mutable Discord_AuthorizationCodeVerifier instance_{};
1592 Discord_AuthorizationCodeVerifier* instance()
const {
return &instance_; }
1631 mutable Discord_AuthorizationArgs instance_{};
1637 Discord_AuthorizationArgs* instance()
const {
return &instance_; }
1690 std::optional<std::string>
State()
const;
1698 std::optional<std::string>
Nonce()
const;
1737 mutable Discord_DeviceAuthorizationArgs instance_{};
1743 Discord_DeviceAuthorizationArgs* instance()
const {
return &instance_; }
1805 mutable Discord_VoiceStateHandle instance_{};
1811 Discord_VoiceStateHandle* instance()
const {
return &instance_; }
1847 mutable Discord_VADThresholdSettings instance_{};
1853 Discord_VADThresholdSettings* instance()
const {
return &instance_; }
1891 mutable Discord_Call instance_{};
1956 Discord_Call* instance()
const {
return &instance_; }
2118 mutable Discord_ChannelHandle instance_{};
2124 Discord_ChannelHandle* instance()
const {
return &instance_; }
2169 mutable Discord_GuildMinimal instance_{};
2175 Discord_GuildMinimal* instance()
const {
return &instance_; }
2214 mutable Discord_GuildChannel instance_{};
2220 Discord_GuildChannel* instance()
const {
return &instance_; }
2310 mutable Discord_LinkedLobby instance_{};
2316 Discord_LinkedLobby* instance()
const {
return &instance_; }
2356 mutable Discord_LinkedChannel instance_{};
2362 Discord_LinkedChannel* instance()
const {
return &instance_; }
2438 mutable Discord_RelationshipHandle instance_{};
2444 Discord_RelationshipHandle* instance()
const {
return &instance_; }
2482 std::optional<discordpp::UserHandle>
User()
const;
2496 mutable Discord_UserApplicationProfileHandle instance_{};
2502 Discord_UserApplicationProfileHandle* instance()
const {
return &instance_; }
2558 mutable Discord_UserHandle instance_{};
2579 Discord_UserHandle* instance()
const {
return &instance_; }
2688 mutable Discord_LobbyMemberHandle instance_{};
2694 Discord_LobbyMemberHandle* instance()
const {
return &instance_; }
2737 std::unordered_map<std::string, std::string>
Metadata()
const;
2740 std::optional<discordpp::UserHandle>
User()
const;
2831 mutable Discord_LobbyHandle instance_{};
2837 Discord_LobbyHandle* instance()
const {
return &instance_; }
2888 std::unordered_map<std::string, std::string>
Metadata()
const;
2895 mutable Discord_AdditionalContent instance_{};
2901 Discord_AdditionalContent* instance()
const {
return &instance_; }
2940 std::optional<std::string>
Title()
const;
3007 mutable Discord_MessageHandle instance_{};
3013 Discord_MessageHandle* instance()
const {
return &instance_; }
3050 std::optional<discordpp::UserHandle>
Author()
const;
3056 std::optional<discordpp::ChannelHandle>
Channel()
const;
3081 std::optional<discordpp::LobbyHandle>
Lobby()
const;
3088 std::unordered_map<std::string, std::string>
Metadata()
const;
3120 mutable Discord_AudioDevice instance_{};
3126 Discord_AudioDevice* instance()
const {
return &instance_; }
3172 mutable Discord_UserMessageSummary instance_{};
3178 Discord_UserMessageSummary* instance()
const {
return &instance_; }
3214 mutable Discord_ClientCreateOptions instance_{};
3220 Discord_ClientCreateOptions* instance()
const {
return &instance_; }
3294 mutable Discord_Client instance_{};
3386 std::function<void(std::vector<discordpp::AudioDevice> devices)>;
3390 std::function<void(std::vector<discordpp::AudioDevice> devices)>;
3394 std::function<void(std::vector<discordpp::AudioDevice> inputDevices,
3395 std::vector<discordpp::AudioDevice> outputDevices)>;
3408 std::function<void(uint64_t lobbyId, uint64_t memberId,
bool added)>;
3415 uint64_t samplesPerChannel,
3418 bool& outShouldMute)>;
3424 void(int16_t* data, uint64_t samplesPerChannel, int32_t sampleRate, uint64_t channels)>;
3438 std::string accessToken,
3441 std::string scopes)>;
3449 std::string accessToken,
3450 std::string refreshToken,
3453 std::string scopes)>;
3492 std::vector<discordpp::MessageHandle> messages)>;
3497 std::vector<discordpp::UserMessageSummary> summaries)>;
3502 std::vector<discordpp::MessageHandle> messages)>;
3547 std::vector<discordpp::GuildChannel> guildChannels)>;
3551 std::vector<discordpp::GuildMinimal> guilds)>;
3598 std::function<void(uint64_t applicationId, std::string joinSecret)>;
3619 std::function<void(uint64_t userId,
bool isDiscordRelationshipUpdate)>;
3626 std::function<void(uint64_t userId,
bool isDiscordRelationshipUpdate)>;
3631 std::optional<discordpp::UserHandle> user)>;
3639 Discord_Client* instance()
const {
return &instance_; }
3661 explicit Client(std::string apiBase, std::string webBase);
3682 [[deprecated(
"Please use GetCurrentUserV2 instead. This will be removed in a future version.")]]
3889 [[deprecated(
"Calling Client::SetSpeakerMode is DEPRECATED.")]]
4083 uint64_t childApplicationId,
4092 std::string
const& token,
4130 std::string
const& externalAuthToken,
4157 std::string
const& code,
4158 std::string
const& codeVerifier,
4159 std::string
const& redirectUri,
4229 std::string
const& externalAuthToken,
4263 std::string
const& code,
4264 std::string
const& codeVerifier,
4265 std::string
const& redirectUri,
4267 std::string
const& externalAuthToken,
4303 std::string
const& refreshToken,
4337 std::string
const& token,
4383 uint64_t applicationId,
4385 std::string
const& externalAuthToken,
4394 std::string
const& name,
4428 std::string
const& content,
4504 std::string
const& content,
4514 std::string
const& content,
4515 std::unordered_map<std::string, std::string>
const& metadata,
4531 std::string
const& content,
4541 std::string
const& content,
4542 std::unordered_map<std::string, std::string>
const& metadata,
4709 std::string
const& secret,
4710 std::unordered_map<std::string, std::string>
const& lobbyMetadata,
4711 std::unordered_map<std::string, std::string>
const& memberMetadata,
4884 std::string
const& content,
5153 uint64_t applicationId,
5161 std::optional<discordpp::UserHandle>
GetUser(uint64_t userId)
const;
5181 mutable Discord_CallInfoHandle instance_{};
5187 Discord_CallInfoHandle* instance()
const {
return &instance_; }
5233 return "JoinRequest";
5263 return "CustomStatus";
5267 return "HangStatus";
5317 return "NetworkError";
5321 return "ClientNotReady";
5325 return "ClientDestroyed";
5327 return "ValidationError";
5331 return "AuthorizationFailed";
5347 return "SwitchingProtocols";
5349 return "Processing";
5351 return "EarlyHints";
5359 return "NonAuthoritativeInfo";
5363 return "ResetContent";
5365 return "PartialContent";
5367 return "MultiStatus";
5369 return "AlreadyReported";
5373 return "MultipleChoices";
5375 return "MovedPermanently";
5381 return "NotModified";
5383 return "TemporaryRedirect";
5385 return "PermanentRedirect";
5387 return "BadRequest";
5389 return "Unauthorized";
5391 return "PaymentRequired";
5397 return "MethodNotAllowed";
5399 return "NotAcceptable";
5401 return "ProxyAuthRequired";
5403 return "RequestTimeout";
5409 return "LengthRequired";
5411 return "PreconditionFailed";
5413 return "PayloadTooLarge";
5415 return "UriTooLong";
5417 return "UnsupportedMediaType";
5419 return "RangeNotSatisfiable";
5421 return "ExpectationFailed";
5423 return "MisdirectedRequest";
5425 return "UnprocessableEntity";
5429 return "FailedDependency";
5433 return "UpgradeRequired";
5435 return "PreconditionRequired";
5437 return "TooManyRequests";
5439 return "RequestHeaderFieldsTooLarge";
5441 return "InternalServerError";
5443 return "NotImplemented";
5445 return "BadGateway";
5447 return "ServiceUnavailable";
5449 return "GatewayTimeout";
5451 return "HttpVersionNotSupported";
5453 return "VariantAlsoNegotiates";
5455 return "InsufficientStorage";
5457 return "LoopDetected";
5459 return "NotExtended";
5461 return "NetworkAuthorizationRequired";
5481 return "GuildInstall";
5483 return "UserInstall";
5497 return "GuildVoice";
5501 return "GuildCategory";
5505 return "GuildStore";
5507 return "GuildNewsThread";
5509 return "GuildPublicThread";
5511 return "GuildPrivateThread";
5513 return "GuildStageVoice";
5515 return "GuildDirectory";
5517 return "GuildForum";
5519 return "GuildMedia";
5523 return "EphemeralDm";
5535 return "Attachment";
5539 return "VoiceMessage";
5569 return "SignalingConnectionFailed";
5571 return "SignalingUnexpectedClose";
5573 return "VoiceConnectionFailed";
5575 return "JoinTimeout";
5587 return "MODE_UNINIT";
5601 return "Disconnected";
5605 return "Connecting";
5607 return "SignalingConnected";
5611 return "Reconnecting";
5613 return "Disconnecting";
5629 return "PendingIncoming";
5631 return "PendingOutgoing";
5635 return "Suggestion";
5647 return "EpicOnlineServices";
5653 return "DiscordBot";
5707 return "MessageDataVisibleOnDiscord";
5719 return "ConnectionFailed";
5721 return "UnexpectedClose";
5723 return "ConnectionCanceled";
5733 return "Disconnected";
5735 return "Connecting";
5741 return "Reconnecting";
5743 return "Disconnecting";
5783 return "EpicOnlineServicesAccessToken";
5785 return "EpicOnlineServicesIdToken";
5787 return "SteamSessionTicket";
5789 return "UnityServicesIdToken";
5791 return "DiscordBotIssuedAccessToken";
5793 return "AppleIdToken";
5795 return "PlayStationNetworkIdToken";
5823 return "OnlinePlayingGame";
5825 return "OnlineElsewhere";
5834#ifdef DISCORDPP_IMPLEMENTATION
5835#undef DISCORDPP_IMPLEMENTATION
5837#pragma clang diagnostic push
5838#pragma clang diagnostic ignored "-Wunused-parameter"
5841std::function<void(std::function<
void()>)> s_synchronizationContext;
5843inline bool HasSynchronizationContext()
5845 return !!s_synchronizationContext;
5848inline void PostTask(std::function<
void()> task)
5850 assert(s_synchronizationContext);
5851 s_synchronizationContext(std::move(task));
5854void SetSynchronizationContext(std::function<
void(std::function<
void()>)> executor)
5856 s_synchronizationContext = std::move(executor);
5859template <
typename T>
5860struct TDelegateUserData {
5862 TDelegateUserData(T delegate)
5863 : delegate{delegate}
5867 static void Free(
void* ptr) {
delete reinterpret_cast<TDelegateUserData*
>(ptr); }
5869 static T& Get(
void* userData)
5871 return reinterpret_cast<TDelegateUserData*
>(userData)->delegate;
5875struct ConvertedProperties {
5876 ConvertedProperties(std::unordered_map<std::string, std::string>
const& PropertyMap)
5878 Properties.size = PropertyMap.size();
5879 Properties.keys =
reinterpret_cast<Discord_String*
>(
5880 Discord_Alloc(Properties.size *
sizeof(Discord_String)));
5881 Properties.values =
reinterpret_cast<Discord_String*
>(
5882 Discord_Alloc(Properties.size *
sizeof(Discord_String)));
5884 for (
auto& pair : PropertyMap) {
5885 Properties.keys[i] = AllocateString(pair.first);
5886 Properties.values[i] = AllocateString(pair.second);
5890 ~ConvertedProperties() { Discord_FreeProperties(Properties); }
5891 Discord_Properties Properties{};
5894 Discord_String AllocateString(std::string
const& str)
5896 Discord_String result;
5897 result.ptr =
reinterpret_cast<uint8_t*
>(Discord_Alloc(str.size()));
5898 result.size = str.size();
5899 std::memcpy(result.ptr, str.data(), result.size);
5904std::unordered_map<std::string, std::string> ConvertReturnedProperties(
5905 Discord_Properties
const& Properties)
5907 std::unordered_map<std::string, std::string> result;
5908 for (
size_t i = 0; i < Properties.size; ++i) {
5909 std::string key(
reinterpret_cast<char*
>(Properties.keys[i].ptr), Properties.keys[i].size);
5910 std::string value(
reinterpret_cast<char*
>(Properties.values[i].ptr),
5911 Properties.values[i].size);
5912 result.emplace(std::move(key), std::move(value));
5917ActivityInvite::~ActivityInvite()
5925 : instance_(other.instance_)
5926 , state_(other.state_)
5932 if (
this != &other) {
5936 instance_ = other.instance_;
5937 state_ = other.state_;
5947 Discord_ActivityInvite_Clone(&instance_, rhs.instance());
5949 state_ = DiscordObjectState::Owned;
5952ActivityInvite& ActivityInvite::operator=(
const ActivityInvite& rhs)
5955 if (state_ == DiscordObjectState::Owned) {
5957 state_ = DiscordObjectState::Invalid;
5959 if (rhs.state_ == DiscordObjectState::Owned) {
5960 Discord_ActivityInvite_Clone(&instance_, rhs.instance());
5962 state_ = DiscordObjectState::Owned;
5967ActivityInvite::ActivityInvite(Discord_ActivityInvite instance, DiscordObjectState state)
5968 : instance_(instance)
5972ActivityInvite::ActivityInvite()
5974 assert(state_ == DiscordObjectState::Invalid);
5975 Discord_ActivityInvite_Init(&instance_);
5976 state_ = DiscordObjectState::Owned;
5978void ActivityInvite::Drop()
5980 if (state_ != DiscordObjectState::Owned) {
5983 Discord_ActivityInvite_Drop(&instance_);
5984 state_ = DiscordObjectState::Invalid;
5986uint64_t ActivityInvite::SenderId()
const
5988 assert(state_ == DiscordObjectState::Owned);
5989 uint64_t returnValue__;
5990 returnValue__ = Discord_ActivityInvite_SenderId(&instance_);
5991 return returnValue__;
5993void ActivityInvite::SetSenderId(uint64_t SenderId)
5995 assert(state_ == DiscordObjectState::Owned);
5996 Discord_ActivityInvite_SetSenderId(&instance_, SenderId);
5998uint64_t ActivityInvite::ChannelId()
const
6000 assert(state_ == DiscordObjectState::Owned);
6001 uint64_t returnValue__;
6002 returnValue__ = Discord_ActivityInvite_ChannelId(&instance_);
6003 return returnValue__;
6005void ActivityInvite::SetChannelId(uint64_t ChannelId)
6007 assert(state_ == DiscordObjectState::Owned);
6008 Discord_ActivityInvite_SetChannelId(&instance_, ChannelId);
6010uint64_t ActivityInvite::MessageId()
const
6012 assert(state_ == DiscordObjectState::Owned);
6013 uint64_t returnValue__;
6014 returnValue__ = Discord_ActivityInvite_MessageId(&instance_);
6015 return returnValue__;
6017void ActivityInvite::SetMessageId(uint64_t MessageId)
6019 assert(state_ == DiscordObjectState::Owned);
6020 Discord_ActivityInvite_SetMessageId(&instance_, MessageId);
6024 assert(state_ == DiscordObjectState::Owned);
6025 Discord_ActivityActionTypes returnValue__;
6026 returnValue__ = Discord_ActivityInvite_Type(&instance_);
6031 assert(state_ == DiscordObjectState::Owned);
6032 Discord_ActivityInvite_SetType(&instance_,
static_cast<Discord_ActivityActionTypes
>(Type));
6034uint64_t ActivityInvite::ApplicationId()
const
6036 assert(state_ == DiscordObjectState::Owned);
6037 uint64_t returnValue__;
6038 returnValue__ = Discord_ActivityInvite_ApplicationId(&instance_);
6039 return returnValue__;
6041void ActivityInvite::SetApplicationId(uint64_t ApplicationId)
6043 assert(state_ == DiscordObjectState::Owned);
6044 Discord_ActivityInvite_SetApplicationId(&instance_, ApplicationId);
6046uint64_t ActivityInvite::ParentApplicationId()
const
6048 assert(state_ == DiscordObjectState::Owned);
6049 uint64_t returnValue__;
6050 returnValue__ = Discord_ActivityInvite_ParentApplicationId(&instance_);
6051 return returnValue__;
6053void ActivityInvite::SetParentApplicationId(uint64_t ParentApplicationId)
6055 assert(state_ == DiscordObjectState::Owned);
6056 Discord_ActivityInvite_SetParentApplicationId(&instance_, ParentApplicationId);
6058std::string ActivityInvite::PartyId()
const
6060 assert(state_ == DiscordObjectState::Owned);
6061 Discord_String returnValueNative__;
6062 Discord_ActivityInvite_PartyId(&instance_, &returnValueNative__);
6063 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6064 returnValueNative__.size);
6065 Discord_Free(returnValueNative__.ptr);
6066 return returnValue__;
6068void ActivityInvite::SetPartyId(std::string PartyId)
6070 assert(state_ == DiscordObjectState::Owned);
6071 Discord_String PartyId__str{(uint8_t*)(PartyId.data()), PartyId.size()};
6072 Discord_ActivityInvite_SetPartyId(&instance_, PartyId__str);
6074std::string ActivityInvite::SessionId()
const
6076 assert(state_ == DiscordObjectState::Owned);
6077 Discord_String returnValueNative__;
6078 Discord_ActivityInvite_SessionId(&instance_, &returnValueNative__);
6079 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6080 returnValueNative__.size);
6081 Discord_Free(returnValueNative__.ptr);
6082 return returnValue__;
6084void ActivityInvite::SetSessionId(std::string SessionId)
6086 assert(state_ == DiscordObjectState::Owned);
6087 Discord_String SessionId__str{(uint8_t*)(SessionId.data()), SessionId.size()};
6088 Discord_ActivityInvite_SetSessionId(&instance_, SessionId__str);
6090bool ActivityInvite::IsValid()
const
6092 assert(state_ == DiscordObjectState::Owned);
6094 returnValue__ = Discord_ActivityInvite_IsValid(&instance_);
6095 return returnValue__;
6097void ActivityInvite::SetIsValid(
bool IsValid)
6099 assert(state_ == DiscordObjectState::Owned);
6100 Discord_ActivityInvite_SetIsValid(&instance_, IsValid);
6102const ActivityAssets ActivityAssets::nullobj{{}, DiscordObjectState::Invalid};
6103ActivityAssets::~ActivityAssets()
6105 if (state_ == DiscordObjectState::Owned) {
6107 state_ = DiscordObjectState::Invalid;
6110ActivityAssets::ActivityAssets(ActivityAssets&& other) noexcept
6111 : instance_(other.instance_)
6112 , state_(other.state_)
6114 other.state_ = DiscordObjectState::Invalid;
6116ActivityAssets& ActivityAssets::operator=(ActivityAssets&& other)
noexcept
6118 if (
this != &other) {
6119 if (state_ == DiscordObjectState::Owned) {
6122 instance_ = other.instance_;
6123 state_ = other.state_;
6124 other.state_ = DiscordObjectState::Invalid;
6128ActivityAssets::ActivityAssets(
const ActivityAssets& arg0)
6133 Discord_ActivityAssets_Clone(&instance_, arg0.instance());
6135 state_ = DiscordObjectState::Owned;
6138ActivityAssets& ActivityAssets::operator=(
const ActivityAssets& arg0)
6140 if (
this != &arg0) {
6141 if (state_ == DiscordObjectState::Owned) {
6143 state_ = DiscordObjectState::Invalid;
6145 if (arg0.state_ == DiscordObjectState::Owned) {
6146 Discord_ActivityAssets_Clone(&instance_, arg0.instance());
6148 state_ = DiscordObjectState::Owned;
6153ActivityAssets::ActivityAssets(Discord_ActivityAssets instance, DiscordObjectState state)
6154 : instance_(instance)
6158ActivityAssets::ActivityAssets()
6160 assert(state_ == DiscordObjectState::Invalid);
6161 Discord_ActivityAssets_Init(&instance_);
6162 state_ = DiscordObjectState::Owned;
6164void ActivityAssets::Drop()
6166 if (state_ != DiscordObjectState::Owned) {
6169 Discord_ActivityAssets_Drop(&instance_);
6170 state_ = DiscordObjectState::Invalid;
6172std::optional<std::string> ActivityAssets::LargeImage()
const
6174 assert(state_ == DiscordObjectState::Owned);
6175 bool returnIsNonNull__;
6176 Discord_String returnValueNative__;
6177 returnIsNonNull__ = Discord_ActivityAssets_LargeImage(&instance_, &returnValueNative__);
6178 if (!returnIsNonNull__) {
6181 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6182 returnValueNative__.size);
6183 Discord_Free(returnValueNative__.ptr);
6184 return returnValue__;
6186void ActivityAssets::SetLargeImage(std::optional<std::string> LargeImage)
6188 assert(state_ == DiscordObjectState::Owned);
6189 Discord_String LargeImage__str{};
6190 if (LargeImage.has_value()) {
6191 LargeImage__str.ptr =
reinterpret_cast<uint8_t*
>(LargeImage->data());
6192 LargeImage__str.size = LargeImage->size();
6194 Discord_ActivityAssets_SetLargeImage(&instance_,
6195 (LargeImage.has_value() ? &LargeImage__str :
nullptr));
6197std::optional<std::string> ActivityAssets::LargeText()
const
6199 assert(state_ == DiscordObjectState::Owned);
6200 bool returnIsNonNull__;
6201 Discord_String returnValueNative__;
6202 returnIsNonNull__ = Discord_ActivityAssets_LargeText(&instance_, &returnValueNative__);
6203 if (!returnIsNonNull__) {
6206 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6207 returnValueNative__.size);
6208 Discord_Free(returnValueNative__.ptr);
6209 return returnValue__;
6211void ActivityAssets::SetLargeText(std::optional<std::string> LargeText)
6213 assert(state_ == DiscordObjectState::Owned);
6214 Discord_String LargeText__str{};
6215 if (LargeText.has_value()) {
6216 LargeText__str.ptr =
reinterpret_cast<uint8_t*
>(LargeText->data());
6217 LargeText__str.size = LargeText->size();
6219 Discord_ActivityAssets_SetLargeText(&instance_,
6220 (LargeText.has_value() ? &LargeText__str :
nullptr));
6222std::optional<std::string> ActivityAssets::LargeUrl()
const
6224 assert(state_ == DiscordObjectState::Owned);
6225 bool returnIsNonNull__;
6226 Discord_String returnValueNative__;
6227 returnIsNonNull__ = Discord_ActivityAssets_LargeUrl(&instance_, &returnValueNative__);
6228 if (!returnIsNonNull__) {
6231 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6232 returnValueNative__.size);
6233 Discord_Free(returnValueNative__.ptr);
6234 return returnValue__;
6236void ActivityAssets::SetLargeUrl(std::optional<std::string> LargeUrl)
6238 assert(state_ == DiscordObjectState::Owned);
6239 Discord_String LargeUrl__str{};
6240 if (LargeUrl.has_value()) {
6241 LargeUrl__str.ptr =
reinterpret_cast<uint8_t*
>(LargeUrl->data());
6242 LargeUrl__str.size = LargeUrl->size();
6244 Discord_ActivityAssets_SetLargeUrl(&instance_,
6245 (LargeUrl.has_value() ? &LargeUrl__str :
nullptr));
6247std::optional<std::string> ActivityAssets::SmallImage()
const
6249 assert(state_ == DiscordObjectState::Owned);
6250 bool returnIsNonNull__;
6251 Discord_String returnValueNative__;
6252 returnIsNonNull__ = Discord_ActivityAssets_SmallImage(&instance_, &returnValueNative__);
6253 if (!returnIsNonNull__) {
6256 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6257 returnValueNative__.size);
6258 Discord_Free(returnValueNative__.ptr);
6259 return returnValue__;
6261void ActivityAssets::SetSmallImage(std::optional<std::string> SmallImage)
6263 assert(state_ == DiscordObjectState::Owned);
6264 Discord_String SmallImage__str{};
6265 if (SmallImage.has_value()) {
6266 SmallImage__str.ptr =
reinterpret_cast<uint8_t*
>(SmallImage->data());
6267 SmallImage__str.size = SmallImage->size();
6269 Discord_ActivityAssets_SetSmallImage(&instance_,
6270 (SmallImage.has_value() ? &SmallImage__str :
nullptr));
6272std::optional<std::string> ActivityAssets::SmallText()
const
6274 assert(state_ == DiscordObjectState::Owned);
6275 bool returnIsNonNull__;
6276 Discord_String returnValueNative__;
6277 returnIsNonNull__ = Discord_ActivityAssets_SmallText(&instance_, &returnValueNative__);
6278 if (!returnIsNonNull__) {
6281 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6282 returnValueNative__.size);
6283 Discord_Free(returnValueNative__.ptr);
6284 return returnValue__;
6286void ActivityAssets::SetSmallText(std::optional<std::string> SmallText)
6288 assert(state_ == DiscordObjectState::Owned);
6289 Discord_String SmallText__str{};
6290 if (SmallText.has_value()) {
6291 SmallText__str.ptr =
reinterpret_cast<uint8_t*
>(SmallText->data());
6292 SmallText__str.size = SmallText->size();
6294 Discord_ActivityAssets_SetSmallText(&instance_,
6295 (SmallText.has_value() ? &SmallText__str :
nullptr));
6297std::optional<std::string> ActivityAssets::SmallUrl()
const
6299 assert(state_ == DiscordObjectState::Owned);
6300 bool returnIsNonNull__;
6301 Discord_String returnValueNative__;
6302 returnIsNonNull__ = Discord_ActivityAssets_SmallUrl(&instance_, &returnValueNative__);
6303 if (!returnIsNonNull__) {
6306 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6307 returnValueNative__.size);
6308 Discord_Free(returnValueNative__.ptr);
6309 return returnValue__;
6311void ActivityAssets::SetSmallUrl(std::optional<std::string> SmallUrl)
6313 assert(state_ == DiscordObjectState::Owned);
6314 Discord_String SmallUrl__str{};
6315 if (SmallUrl.has_value()) {
6316 SmallUrl__str.ptr =
reinterpret_cast<uint8_t*
>(SmallUrl->data());
6317 SmallUrl__str.size = SmallUrl->size();
6319 Discord_ActivityAssets_SetSmallUrl(&instance_,
6320 (SmallUrl.has_value() ? &SmallUrl__str :
nullptr));
6322std::optional<std::string> ActivityAssets::InviteCoverImage()
const
6324 assert(state_ == DiscordObjectState::Owned);
6325 bool returnIsNonNull__;
6326 Discord_String returnValueNative__;
6327 returnIsNonNull__ = Discord_ActivityAssets_InviteCoverImage(&instance_, &returnValueNative__);
6328 if (!returnIsNonNull__) {
6331 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6332 returnValueNative__.size);
6333 Discord_Free(returnValueNative__.ptr);
6334 return returnValue__;
6336void ActivityAssets::SetInviteCoverImage(std::optional<std::string> InviteCoverImage)
6338 assert(state_ == DiscordObjectState::Owned);
6339 Discord_String InviteCoverImage__str{};
6340 if (InviteCoverImage.has_value()) {
6341 InviteCoverImage__str.ptr =
reinterpret_cast<uint8_t*
>(InviteCoverImage->data());
6342 InviteCoverImage__str.size = InviteCoverImage->size();
6344 Discord_ActivityAssets_SetInviteCoverImage(
6345 &instance_, (InviteCoverImage.has_value() ? &InviteCoverImage__str :
nullptr));
6347const ActivityTimestamps ActivityTimestamps::nullobj{{}, DiscordObjectState::Invalid};
6348ActivityTimestamps::~ActivityTimestamps()
6350 if (state_ == DiscordObjectState::Owned) {
6352 state_ = DiscordObjectState::Invalid;
6355ActivityTimestamps::ActivityTimestamps(ActivityTimestamps&& other) noexcept
6356 : instance_(other.instance_)
6357 , state_(other.state_)
6359 other.state_ = DiscordObjectState::Invalid;
6361ActivityTimestamps& ActivityTimestamps::operator=(ActivityTimestamps&& other)
noexcept
6363 if (
this != &other) {
6364 if (state_ == DiscordObjectState::Owned) {
6367 instance_ = other.instance_;
6368 state_ = other.state_;
6369 other.state_ = DiscordObjectState::Invalid;
6373ActivityTimestamps::ActivityTimestamps(
const ActivityTimestamps& arg0)
6378 Discord_ActivityTimestamps_Clone(&instance_, arg0.instance());
6380 state_ = DiscordObjectState::Owned;
6383ActivityTimestamps& ActivityTimestamps::operator=(
const ActivityTimestamps& arg0)
6385 if (
this != &arg0) {
6386 if (state_ == DiscordObjectState::Owned) {
6388 state_ = DiscordObjectState::Invalid;
6390 if (arg0.state_ == DiscordObjectState::Owned) {
6391 Discord_ActivityTimestamps_Clone(&instance_, arg0.instance());
6393 state_ = DiscordObjectState::Owned;
6398ActivityTimestamps::ActivityTimestamps(Discord_ActivityTimestamps instance,
6399 DiscordObjectState state)
6400 : instance_(instance)
6404ActivityTimestamps::ActivityTimestamps()
6406 assert(state_ == DiscordObjectState::Invalid);
6407 Discord_ActivityTimestamps_Init(&instance_);
6408 state_ = DiscordObjectState::Owned;
6410void ActivityTimestamps::Drop()
6412 if (state_ != DiscordObjectState::Owned) {
6415 Discord_ActivityTimestamps_Drop(&instance_);
6416 state_ = DiscordObjectState::Invalid;
6418uint64_t ActivityTimestamps::Start()
const
6420 assert(state_ == DiscordObjectState::Owned);
6421 uint64_t returnValue__;
6422 returnValue__ = Discord_ActivityTimestamps_Start(&instance_);
6423 return returnValue__;
6425void ActivityTimestamps::SetStart(uint64_t Start)
6427 assert(state_ == DiscordObjectState::Owned);
6428 Discord_ActivityTimestamps_SetStart(&instance_, Start);
6430uint64_t ActivityTimestamps::End()
const
6432 assert(state_ == DiscordObjectState::Owned);
6433 uint64_t returnValue__;
6434 returnValue__ = Discord_ActivityTimestamps_End(&instance_);
6435 return returnValue__;
6437void ActivityTimestamps::SetEnd(uint64_t End)
6439 assert(state_ == DiscordObjectState::Owned);
6440 Discord_ActivityTimestamps_SetEnd(&instance_, End);
6442const ActivityParty ActivityParty::nullobj{{}, DiscordObjectState::Invalid};
6443ActivityParty::~ActivityParty()
6445 if (state_ == DiscordObjectState::Owned) {
6447 state_ = DiscordObjectState::Invalid;
6450ActivityParty::ActivityParty(ActivityParty&& other) noexcept
6451 : instance_(other.instance_)
6452 , state_(other.state_)
6454 other.state_ = DiscordObjectState::Invalid;
6456ActivityParty& ActivityParty::operator=(ActivityParty&& other)
noexcept
6458 if (
this != &other) {
6459 if (state_ == DiscordObjectState::Owned) {
6462 instance_ = other.instance_;
6463 state_ = other.state_;
6464 other.state_ = DiscordObjectState::Invalid;
6468ActivityParty::ActivityParty(
const ActivityParty& arg0)
6473 Discord_ActivityParty_Clone(&instance_, arg0.instance());
6475 state_ = DiscordObjectState::Owned;
6478ActivityParty& ActivityParty::operator=(
const ActivityParty& arg0)
6480 if (
this != &arg0) {
6481 if (state_ == DiscordObjectState::Owned) {
6483 state_ = DiscordObjectState::Invalid;
6485 if (arg0.state_ == DiscordObjectState::Owned) {
6486 Discord_ActivityParty_Clone(&instance_, arg0.instance());
6488 state_ = DiscordObjectState::Owned;
6493ActivityParty::ActivityParty(Discord_ActivityParty instance, DiscordObjectState state)
6494 : instance_(instance)
6498ActivityParty::ActivityParty()
6500 assert(state_ == DiscordObjectState::Invalid);
6501 Discord_ActivityParty_Init(&instance_);
6502 state_ = DiscordObjectState::Owned;
6504void ActivityParty::Drop()
6506 if (state_ != DiscordObjectState::Owned) {
6509 Discord_ActivityParty_Drop(&instance_);
6510 state_ = DiscordObjectState::Invalid;
6512std::string ActivityParty::Id()
const
6514 assert(state_ == DiscordObjectState::Owned);
6515 Discord_String returnValueNative__;
6516 Discord_ActivityParty_Id(&instance_, &returnValueNative__);
6517 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6518 returnValueNative__.size);
6519 Discord_Free(returnValueNative__.ptr);
6520 return returnValue__;
6522void ActivityParty::SetId(std::string Id)
6524 assert(state_ == DiscordObjectState::Owned);
6525 Discord_String Id__str{(uint8_t*)(Id.data()), Id.size()};
6526 Discord_ActivityParty_SetId(&instance_, Id__str);
6528int32_t ActivityParty::CurrentSize()
const
6530 assert(state_ == DiscordObjectState::Owned);
6531 int32_t returnValue__;
6532 returnValue__ = Discord_ActivityParty_CurrentSize(&instance_);
6533 return returnValue__;
6535void ActivityParty::SetCurrentSize(int32_t CurrentSize)
6537 assert(state_ == DiscordObjectState::Owned);
6538 Discord_ActivityParty_SetCurrentSize(&instance_, CurrentSize);
6540int32_t ActivityParty::MaxSize()
const
6542 assert(state_ == DiscordObjectState::Owned);
6543 int32_t returnValue__;
6544 returnValue__ = Discord_ActivityParty_MaxSize(&instance_);
6545 return returnValue__;
6547void ActivityParty::SetMaxSize(int32_t MaxSize)
6549 assert(state_ == DiscordObjectState::Owned);
6550 Discord_ActivityParty_SetMaxSize(&instance_, MaxSize);
6554 assert(state_ == DiscordObjectState::Owned);
6555 Discord_ActivityPartyPrivacy returnValue__;
6556 returnValue__ = Discord_ActivityParty_Privacy(&instance_);
6561 assert(state_ == DiscordObjectState::Owned);
6562 Discord_ActivityParty_SetPrivacy(&instance_,
6563 static_cast<Discord_ActivityPartyPrivacy
>(Privacy));
6565const ActivitySecrets ActivitySecrets::nullobj{{}, DiscordObjectState::Invalid};
6566ActivitySecrets::~ActivitySecrets()
6568 if (state_ == DiscordObjectState::Owned) {
6570 state_ = DiscordObjectState::Invalid;
6573ActivitySecrets::ActivitySecrets(ActivitySecrets&& other) noexcept
6574 : instance_(other.instance_)
6575 , state_(other.state_)
6577 other.state_ = DiscordObjectState::Invalid;
6579ActivitySecrets& ActivitySecrets::operator=(ActivitySecrets&& other)
noexcept
6581 if (
this != &other) {
6582 if (state_ == DiscordObjectState::Owned) {
6585 instance_ = other.instance_;
6586 state_ = other.state_;
6587 other.state_ = DiscordObjectState::Invalid;
6591ActivitySecrets::ActivitySecrets(
const ActivitySecrets& arg0)
6596 Discord_ActivitySecrets_Clone(&instance_, arg0.instance());
6598 state_ = DiscordObjectState::Owned;
6601ActivitySecrets& ActivitySecrets::operator=(
const ActivitySecrets& arg0)
6603 if (
this != &arg0) {
6604 if (state_ == DiscordObjectState::Owned) {
6606 state_ = DiscordObjectState::Invalid;
6608 if (arg0.state_ == DiscordObjectState::Owned) {
6609 Discord_ActivitySecrets_Clone(&instance_, arg0.instance());
6611 state_ = DiscordObjectState::Owned;
6616ActivitySecrets::ActivitySecrets(Discord_ActivitySecrets instance, DiscordObjectState state)
6617 : instance_(instance)
6621ActivitySecrets::ActivitySecrets()
6623 assert(state_ == DiscordObjectState::Invalid);
6624 Discord_ActivitySecrets_Init(&instance_);
6625 state_ = DiscordObjectState::Owned;
6627void ActivitySecrets::Drop()
6629 if (state_ != DiscordObjectState::Owned) {
6632 Discord_ActivitySecrets_Drop(&instance_);
6633 state_ = DiscordObjectState::Invalid;
6635std::string ActivitySecrets::Join()
const
6637 assert(state_ == DiscordObjectState::Owned);
6638 Discord_String returnValueNative__;
6639 Discord_ActivitySecrets_Join(&instance_, &returnValueNative__);
6640 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6641 returnValueNative__.size);
6642 Discord_Free(returnValueNative__.ptr);
6643 return returnValue__;
6645void ActivitySecrets::SetJoin(std::string Join)
6647 assert(state_ == DiscordObjectState::Owned);
6648 Discord_String Join__str{(uint8_t*)(
Join.data()),
Join.size()};
6649 Discord_ActivitySecrets_SetJoin(&instance_, Join__str);
6651const ActivityButton ActivityButton::nullobj{{}, DiscordObjectState::Invalid};
6652ActivityButton::~ActivityButton()
6654 if (state_ == DiscordObjectState::Owned) {
6656 state_ = DiscordObjectState::Invalid;
6659ActivityButton::ActivityButton(ActivityButton&& other) noexcept
6660 : instance_(other.instance_)
6661 , state_(other.state_)
6663 other.state_ = DiscordObjectState::Invalid;
6665ActivityButton& ActivityButton::operator=(ActivityButton&& other)
noexcept
6667 if (
this != &other) {
6668 if (state_ == DiscordObjectState::Owned) {
6671 instance_ = other.instance_;
6672 state_ = other.state_;
6673 other.state_ = DiscordObjectState::Invalid;
6677ActivityButton::ActivityButton(
const ActivityButton& arg0)
6682 Discord_ActivityButton_Clone(&instance_, arg0.instance());
6684 state_ = DiscordObjectState::Owned;
6687ActivityButton& ActivityButton::operator=(
const ActivityButton& arg0)
6689 if (
this != &arg0) {
6690 if (state_ == DiscordObjectState::Owned) {
6692 state_ = DiscordObjectState::Invalid;
6694 if (arg0.state_ == DiscordObjectState::Owned) {
6695 Discord_ActivityButton_Clone(&instance_, arg0.instance());
6697 state_ = DiscordObjectState::Owned;
6702ActivityButton::ActivityButton(Discord_ActivityButton instance, DiscordObjectState state)
6703 : instance_(instance)
6707ActivityButton::ActivityButton()
6709 assert(state_ == DiscordObjectState::Invalid);
6710 Discord_ActivityButton_Init(&instance_);
6711 state_ = DiscordObjectState::Owned;
6713void ActivityButton::Drop()
6715 if (state_ != DiscordObjectState::Owned) {
6718 Discord_ActivityButton_Drop(&instance_);
6719 state_ = DiscordObjectState::Invalid;
6721std::string ActivityButton::Label()
const
6723 assert(state_ == DiscordObjectState::Owned);
6724 Discord_String returnValueNative__;
6725 Discord_ActivityButton_Label(&instance_, &returnValueNative__);
6726 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6727 returnValueNative__.size);
6728 Discord_Free(returnValueNative__.ptr);
6729 return returnValue__;
6731void ActivityButton::SetLabel(std::string Label)
6733 assert(state_ == DiscordObjectState::Owned);
6734 Discord_String Label__str{(uint8_t*)(Label.data()), Label.size()};
6735 Discord_ActivityButton_SetLabel(&instance_, Label__str);
6737std::string ActivityButton::Url()
const
6739 assert(state_ == DiscordObjectState::Owned);
6740 Discord_String returnValueNative__;
6741 Discord_ActivityButton_Url(&instance_, &returnValueNative__);
6742 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6743 returnValueNative__.size);
6744 Discord_Free(returnValueNative__.ptr);
6745 return returnValue__;
6747void ActivityButton::SetUrl(std::string Url)
6749 assert(state_ == DiscordObjectState::Owned);
6750 Discord_String Url__str{(uint8_t*)(Url.data()), Url.size()};
6751 Discord_ActivityButton_SetUrl(&instance_, Url__str);
6753const Activity Activity::nullobj{{}, DiscordObjectState::Invalid};
6754Activity::~Activity()
6756 if (state_ == DiscordObjectState::Owned) {
6758 state_ = DiscordObjectState::Invalid;
6761Activity::Activity(Activity&& other) noexcept
6762 : instance_(other.instance_)
6763 , state_(other.state_)
6765 other.state_ = DiscordObjectState::Invalid;
6767Activity& Activity::operator=(Activity&& other)
noexcept
6769 if (
this != &other) {
6770 if (state_ == DiscordObjectState::Owned) {
6773 instance_ = other.instance_;
6774 state_ = other.state_;
6775 other.state_ = DiscordObjectState::Invalid;
6779Activity::Activity(
const Activity& arg0)
6784 Discord_Activity_Clone(&instance_, arg0.instance());
6786 state_ = DiscordObjectState::Owned;
6789Activity& Activity::operator=(
const Activity& arg0)
6791 if (
this != &arg0) {
6792 if (state_ == DiscordObjectState::Owned) {
6794 state_ = DiscordObjectState::Invalid;
6796 if (arg0.state_ == DiscordObjectState::Owned) {
6797 Discord_Activity_Clone(&instance_, arg0.instance());
6799 state_ = DiscordObjectState::Owned;
6804Activity::Activity(Discord_Activity instance, DiscordObjectState state)
6805 : instance_(instance)
6811 assert(state_ == DiscordObjectState::Invalid);
6812 Discord_Activity_Init(&instance_);
6813 state_ = DiscordObjectState::Owned;
6815void Activity::Drop()
6817 if (state_ != DiscordObjectState::Owned) {
6820 Discord_Activity_Drop(&instance_);
6821 state_ = DiscordObjectState::Invalid;
6825 assert(state_ == DiscordObjectState::Owned);
6826 Discord_Activity_AddButton(&instance_, button.instance());
6830 assert(state_ == DiscordObjectState::Owned);
6832 returnValue__ = Discord_Activity_Equals(&instance_, other.instance());
6833 return returnValue__;
6835std::vector<discordpp::ActivityButton> Activity::GetButtons()
const
6837 assert(state_ == DiscordObjectState::Owned);
6838 Discord_ActivityButtonSpan returnValueNative__;
6839 Discord_Activity_GetButtons(&instance_, &returnValueNative__);
6840 std::vector<discordpp::ActivityButton> returnValue__;
6841 returnValue__.reserve(returnValueNative__.size);
6842 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
6843 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
6845 Discord_Free(returnValueNative__.ptr);
6846 return returnValue__;
6848std::string Activity::Name()
const
6850 assert(state_ == DiscordObjectState::Owned);
6851 Discord_String returnValueNative__;
6852 Discord_Activity_Name(&instance_, &returnValueNative__);
6853 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6854 returnValueNative__.size);
6855 Discord_Free(returnValueNative__.ptr);
6856 return returnValue__;
6858void Activity::SetName(std::string Name)
6860 assert(state_ == DiscordObjectState::Owned);
6861 Discord_String Name__str{(uint8_t*)(
Name.data()),
Name.size()};
6862 Discord_Activity_SetName(&instance_, Name__str);
6866 assert(state_ == DiscordObjectState::Owned);
6867 Discord_ActivityTypes returnValue__;
6868 returnValue__ = Discord_Activity_Type(&instance_);
6873 assert(state_ == DiscordObjectState::Owned);
6874 Discord_Activity_SetType(&instance_,
static_cast<Discord_ActivityTypes
>(Type));
6876std::optional<discordpp::StatusDisplayTypes> Activity::StatusDisplayType()
const
6878 assert(state_ == DiscordObjectState::Owned);
6879 bool returnIsNonNull__;
6880 Discord_StatusDisplayTypes returnValueNative__;
6881 returnIsNonNull__ = Discord_Activity_StatusDisplayType(&instance_, &returnValueNative__);
6882 if (!returnIsNonNull__) {
6886 return returnValue__;
6888void Activity::SetStatusDisplayType(std::optional<discordpp::StatusDisplayTypes> StatusDisplayType)
6890 assert(state_ == DiscordObjectState::Owned);
6891 Discord_Activity_SetStatusDisplayType(
6893 (StatusDisplayType.has_value()
6894 ?
reinterpret_cast<Discord_StatusDisplayTypes*
>(&*StatusDisplayType)
6897std::optional<std::string> Activity::State()
const
6899 assert(state_ == DiscordObjectState::Owned);
6900 bool returnIsNonNull__;
6901 Discord_String returnValueNative__;
6902 returnIsNonNull__ = Discord_Activity_State(&instance_, &returnValueNative__);
6903 if (!returnIsNonNull__) {
6906 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6907 returnValueNative__.size);
6908 Discord_Free(returnValueNative__.ptr);
6909 return returnValue__;
6911void Activity::SetState(std::optional<std::string> State)
6913 assert(state_ == DiscordObjectState::Owned);
6914 Discord_String State__str{};
6915 if (
State.has_value()) {
6916 State__str.ptr =
reinterpret_cast<uint8_t*
>(
State->data());
6917 State__str.size =
State->size();
6919 Discord_Activity_SetState(&instance_, (
State.has_value() ? &State__str :
nullptr));
6921std::optional<std::string> Activity::StateUrl()
const
6923 assert(state_ == DiscordObjectState::Owned);
6924 bool returnIsNonNull__;
6925 Discord_String returnValueNative__;
6926 returnIsNonNull__ = Discord_Activity_StateUrl(&instance_, &returnValueNative__);
6927 if (!returnIsNonNull__) {
6930 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6931 returnValueNative__.size);
6932 Discord_Free(returnValueNative__.ptr);
6933 return returnValue__;
6935void Activity::SetStateUrl(std::optional<std::string> StateUrl)
6937 assert(state_ == DiscordObjectState::Owned);
6938 Discord_String StateUrl__str{};
6939 if (StateUrl.has_value()) {
6940 StateUrl__str.ptr =
reinterpret_cast<uint8_t*
>(StateUrl->data());
6941 StateUrl__str.size = StateUrl->size();
6943 Discord_Activity_SetStateUrl(&instance_, (StateUrl.has_value() ? &StateUrl__str :
nullptr));
6945std::optional<std::string> Activity::Details()
const
6947 assert(state_ == DiscordObjectState::Owned);
6948 bool returnIsNonNull__;
6949 Discord_String returnValueNative__;
6950 returnIsNonNull__ = Discord_Activity_Details(&instance_, &returnValueNative__);
6951 if (!returnIsNonNull__) {
6954 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6955 returnValueNative__.size);
6956 Discord_Free(returnValueNative__.ptr);
6957 return returnValue__;
6959void Activity::SetDetails(std::optional<std::string> Details)
6961 assert(state_ == DiscordObjectState::Owned);
6962 Discord_String Details__str{};
6964 Details__str.ptr =
reinterpret_cast<uint8_t*
>(
Details->data());
6965 Details__str.size =
Details->size();
6967 Discord_Activity_SetDetails(&instance_, (
Details.has_value() ? &Details__str :
nullptr));
6969std::optional<std::string> Activity::DetailsUrl()
const
6971 assert(state_ == DiscordObjectState::Owned);
6972 bool returnIsNonNull__;
6973 Discord_String returnValueNative__;
6974 returnIsNonNull__ = Discord_Activity_DetailsUrl(&instance_, &returnValueNative__);
6975 if (!returnIsNonNull__) {
6978 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
6979 returnValueNative__.size);
6980 Discord_Free(returnValueNative__.ptr);
6981 return returnValue__;
6983void Activity::SetDetailsUrl(std::optional<std::string> DetailsUrl)
6985 assert(state_ == DiscordObjectState::Owned);
6986 Discord_String DetailsUrl__str{};
6987 if (DetailsUrl.has_value()) {
6988 DetailsUrl__str.ptr =
reinterpret_cast<uint8_t*
>(DetailsUrl->data());
6989 DetailsUrl__str.size = DetailsUrl->size();
6991 Discord_Activity_SetDetailsUrl(&instance_,
6992 (DetailsUrl.has_value() ? &DetailsUrl__str :
nullptr));
6994std::optional<uint64_t> Activity::ApplicationId()
const
6996 assert(state_ == DiscordObjectState::Owned);
6997 bool returnIsNonNull__;
6998 uint64_t returnValue__;
6999 returnIsNonNull__ = Discord_Activity_ApplicationId(&instance_, &returnValue__);
7000 if (!returnIsNonNull__) {
7001 return std::nullopt;
7003 return returnValue__;
7005void Activity::SetApplicationId(std::optional<uint64_t> ApplicationId)
7007 assert(state_ == DiscordObjectState::Owned);
7008 Discord_Activity_SetApplicationId(&instance_,
7009 (ApplicationId.has_value() ? &*ApplicationId :
nullptr));
7011std::optional<uint64_t> Activity::ParentApplicationId()
const
7013 assert(state_ == DiscordObjectState::Owned);
7014 bool returnIsNonNull__;
7015 uint64_t returnValue__;
7016 returnIsNonNull__ = Discord_Activity_ParentApplicationId(&instance_, &returnValue__);
7017 if (!returnIsNonNull__) {
7018 return std::nullopt;
7020 return returnValue__;
7022void Activity::SetParentApplicationId(std::optional<uint64_t> ParentApplicationId)
7024 assert(state_ == DiscordObjectState::Owned);
7025 Discord_Activity_SetParentApplicationId(
7026 &instance_, (ParentApplicationId.has_value() ? &*ParentApplicationId :
nullptr));
7028std::optional<discordpp::ActivityAssets> Activity::Assets()
const
7030 assert(state_ == DiscordObjectState::Owned);
7031 bool returnIsNonNull__;
7032 Discord_ActivityAssets returnValueNative__;
7033 returnIsNonNull__ = Discord_Activity_Assets(&instance_, &returnValueNative__);
7034 if (!returnIsNonNull__) {
7038 return returnValue__;
7040void Activity::SetAssets(std::optional<discordpp::ActivityAssets> Assets)
7042 assert(state_ == DiscordObjectState::Owned);
7043 Discord_Activity_SetAssets(&instance_, (Assets.has_value() ? Assets->instance() :
nullptr));
7045std::optional<discordpp::ActivityTimestamps> Activity::Timestamps()
const
7047 assert(state_ == DiscordObjectState::Owned);
7048 bool returnIsNonNull__;
7049 Discord_ActivityTimestamps returnValueNative__;
7050 returnIsNonNull__ = Discord_Activity_Timestamps(&instance_, &returnValueNative__);
7051 if (!returnIsNonNull__) {
7055 return returnValue__;
7057void Activity::SetTimestamps(std::optional<discordpp::ActivityTimestamps> Timestamps)
7059 assert(state_ == DiscordObjectState::Owned);
7060 Discord_Activity_SetTimestamps(&instance_,
7061 (Timestamps.has_value() ? Timestamps->instance() :
nullptr));
7063std::optional<discordpp::ActivityParty> Activity::Party()
const
7065 assert(state_ == DiscordObjectState::Owned);
7066 bool returnIsNonNull__;
7067 Discord_ActivityParty returnValueNative__;
7068 returnIsNonNull__ = Discord_Activity_Party(&instance_, &returnValueNative__);
7069 if (!returnIsNonNull__) {
7073 return returnValue__;
7075void Activity::SetParty(std::optional<discordpp::ActivityParty> Party)
7077 assert(state_ == DiscordObjectState::Owned);
7078 Discord_Activity_SetParty(&instance_, (Party.has_value() ? Party->instance() :
nullptr));
7080std::optional<discordpp::ActivitySecrets> Activity::Secrets()
const
7082 assert(state_ == DiscordObjectState::Owned);
7083 bool returnIsNonNull__;
7084 Discord_ActivitySecrets returnValueNative__;
7085 returnIsNonNull__ = Discord_Activity_Secrets(&instance_, &returnValueNative__);
7086 if (!returnIsNonNull__) {
7090 return returnValue__;
7092void Activity::SetSecrets(std::optional<discordpp::ActivitySecrets> Secrets)
7094 assert(state_ == DiscordObjectState::Owned);
7095 Discord_Activity_SetSecrets(&instance_, (Secrets.has_value() ? Secrets->instance() :
nullptr));
7099 assert(state_ == DiscordObjectState::Owned);
7100 Discord_ActivityGamePlatforms returnValue__;
7101 returnValue__ = Discord_Activity_SupportedPlatforms(&instance_);
7106 assert(state_ == DiscordObjectState::Owned);
7107 Discord_Activity_SetSupportedPlatforms(
7108 &instance_,
static_cast<Discord_ActivityGamePlatforms
>(SupportedPlatforms));
7110const ClientResult ClientResult::nullobj{{}, DiscordObjectState::Invalid};
7111ClientResult::~ClientResult()
7113 if (state_ == DiscordObjectState::Owned) {
7115 state_ = DiscordObjectState::Invalid;
7118ClientResult::ClientResult(ClientResult&& other) noexcept
7119 : instance_(other.instance_)
7120 , state_(other.state_)
7122 other.state_ = DiscordObjectState::Invalid;
7124ClientResult& ClientResult::operator=(ClientResult&& other)
noexcept
7126 if (
this != &other) {
7127 if (state_ == DiscordObjectState::Owned) {
7130 instance_ = other.instance_;
7131 state_ = other.state_;
7132 other.state_ = DiscordObjectState::Invalid;
7136ClientResult::ClientResult(
const ClientResult& arg0)
7141 Discord_ClientResult_Clone(&instance_, arg0.instance());
7143 state_ = DiscordObjectState::Owned;
7146ClientResult& ClientResult::operator=(
const ClientResult& arg0)
7148 if (
this != &arg0) {
7149 if (state_ == DiscordObjectState::Owned) {
7151 state_ = DiscordObjectState::Invalid;
7153 if (arg0.state_ == DiscordObjectState::Owned) {
7154 Discord_ClientResult_Clone(&instance_, arg0.instance());
7156 state_ = DiscordObjectState::Owned;
7161ClientResult::ClientResult(Discord_ClientResult instance, DiscordObjectState state)
7162 : instance_(instance)
7166void ClientResult::Drop()
7168 if (state_ != DiscordObjectState::Owned) {
7171 Discord_ClientResult_Drop(&instance_);
7172 state_ = DiscordObjectState::Invalid;
7174std::string ClientResult::ToString()
const
7176 assert(state_ == DiscordObjectState::Owned);
7177 Discord_String returnValueNative__;
7178 Discord_ClientResult_ToString(&instance_, &returnValueNative__);
7179 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7180 returnValueNative__.size);
7181 Discord_Free(returnValueNative__.ptr);
7182 return returnValue__;
7186 assert(state_ == DiscordObjectState::Owned);
7187 Discord_ErrorType returnValue__;
7188 returnValue__ = Discord_ClientResult_Type(&instance_);
7193 assert(state_ == DiscordObjectState::Owned);
7194 Discord_ClientResult_SetType(&instance_,
static_cast<Discord_ErrorType
>(Type));
7196std::string ClientResult::Error()
const
7198 assert(state_ == DiscordObjectState::Owned);
7199 Discord_String returnValueNative__;
7200 Discord_ClientResult_Error(&instance_, &returnValueNative__);
7201 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7202 returnValueNative__.size);
7203 Discord_Free(returnValueNative__.ptr);
7204 return returnValue__;
7206void ClientResult::SetError(std::string Error)
7208 assert(state_ == DiscordObjectState::Owned);
7209 Discord_String Error__str{(uint8_t*)(
Error.data()),
Error.size()};
7210 Discord_ClientResult_SetError(&instance_, Error__str);
7212int32_t ClientResult::ErrorCode()
const
7214 assert(state_ == DiscordObjectState::Owned);
7215 int32_t returnValue__;
7216 returnValue__ = Discord_ClientResult_ErrorCode(&instance_);
7217 return returnValue__;
7219void ClientResult::SetErrorCode(int32_t ErrorCode)
7221 assert(state_ == DiscordObjectState::Owned);
7222 Discord_ClientResult_SetErrorCode(&instance_, ErrorCode);
7226 assert(state_ == DiscordObjectState::Owned);
7227 Discord_HttpStatusCode returnValue__;
7228 returnValue__ = Discord_ClientResult_Status(&instance_);
7233 assert(state_ == DiscordObjectState::Owned);
7234 Discord_ClientResult_SetStatus(&instance_,
static_cast<Discord_HttpStatusCode
>(Status));
7236std::string ClientResult::ResponseBody()
const
7238 assert(state_ == DiscordObjectState::Owned);
7239 Discord_String returnValueNative__;
7240 Discord_ClientResult_ResponseBody(&instance_, &returnValueNative__);
7241 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7242 returnValueNative__.size);
7243 Discord_Free(returnValueNative__.ptr);
7244 return returnValue__;
7246void ClientResult::SetResponseBody(std::string ResponseBody)
7248 assert(state_ == DiscordObjectState::Owned);
7249 Discord_String ResponseBody__str{(uint8_t*)(ResponseBody.data()), ResponseBody.size()};
7250 Discord_ClientResult_SetResponseBody(&instance_, ResponseBody__str);
7252bool ClientResult::Successful()
const
7254 assert(state_ == DiscordObjectState::Owned);
7256 returnValue__ = Discord_ClientResult_Successful(&instance_);
7257 return returnValue__;
7259void ClientResult::SetSuccessful(
bool Successful)
7261 assert(state_ == DiscordObjectState::Owned);
7262 Discord_ClientResult_SetSuccessful(&instance_, Successful);
7264bool ClientResult::Retryable()
const
7266 assert(state_ == DiscordObjectState::Owned);
7268 returnValue__ = Discord_ClientResult_Retryable(&instance_);
7269 return returnValue__;
7271void ClientResult::SetRetryable(
bool Retryable)
7273 assert(state_ == DiscordObjectState::Owned);
7274 Discord_ClientResult_SetRetryable(&instance_, Retryable);
7276float ClientResult::RetryAfter()
const
7278 assert(state_ == DiscordObjectState::Owned);
7279 float returnValue__;
7280 returnValue__ = Discord_ClientResult_RetryAfter(&instance_);
7281 return returnValue__;
7283void ClientResult::SetRetryAfter(
float RetryAfter)
7285 assert(state_ == DiscordObjectState::Owned);
7286 Discord_ClientResult_SetRetryAfter(&instance_, RetryAfter);
7288const AuthorizationCodeChallenge AuthorizationCodeChallenge::nullobj{{},
7289 DiscordObjectState::Invalid};
7290AuthorizationCodeChallenge::~AuthorizationCodeChallenge()
7292 if (state_ == DiscordObjectState::Owned) {
7294 state_ = DiscordObjectState::Invalid;
7297AuthorizationCodeChallenge::AuthorizationCodeChallenge(AuthorizationCodeChallenge&& other) noexcept
7298 : instance_(other.instance_)
7299 , state_(other.state_)
7301 other.state_ = DiscordObjectState::Invalid;
7303AuthorizationCodeChallenge& AuthorizationCodeChallenge::operator=(
7304 AuthorizationCodeChallenge&& other)
noexcept
7306 if (
this != &other) {
7307 if (state_ == DiscordObjectState::Owned) {
7310 instance_ = other.instance_;
7311 state_ = other.state_;
7312 other.state_ = DiscordObjectState::Invalid;
7316AuthorizationCodeChallenge::AuthorizationCodeChallenge(
const AuthorizationCodeChallenge& arg0)
7321 Discord_AuthorizationCodeChallenge_Clone(&instance_, arg0.instance());
7323 state_ = DiscordObjectState::Owned;
7326AuthorizationCodeChallenge& AuthorizationCodeChallenge::operator=(
7327 const AuthorizationCodeChallenge& arg0)
7329 if (
this != &arg0) {
7330 if (state_ == DiscordObjectState::Owned) {
7332 state_ = DiscordObjectState::Invalid;
7334 if (arg0.state_ == DiscordObjectState::Owned) {
7335 Discord_AuthorizationCodeChallenge_Clone(&instance_, arg0.instance());
7337 state_ = DiscordObjectState::Owned;
7342AuthorizationCodeChallenge::AuthorizationCodeChallenge(Discord_AuthorizationCodeChallenge instance,
7343 DiscordObjectState state)
7344 : instance_(instance)
7348AuthorizationCodeChallenge::AuthorizationCodeChallenge()
7350 assert(state_ == DiscordObjectState::Invalid);
7351 Discord_AuthorizationCodeChallenge_Init(&instance_);
7352 state_ = DiscordObjectState::Owned;
7354void AuthorizationCodeChallenge::Drop()
7356 if (state_ != DiscordObjectState::Owned) {
7359 Discord_AuthorizationCodeChallenge_Drop(&instance_);
7360 state_ = DiscordObjectState::Invalid;
7364 assert(state_ == DiscordObjectState::Owned);
7365 Discord_AuthenticationCodeChallengeMethod returnValue__;
7366 returnValue__ = Discord_AuthorizationCodeChallenge_Method(&instance_);
7371 assert(state_ == DiscordObjectState::Owned);
7372 Discord_AuthorizationCodeChallenge_SetMethod(
7373 &instance_,
static_cast<Discord_AuthenticationCodeChallengeMethod
>(Method));
7375std::string AuthorizationCodeChallenge::Challenge()
const
7377 assert(state_ == DiscordObjectState::Owned);
7378 Discord_String returnValueNative__;
7379 Discord_AuthorizationCodeChallenge_Challenge(&instance_, &returnValueNative__);
7380 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7381 returnValueNative__.size);
7382 Discord_Free(returnValueNative__.ptr);
7383 return returnValue__;
7385void AuthorizationCodeChallenge::SetChallenge(std::string Challenge)
7387 assert(state_ == DiscordObjectState::Owned);
7388 Discord_String Challenge__str{(uint8_t*)(Challenge.data()), Challenge.size()};
7389 Discord_AuthorizationCodeChallenge_SetChallenge(&instance_, Challenge__str);
7391const AuthorizationCodeVerifier AuthorizationCodeVerifier::nullobj{{}, DiscordObjectState::Invalid};
7392AuthorizationCodeVerifier::~AuthorizationCodeVerifier()
7394 if (state_ == DiscordObjectState::Owned) {
7396 state_ = DiscordObjectState::Invalid;
7399AuthorizationCodeVerifier::AuthorizationCodeVerifier(AuthorizationCodeVerifier&& other) noexcept
7400 : instance_(other.instance_)
7401 , state_(other.state_)
7403 other.state_ = DiscordObjectState::Invalid;
7405AuthorizationCodeVerifier& AuthorizationCodeVerifier::operator=(
7406 AuthorizationCodeVerifier&& other)
noexcept
7408 if (
this != &other) {
7409 if (state_ == DiscordObjectState::Owned) {
7412 instance_ = other.instance_;
7413 state_ = other.state_;
7414 other.state_ = DiscordObjectState::Invalid;
7418AuthorizationCodeVerifier::AuthorizationCodeVerifier(
const AuthorizationCodeVerifier& arg0)
7423 Discord_AuthorizationCodeVerifier_Clone(&instance_, arg0.instance());
7425 state_ = DiscordObjectState::Owned;
7428AuthorizationCodeVerifier& AuthorizationCodeVerifier::operator=(
7429 const AuthorizationCodeVerifier& arg0)
7431 if (
this != &arg0) {
7432 if (state_ == DiscordObjectState::Owned) {
7434 state_ = DiscordObjectState::Invalid;
7436 if (arg0.state_ == DiscordObjectState::Owned) {
7437 Discord_AuthorizationCodeVerifier_Clone(&instance_, arg0.instance());
7439 state_ = DiscordObjectState::Owned;
7444AuthorizationCodeVerifier::AuthorizationCodeVerifier(Discord_AuthorizationCodeVerifier instance,
7445 DiscordObjectState state)
7446 : instance_(instance)
7450void AuthorizationCodeVerifier::Drop()
7452 if (state_ != DiscordObjectState::Owned) {
7455 Discord_AuthorizationCodeVerifier_Drop(&instance_);
7456 state_ = DiscordObjectState::Invalid;
7460 assert(state_ == DiscordObjectState::Owned);
7461 Discord_AuthorizationCodeChallenge returnValueNative__{};
7462 Discord_AuthorizationCodeVerifier_Challenge(&instance_, &returnValueNative__);
7464 DiscordObjectState::Owned);
7465 return returnValue__;
7469 assert(state_ == DiscordObjectState::Owned);
7470 Discord_AuthorizationCodeVerifier_SetChallenge(&instance_, Challenge.instance());
7472std::string AuthorizationCodeVerifier::Verifier()
const
7474 assert(state_ == DiscordObjectState::Owned);
7475 Discord_String returnValueNative__;
7476 Discord_AuthorizationCodeVerifier_Verifier(&instance_, &returnValueNative__);
7477 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7478 returnValueNative__.size);
7479 Discord_Free(returnValueNative__.ptr);
7480 return returnValue__;
7482void AuthorizationCodeVerifier::SetVerifier(std::string Verifier)
7484 assert(state_ == DiscordObjectState::Owned);
7485 Discord_String Verifier__str{(uint8_t*)(Verifier.data()), Verifier.size()};
7486 Discord_AuthorizationCodeVerifier_SetVerifier(&instance_, Verifier__str);
7488const AuthorizationArgs AuthorizationArgs::nullobj{{}, DiscordObjectState::Invalid};
7489AuthorizationArgs::~AuthorizationArgs()
7491 if (state_ == DiscordObjectState::Owned) {
7493 state_ = DiscordObjectState::Invalid;
7496AuthorizationArgs::AuthorizationArgs(AuthorizationArgs&& other) noexcept
7497 : instance_(other.instance_)
7498 , state_(other.state_)
7500 other.state_ = DiscordObjectState::Invalid;
7502AuthorizationArgs& AuthorizationArgs::operator=(AuthorizationArgs&& other)
noexcept
7504 if (
this != &other) {
7505 if (state_ == DiscordObjectState::Owned) {
7508 instance_ = other.instance_;
7509 state_ = other.state_;
7510 other.state_ = DiscordObjectState::Invalid;
7514AuthorizationArgs::AuthorizationArgs(
const AuthorizationArgs& arg0)
7519 Discord_AuthorizationArgs_Clone(&instance_, arg0.instance());
7521 state_ = DiscordObjectState::Owned;
7524AuthorizationArgs& AuthorizationArgs::operator=(
const AuthorizationArgs& arg0)
7526 if (
this != &arg0) {
7527 if (state_ == DiscordObjectState::Owned) {
7529 state_ = DiscordObjectState::Invalid;
7531 if (arg0.state_ == DiscordObjectState::Owned) {
7532 Discord_AuthorizationArgs_Clone(&instance_, arg0.instance());
7534 state_ = DiscordObjectState::Owned;
7539AuthorizationArgs::AuthorizationArgs(Discord_AuthorizationArgs instance, DiscordObjectState state)
7540 : instance_(instance)
7544AuthorizationArgs::AuthorizationArgs()
7546 assert(state_ == DiscordObjectState::Invalid);
7547 Discord_AuthorizationArgs_Init(&instance_);
7548 state_ = DiscordObjectState::Owned;
7550void AuthorizationArgs::Drop()
7552 if (state_ != DiscordObjectState::Owned) {
7555 Discord_AuthorizationArgs_Drop(&instance_);
7556 state_ = DiscordObjectState::Invalid;
7558uint64_t AuthorizationArgs::ClientId()
const
7560 assert(state_ == DiscordObjectState::Owned);
7561 uint64_t returnValue__;
7562 returnValue__ = Discord_AuthorizationArgs_ClientId(&instance_);
7563 return returnValue__;
7565void AuthorizationArgs::SetClientId(uint64_t ClientId)
7567 assert(state_ == DiscordObjectState::Owned);
7568 Discord_AuthorizationArgs_SetClientId(&instance_, ClientId);
7570std::string AuthorizationArgs::Scopes()
const
7572 assert(state_ == DiscordObjectState::Owned);
7573 Discord_String returnValueNative__;
7574 Discord_AuthorizationArgs_Scopes(&instance_, &returnValueNative__);
7575 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7576 returnValueNative__.size);
7577 Discord_Free(returnValueNative__.ptr);
7578 return returnValue__;
7580void AuthorizationArgs::SetScopes(std::string Scopes)
7582 assert(state_ == DiscordObjectState::Owned);
7583 Discord_String Scopes__str{(uint8_t*)(Scopes.data()), Scopes.size()};
7584 Discord_AuthorizationArgs_SetScopes(&instance_, Scopes__str);
7586std::optional<std::string> AuthorizationArgs::State()
const
7588 assert(state_ == DiscordObjectState::Owned);
7589 bool returnIsNonNull__;
7590 Discord_String returnValueNative__;
7591 returnIsNonNull__ = Discord_AuthorizationArgs_State(&instance_, &returnValueNative__);
7592 if (!returnIsNonNull__) {
7595 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7596 returnValueNative__.size);
7597 Discord_Free(returnValueNative__.ptr);
7598 return returnValue__;
7600void AuthorizationArgs::SetState(std::optional<std::string> State)
7602 assert(state_ == DiscordObjectState::Owned);
7603 Discord_String State__str{};
7604 if (
State.has_value()) {
7605 State__str.ptr =
reinterpret_cast<uint8_t*
>(
State->data());
7606 State__str.size =
State->size();
7608 Discord_AuthorizationArgs_SetState(&instance_, (
State.has_value() ? &State__str :
nullptr));
7610std::optional<std::string> AuthorizationArgs::Nonce()
const
7612 assert(state_ == DiscordObjectState::Owned);
7613 bool returnIsNonNull__;
7614 Discord_String returnValueNative__;
7615 returnIsNonNull__ = Discord_AuthorizationArgs_Nonce(&instance_, &returnValueNative__);
7616 if (!returnIsNonNull__) {
7619 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7620 returnValueNative__.size);
7621 Discord_Free(returnValueNative__.ptr);
7622 return returnValue__;
7624void AuthorizationArgs::SetNonce(std::optional<std::string> Nonce)
7626 assert(state_ == DiscordObjectState::Owned);
7627 Discord_String Nonce__str{};
7628 if (Nonce.has_value()) {
7629 Nonce__str.ptr =
reinterpret_cast<uint8_t*
>(Nonce->data());
7630 Nonce__str.size = Nonce->size();
7632 Discord_AuthorizationArgs_SetNonce(&instance_, (Nonce.has_value() ? &Nonce__str :
nullptr));
7634std::optional<discordpp::AuthorizationCodeChallenge> AuthorizationArgs::CodeChallenge()
const
7636 assert(state_ == DiscordObjectState::Owned);
7637 bool returnIsNonNull__;
7638 Discord_AuthorizationCodeChallenge returnValueNative__;
7639 returnIsNonNull__ = Discord_AuthorizationArgs_CodeChallenge(&instance_, &returnValueNative__);
7640 if (!returnIsNonNull__) {
7644 DiscordObjectState::Owned);
7645 return returnValue__;
7647void AuthorizationArgs::SetCodeChallenge(
7648 std::optional<discordpp::AuthorizationCodeChallenge> CodeChallenge)
7650 assert(state_ == DiscordObjectState::Owned);
7651 Discord_AuthorizationArgs_SetCodeChallenge(
7652 &instance_, (CodeChallenge.has_value() ? CodeChallenge->instance() :
nullptr));
7654std::optional<discordpp::IntegrationType> AuthorizationArgs::IntegrationType()
const
7656 assert(state_ == DiscordObjectState::Owned);
7657 bool returnIsNonNull__;
7658 Discord_IntegrationType returnValueNative__;
7659 returnIsNonNull__ = Discord_AuthorizationArgs_IntegrationType(&instance_, &returnValueNative__);
7660 if (!returnIsNonNull__) {
7664 return returnValue__;
7666void AuthorizationArgs::SetIntegrationType(
7667 std::optional<discordpp::IntegrationType> IntegrationType)
7669 assert(state_ == DiscordObjectState::Owned);
7670 Discord_AuthorizationArgs_SetIntegrationType(
7672 (
IntegrationType.has_value() ?
reinterpret_cast<Discord_IntegrationType*
>(&*IntegrationType)
7675std::optional<std::string> AuthorizationArgs::CustomSchemeParam()
const
7677 assert(state_ == DiscordObjectState::Owned);
7678 bool returnIsNonNull__;
7679 Discord_String returnValueNative__;
7681 Discord_AuthorizationArgs_CustomSchemeParam(&instance_, &returnValueNative__);
7682 if (!returnIsNonNull__) {
7685 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7686 returnValueNative__.size);
7687 Discord_Free(returnValueNative__.ptr);
7688 return returnValue__;
7690void AuthorizationArgs::SetCustomSchemeParam(std::optional<std::string> CustomSchemeParam)
7692 assert(state_ == DiscordObjectState::Owned);
7693 Discord_String CustomSchemeParam__str{};
7694 if (CustomSchemeParam.has_value()) {
7695 CustomSchemeParam__str.ptr =
reinterpret_cast<uint8_t*
>(CustomSchemeParam->data());
7696 CustomSchemeParam__str.size = CustomSchemeParam->size();
7698 Discord_AuthorizationArgs_SetCustomSchemeParam(
7699 &instance_, (CustomSchemeParam.has_value() ? &CustomSchemeParam__str :
nullptr));
7701const DeviceAuthorizationArgs DeviceAuthorizationArgs::nullobj{{}, DiscordObjectState::Invalid};
7702DeviceAuthorizationArgs::~DeviceAuthorizationArgs()
7704 if (state_ == DiscordObjectState::Owned) {
7706 state_ = DiscordObjectState::Invalid;
7709DeviceAuthorizationArgs::DeviceAuthorizationArgs(DeviceAuthorizationArgs&& other) noexcept
7710 : instance_(other.instance_)
7711 , state_(other.state_)
7713 other.state_ = DiscordObjectState::Invalid;
7715DeviceAuthorizationArgs& DeviceAuthorizationArgs::operator=(
7716 DeviceAuthorizationArgs&& other)
noexcept
7718 if (
this != &other) {
7719 if (state_ == DiscordObjectState::Owned) {
7722 instance_ = other.instance_;
7723 state_ = other.state_;
7724 other.state_ = DiscordObjectState::Invalid;
7728DeviceAuthorizationArgs::DeviceAuthorizationArgs(
const DeviceAuthorizationArgs& arg0)
7733 Discord_DeviceAuthorizationArgs_Clone(&instance_, arg0.instance());
7735 state_ = DiscordObjectState::Owned;
7738DeviceAuthorizationArgs& DeviceAuthorizationArgs::operator=(
const DeviceAuthorizationArgs& arg0)
7740 if (
this != &arg0) {
7741 if (state_ == DiscordObjectState::Owned) {
7743 state_ = DiscordObjectState::Invalid;
7745 if (arg0.state_ == DiscordObjectState::Owned) {
7746 Discord_DeviceAuthorizationArgs_Clone(&instance_, arg0.instance());
7748 state_ = DiscordObjectState::Owned;
7753DeviceAuthorizationArgs::DeviceAuthorizationArgs(Discord_DeviceAuthorizationArgs instance,
7754 DiscordObjectState state)
7755 : instance_(instance)
7759DeviceAuthorizationArgs::DeviceAuthorizationArgs()
7761 assert(state_ == DiscordObjectState::Invalid);
7762 Discord_DeviceAuthorizationArgs_Init(&instance_);
7763 state_ = DiscordObjectState::Owned;
7765void DeviceAuthorizationArgs::Drop()
7767 if (state_ != DiscordObjectState::Owned) {
7770 Discord_DeviceAuthorizationArgs_Drop(&instance_);
7771 state_ = DiscordObjectState::Invalid;
7773uint64_t DeviceAuthorizationArgs::ClientId()
const
7775 assert(state_ == DiscordObjectState::Owned);
7776 uint64_t returnValue__;
7777 returnValue__ = Discord_DeviceAuthorizationArgs_ClientId(&instance_);
7778 return returnValue__;
7780void DeviceAuthorizationArgs::SetClientId(uint64_t ClientId)
7782 assert(state_ == DiscordObjectState::Owned);
7783 Discord_DeviceAuthorizationArgs_SetClientId(&instance_, ClientId);
7785std::string DeviceAuthorizationArgs::Scopes()
const
7787 assert(state_ == DiscordObjectState::Owned);
7788 Discord_String returnValueNative__;
7789 Discord_DeviceAuthorizationArgs_Scopes(&instance_, &returnValueNative__);
7790 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
7791 returnValueNative__.size);
7792 Discord_Free(returnValueNative__.ptr);
7793 return returnValue__;
7795void DeviceAuthorizationArgs::SetScopes(std::string Scopes)
7797 assert(state_ == DiscordObjectState::Owned);
7798 Discord_String Scopes__str{(uint8_t*)(Scopes.data()), Scopes.size()};
7799 Discord_DeviceAuthorizationArgs_SetScopes(&instance_, Scopes__str);
7801const VoiceStateHandle VoiceStateHandle::nullobj{{}, DiscordObjectState::Invalid};
7802VoiceStateHandle::~VoiceStateHandle()
7804 if (state_ == DiscordObjectState::Owned) {
7806 state_ = DiscordObjectState::Invalid;
7809VoiceStateHandle::VoiceStateHandle(VoiceStateHandle&& other) noexcept
7810 : instance_(other.instance_)
7811 , state_(other.state_)
7813 other.state_ = DiscordObjectState::Invalid;
7815VoiceStateHandle& VoiceStateHandle::operator=(VoiceStateHandle&& other)
noexcept
7817 if (
this != &other) {
7818 if (state_ == DiscordObjectState::Owned) {
7821 instance_ = other.instance_;
7822 state_ = other.state_;
7823 other.state_ = DiscordObjectState::Invalid;
7827VoiceStateHandle::VoiceStateHandle(
const VoiceStateHandle& other)
7832 Discord_VoiceStateHandle_Clone(&instance_, other.instance());
7834 state_ = DiscordObjectState::Owned;
7837VoiceStateHandle& VoiceStateHandle::operator=(
const VoiceStateHandle& other)
7839 if (
this != &other) {
7840 if (state_ == DiscordObjectState::Owned) {
7842 state_ = DiscordObjectState::Invalid;
7844 if (other.state_ == DiscordObjectState::Owned) {
7845 Discord_VoiceStateHandle_Clone(&instance_, other.instance());
7847 state_ = DiscordObjectState::Owned;
7852VoiceStateHandle::VoiceStateHandle(Discord_VoiceStateHandle instance, DiscordObjectState state)
7853 : instance_(instance)
7857void VoiceStateHandle::Drop()
7859 if (state_ != DiscordObjectState::Owned) {
7862 Discord_VoiceStateHandle_Drop(&instance_);
7863 state_ = DiscordObjectState::Invalid;
7865bool VoiceStateHandle::SelfDeaf()
const
7867 assert(state_ == DiscordObjectState::Owned);
7869 returnValue__ = Discord_VoiceStateHandle_SelfDeaf(&instance_);
7870 return returnValue__;
7872bool VoiceStateHandle::SelfMute()
const
7874 assert(state_ == DiscordObjectState::Owned);
7876 returnValue__ = Discord_VoiceStateHandle_SelfMute(&instance_);
7877 return returnValue__;
7879const VADThresholdSettings VADThresholdSettings::nullobj{{}, DiscordObjectState::Invalid};
7880VADThresholdSettings::~VADThresholdSettings()
7882 if (state_ == DiscordObjectState::Owned) {
7884 state_ = DiscordObjectState::Invalid;
7887VADThresholdSettings::VADThresholdSettings(VADThresholdSettings&& other) noexcept
7888 : instance_(other.instance_)
7889 , state_(other.state_)
7891 other.state_ = DiscordObjectState::Invalid;
7893VADThresholdSettings& VADThresholdSettings::operator=(VADThresholdSettings&& other)
noexcept
7895 if (
this != &other) {
7896 if (state_ == DiscordObjectState::Owned) {
7899 instance_ = other.instance_;
7900 state_ = other.state_;
7901 other.state_ = DiscordObjectState::Invalid;
7905VADThresholdSettings::VADThresholdSettings(Discord_VADThresholdSettings instance,
7906 DiscordObjectState state)
7907 : instance_(instance)
7911void VADThresholdSettings::Drop()
7913 if (state_ != DiscordObjectState::Owned) {
7916 Discord_VADThresholdSettings_Drop(&instance_);
7917 state_ = DiscordObjectState::Invalid;
7919float VADThresholdSettings::VadThreshold()
const
7921 assert(state_ == DiscordObjectState::Owned);
7922 float returnValue__;
7923 returnValue__ = Discord_VADThresholdSettings_VadThreshold(&instance_);
7924 return returnValue__;
7926void VADThresholdSettings::SetVadThreshold(
float VadThreshold)
7928 assert(state_ == DiscordObjectState::Owned);
7929 Discord_VADThresholdSettings_SetVadThreshold(&instance_, VadThreshold);
7931bool VADThresholdSettings::Automatic()
const
7933 assert(state_ == DiscordObjectState::Owned);
7935 returnValue__ = Discord_VADThresholdSettings_Automatic(&instance_);
7936 return returnValue__;
7938void VADThresholdSettings::SetAutomatic(
bool Automatic)
7940 assert(state_ == DiscordObjectState::Owned);
7941 Discord_VADThresholdSettings_SetAutomatic(&instance_, Automatic);
7943const Call Call::nullobj{{}, DiscordObjectState::Invalid};
7946 if (state_ == DiscordObjectState::Owned) {
7948 state_ = DiscordObjectState::Invalid;
7951Call::Call(Call&& other) noexcept
7952 : instance_(other.instance_)
7953 , state_(other.state_)
7955 other.state_ = DiscordObjectState::Invalid;
7957Call& Call::operator=(Call&& other)
noexcept
7959 if (
this != &other) {
7960 if (state_ == DiscordObjectState::Owned) {
7963 instance_ = other.instance_;
7964 state_ = other.state_;
7965 other.state_ = DiscordObjectState::Invalid;
7969Call::Call(
const Call& other)
7974 Discord_Call_Clone(&instance_, other.instance());
7976 state_ = DiscordObjectState::Owned;
7979Call& Call::operator=(
const Call& other)
7981 if (
this != &other) {
7982 if (state_ == DiscordObjectState::Owned) {
7984 state_ = DiscordObjectState::Invalid;
7986 if (other.state_ == DiscordObjectState::Owned) {
7987 Discord_Call_Clone(&instance_, other.instance());
7989 state_ = DiscordObjectState::Owned;
7994Call::Call(Discord_Call instance, DiscordObjectState state)
7995 : instance_(instance)
8001 if (state_ != DiscordObjectState::Owned) {
8004 Discord_Call_Drop(&instance_);
8005 state_ = DiscordObjectState::Invalid;
8009 Discord_String returnValueNative__;
8010 Discord_Call_ErrorToString(
static_cast<Discord_Call_Error
>(type), &returnValueNative__);
8011 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8012 returnValueNative__.size);
8013 Discord_Free(returnValueNative__.ptr);
8014 return returnValue__;
8018 assert(state_ == DiscordObjectState::Owned);
8019 Discord_AudioModeType returnValue__;
8020 returnValue__ = Discord_Call_GetAudioMode(&instance_);
8023uint64_t Call::GetChannelId()
const
8025 assert(state_ == DiscordObjectState::Owned);
8026 uint64_t returnValue__;
8027 returnValue__ = Discord_Call_GetChannelId(&instance_);
8028 return returnValue__;
8030uint64_t Call::GetGuildId()
const
8032 assert(state_ == DiscordObjectState::Owned);
8033 uint64_t returnValue__;
8034 returnValue__ = Discord_Call_GetGuildId(&instance_);
8035 return returnValue__;
8037bool Call::GetLocalMute(uint64_t userId)
8039 assert(state_ == DiscordObjectState::Owned);
8041 returnValue__ = Discord_Call_GetLocalMute(&instance_, userId);
8042 return returnValue__;
8044std::vector<uint64_t> Call::GetParticipants()
const
8046 assert(state_ == DiscordObjectState::Owned);
8047 Discord_UInt64Span returnValueNative__;
8048 Discord_Call_GetParticipants(&instance_, &returnValueNative__);
8049 std::vector<uint64_t> returnValue__(returnValueNative__.ptr,
8050 returnValueNative__.ptr + returnValueNative__.size);
8051 Discord_Free(returnValueNative__.ptr);
8052 return returnValue__;
8054float Call::GetParticipantVolume(uint64_t userId)
8056 assert(state_ == DiscordObjectState::Owned);
8057 float returnValue__;
8058 returnValue__ = Discord_Call_GetParticipantVolume(&instance_, userId);
8059 return returnValue__;
8061bool Call::GetPTTActive()
8063 assert(state_ == DiscordObjectState::Owned);
8065 returnValue__ = Discord_Call_GetPTTActive(&instance_);
8066 return returnValue__;
8068uint32_t Call::GetPTTReleaseDelay()
8070 assert(state_ == DiscordObjectState::Owned);
8071 uint32_t returnValue__;
8072 returnValue__ = Discord_Call_GetPTTReleaseDelay(&instance_);
8073 return returnValue__;
8075bool Call::GetSelfDeaf()
8077 assert(state_ == DiscordObjectState::Owned);
8079 returnValue__ = Discord_Call_GetSelfDeaf(&instance_);
8080 return returnValue__;
8082bool Call::GetSelfMute()
8084 assert(state_ == DiscordObjectState::Owned);
8086 returnValue__ = Discord_Call_GetSelfMute(&instance_);
8087 return returnValue__;
8091 assert(state_ == DiscordObjectState::Owned);
8092 Discord_Call_Status returnValue__;
8093 returnValue__ = Discord_Call_GetStatus(&instance_);
8098 assert(state_ == DiscordObjectState::Owned);
8099 Discord_VADThresholdSettings returnValueNative__{};
8100 Discord_Call_GetVADThreshold(&instance_, &returnValueNative__);
8102 return returnValue__;
8104std::optional<discordpp::VoiceStateHandle> Call::GetVoiceStateHandle(uint64_t userId)
const
8106 assert(state_ == DiscordObjectState::Owned);
8107 bool returnIsNonNull__;
8108 Discord_VoiceStateHandle returnValueNative__;
8109 returnIsNonNull__ = Discord_Call_GetVoiceStateHandle(&instance_, userId, &returnValueNative__);
8110 if (!returnIsNonNull__) {
8114 return returnValue__;
8118 assert(state_ == DiscordObjectState::Owned);
8119 Discord_Call_SetAudioMode(&instance_,
static_cast<Discord_AudioModeType
>(audioMode));
8121void Call::SetLocalMute(uint64_t userId,
bool mute)
8123 assert(state_ == DiscordObjectState::Owned);
8124 Discord_Call_SetLocalMute(&instance_, userId, mute);
8128 assert(state_ == DiscordObjectState::Owned);
8129 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
8130 auto cb__userData =
new Tcb__UserData(cb);
8131 Discord_Call_OnVoiceStateChanged cb__native = [](
auto userId,
void* userData__) {
8132 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
8133 userData__typed->delegate(userId);
8135 Discord_Call_SetOnVoiceStateChangedCallback(
8136 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
8140 assert(state_ == DiscordObjectState::Owned);
8141 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
8142 auto cb__userData =
new Tcb__UserData(cb);
8143 Discord_Call_OnParticipantChanged cb__native = [](
auto userId,
auto added,
void* userData__) {
8144 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
8145 userData__typed->delegate(userId, added);
8147 Discord_Call_SetParticipantChangedCallback(
8148 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
8150void Call::SetParticipantVolume(uint64_t userId,
float volume)
8152 assert(state_ == DiscordObjectState::Owned);
8153 Discord_Call_SetParticipantVolume(&instance_, userId, volume);
8155void Call::SetPTTActive(
bool active)
8157 assert(state_ == DiscordObjectState::Owned);
8158 Discord_Call_SetPTTActive(&instance_, active);
8160void Call::SetPTTReleaseDelay(uint32_t releaseDelayMs)
8162 assert(state_ == DiscordObjectState::Owned);
8163 Discord_Call_SetPTTReleaseDelay(&instance_, releaseDelayMs);
8165void Call::SetSelfDeaf(
bool deaf)
8167 assert(state_ == DiscordObjectState::Owned);
8168 Discord_Call_SetSelfDeaf(&instance_, deaf);
8170void Call::SetSelfMute(
bool mute)
8172 assert(state_ == DiscordObjectState::Owned);
8173 Discord_Call_SetSelfMute(&instance_, mute);
8177 assert(state_ == DiscordObjectState::Owned);
8178 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
8179 auto cb__userData =
new Tcb__UserData(cb);
8180 Discord_Call_OnSpeakingStatusChanged cb__native =
8181 [](
auto userId,
auto isPlayingSound,
void* userData__) {
8182 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
8183 userData__typed->delegate(userId, isPlayingSound);
8185 Discord_Call_SetSpeakingStatusChangedCallback(
8186 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
8190 assert(state_ == DiscordObjectState::Owned);
8191 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
8192 auto cb__userData =
new Tcb__UserData(cb);
8193 Discord_Call_OnStatusChanged cb__native =
8194 [](
auto status,
auto error,
auto errorDetail,
void* userData__) {
8195 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
8200 Discord_Call_SetStatusChangedCallback(
8201 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
8203void Call::SetVADThreshold(
bool automatic,
float threshold)
8205 assert(state_ == DiscordObjectState::Owned);
8206 Discord_Call_SetVADThreshold(&instance_, automatic, threshold);
8210 Discord_String returnValueNative__;
8211 Discord_Call_StatusToString(
static_cast<Discord_Call_Status
>(type), &returnValueNative__);
8212 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8213 returnValueNative__.size);
8214 Discord_Free(returnValueNative__.ptr);
8215 return returnValue__;
8217const ChannelHandle ChannelHandle::nullobj{{}, DiscordObjectState::Invalid};
8218ChannelHandle::~ChannelHandle()
8220 if (state_ == DiscordObjectState::Owned) {
8222 state_ = DiscordObjectState::Invalid;
8225ChannelHandle::ChannelHandle(ChannelHandle&& other) noexcept
8226 : instance_(other.instance_)
8227 , state_(other.state_)
8229 other.state_ = DiscordObjectState::Invalid;
8231ChannelHandle& ChannelHandle::operator=(ChannelHandle&& other)
noexcept
8233 if (
this != &other) {
8234 if (state_ == DiscordObjectState::Owned) {
8237 instance_ = other.instance_;
8238 state_ = other.state_;
8239 other.state_ = DiscordObjectState::Invalid;
8243ChannelHandle::ChannelHandle(
const ChannelHandle& other)
8248 Discord_ChannelHandle_Clone(&instance_, other.instance());
8250 state_ = DiscordObjectState::Owned;
8253ChannelHandle& ChannelHandle::operator=(
const ChannelHandle& other)
8255 if (
this != &other) {
8256 if (state_ == DiscordObjectState::Owned) {
8258 state_ = DiscordObjectState::Invalid;
8260 if (other.state_ == DiscordObjectState::Owned) {
8261 Discord_ChannelHandle_Clone(&instance_, other.instance());
8263 state_ = DiscordObjectState::Owned;
8268ChannelHandle::ChannelHandle(Discord_ChannelHandle instance, DiscordObjectState state)
8269 : instance_(instance)
8273void ChannelHandle::Drop()
8275 if (state_ != DiscordObjectState::Owned) {
8278 Discord_ChannelHandle_Drop(&instance_);
8279 state_ = DiscordObjectState::Invalid;
8281uint64_t ChannelHandle::Id()
const
8283 assert(state_ == DiscordObjectState::Owned);
8284 uint64_t returnValue__;
8285 returnValue__ = Discord_ChannelHandle_Id(&instance_);
8286 return returnValue__;
8288std::string ChannelHandle::Name()
const
8290 assert(state_ == DiscordObjectState::Owned);
8291 Discord_String returnValueNative__;
8292 Discord_ChannelHandle_Name(&instance_, &returnValueNative__);
8293 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8294 returnValueNative__.size);
8295 Discord_Free(returnValueNative__.ptr);
8296 return returnValue__;
8298std::vector<uint64_t> ChannelHandle::Recipients()
const
8300 assert(state_ == DiscordObjectState::Owned);
8301 Discord_UInt64Span returnValueNative__;
8302 Discord_ChannelHandle_Recipients(&instance_, &returnValueNative__);
8303 std::vector<uint64_t> returnValue__(returnValueNative__.ptr,
8304 returnValueNative__.ptr + returnValueNative__.size);
8305 Discord_Free(returnValueNative__.ptr);
8306 return returnValue__;
8310 assert(state_ == DiscordObjectState::Owned);
8311 Discord_ChannelType returnValue__;
8312 returnValue__ = Discord_ChannelHandle_Type(&instance_);
8315const GuildMinimal GuildMinimal::nullobj{{}, DiscordObjectState::Invalid};
8316GuildMinimal::~GuildMinimal()
8318 if (state_ == DiscordObjectState::Owned) {
8320 state_ = DiscordObjectState::Invalid;
8323GuildMinimal::GuildMinimal(GuildMinimal&& other) noexcept
8324 : instance_(other.instance_)
8325 , state_(other.state_)
8327 other.state_ = DiscordObjectState::Invalid;
8329GuildMinimal& GuildMinimal::operator=(GuildMinimal&& other)
noexcept
8331 if (
this != &other) {
8332 if (state_ == DiscordObjectState::Owned) {
8335 instance_ = other.instance_;
8336 state_ = other.state_;
8337 other.state_ = DiscordObjectState::Invalid;
8341GuildMinimal::GuildMinimal(
const GuildMinimal& arg0)
8346 Discord_GuildMinimal_Clone(&instance_, arg0.instance());
8348 state_ = DiscordObjectState::Owned;
8351GuildMinimal& GuildMinimal::operator=(
const GuildMinimal& arg0)
8353 if (
this != &arg0) {
8354 if (state_ == DiscordObjectState::Owned) {
8356 state_ = DiscordObjectState::Invalid;
8358 if (arg0.state_ == DiscordObjectState::Owned) {
8359 Discord_GuildMinimal_Clone(&instance_, arg0.instance());
8361 state_ = DiscordObjectState::Owned;
8366GuildMinimal::GuildMinimal(Discord_GuildMinimal instance, DiscordObjectState state)
8367 : instance_(instance)
8371void GuildMinimal::Drop()
8373 if (state_ != DiscordObjectState::Owned) {
8376 Discord_GuildMinimal_Drop(&instance_);
8377 state_ = DiscordObjectState::Invalid;
8379uint64_t GuildMinimal::Id()
const
8381 assert(state_ == DiscordObjectState::Owned);
8382 uint64_t returnValue__;
8383 returnValue__ = Discord_GuildMinimal_Id(&instance_);
8384 return returnValue__;
8386void GuildMinimal::SetId(uint64_t Id)
8388 assert(state_ == DiscordObjectState::Owned);
8389 Discord_GuildMinimal_SetId(&instance_, Id);
8391std::string GuildMinimal::Name()
const
8393 assert(state_ == DiscordObjectState::Owned);
8394 Discord_String returnValueNative__;
8395 Discord_GuildMinimal_Name(&instance_, &returnValueNative__);
8396 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8397 returnValueNative__.size);
8398 Discord_Free(returnValueNative__.ptr);
8399 return returnValue__;
8401void GuildMinimal::SetName(std::string Name)
8403 assert(state_ == DiscordObjectState::Owned);
8404 Discord_String Name__str{(uint8_t*)(
Name.data()),
Name.size()};
8405 Discord_GuildMinimal_SetName(&instance_, Name__str);
8407const GuildChannel GuildChannel::nullobj{{}, DiscordObjectState::Invalid};
8408GuildChannel::~GuildChannel()
8410 if (state_ == DiscordObjectState::Owned) {
8412 state_ = DiscordObjectState::Invalid;
8415GuildChannel::GuildChannel(GuildChannel&& other) noexcept
8416 : instance_(other.instance_)
8417 , state_(other.state_)
8419 other.state_ = DiscordObjectState::Invalid;
8421GuildChannel& GuildChannel::operator=(GuildChannel&& other)
noexcept
8423 if (
this != &other) {
8424 if (state_ == DiscordObjectState::Owned) {
8427 instance_ = other.instance_;
8428 state_ = other.state_;
8429 other.state_ = DiscordObjectState::Invalid;
8433GuildChannel::GuildChannel(
const GuildChannel& arg0)
8438 Discord_GuildChannel_Clone(&instance_, arg0.instance());
8440 state_ = DiscordObjectState::Owned;
8443GuildChannel& GuildChannel::operator=(
const GuildChannel& arg0)
8445 if (
this != &arg0) {
8446 if (state_ == DiscordObjectState::Owned) {
8448 state_ = DiscordObjectState::Invalid;
8450 if (arg0.state_ == DiscordObjectState::Owned) {
8451 Discord_GuildChannel_Clone(&instance_, arg0.instance());
8453 state_ = DiscordObjectState::Owned;
8458GuildChannel::GuildChannel(Discord_GuildChannel instance, DiscordObjectState state)
8459 : instance_(instance)
8463void GuildChannel::Drop()
8465 if (state_ != DiscordObjectState::Owned) {
8468 Discord_GuildChannel_Drop(&instance_);
8469 state_ = DiscordObjectState::Invalid;
8471uint64_t GuildChannel::Id()
const
8473 assert(state_ == DiscordObjectState::Owned);
8474 uint64_t returnValue__;
8475 returnValue__ = Discord_GuildChannel_Id(&instance_);
8476 return returnValue__;
8478void GuildChannel::SetId(uint64_t Id)
8480 assert(state_ == DiscordObjectState::Owned);
8481 Discord_GuildChannel_SetId(&instance_, Id);
8483std::string GuildChannel::Name()
const
8485 assert(state_ == DiscordObjectState::Owned);
8486 Discord_String returnValueNative__;
8487 Discord_GuildChannel_Name(&instance_, &returnValueNative__);
8488 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8489 returnValueNative__.size);
8490 Discord_Free(returnValueNative__.ptr);
8491 return returnValue__;
8493void GuildChannel::SetName(std::string Name)
8495 assert(state_ == DiscordObjectState::Owned);
8496 Discord_String Name__str{(uint8_t*)(
Name.data()),
Name.size()};
8497 Discord_GuildChannel_SetName(&instance_, Name__str);
8501 assert(state_ == DiscordObjectState::Owned);
8502 Discord_ChannelType returnValue__;
8503 returnValue__ = Discord_GuildChannel_Type(&instance_);
8508 assert(state_ == DiscordObjectState::Owned);
8509 Discord_GuildChannel_SetType(&instance_,
static_cast<Discord_ChannelType
>(Type));
8511int32_t GuildChannel::Position()
const
8513 assert(state_ == DiscordObjectState::Owned);
8514 int32_t returnValue__;
8515 returnValue__ = Discord_GuildChannel_Position(&instance_);
8516 return returnValue__;
8518void GuildChannel::SetPosition(int32_t Position)
8520 assert(state_ == DiscordObjectState::Owned);
8521 Discord_GuildChannel_SetPosition(&instance_, Position);
8523std::optional<uint64_t> GuildChannel::ParentId()
const
8525 assert(state_ == DiscordObjectState::Owned);
8526 bool returnIsNonNull__;
8527 uint64_t returnValue__;
8528 returnIsNonNull__ = Discord_GuildChannel_ParentId(&instance_, &returnValue__);
8529 if (!returnIsNonNull__) {
8530 return std::nullopt;
8532 return returnValue__;
8534void GuildChannel::SetParentId(std::optional<uint64_t> ParentId)
8536 assert(state_ == DiscordObjectState::Owned);
8537 Discord_GuildChannel_SetParentId(&instance_, (ParentId.has_value() ? &*ParentId :
nullptr));
8539bool GuildChannel::IsLinkable()
const
8541 assert(state_ == DiscordObjectState::Owned);
8543 returnValue__ = Discord_GuildChannel_IsLinkable(&instance_);
8544 return returnValue__;
8546void GuildChannel::SetIsLinkable(
bool IsLinkable)
8548 assert(state_ == DiscordObjectState::Owned);
8549 Discord_GuildChannel_SetIsLinkable(&instance_, IsLinkable);
8551bool GuildChannel::IsViewableAndWriteableByAllMembers()
const
8553 assert(state_ == DiscordObjectState::Owned);
8555 returnValue__ = Discord_GuildChannel_IsViewableAndWriteableByAllMembers(&instance_);
8556 return returnValue__;
8558void GuildChannel::SetIsViewableAndWriteableByAllMembers(
bool IsViewableAndWriteableByAllMembers)
8560 assert(state_ == DiscordObjectState::Owned);
8561 Discord_GuildChannel_SetIsViewableAndWriteableByAllMembers(&instance_,
8562 IsViewableAndWriteableByAllMembers);
8564std::optional<discordpp::LinkedLobby> GuildChannel::LinkedLobby()
const
8566 assert(state_ == DiscordObjectState::Owned);
8567 bool returnIsNonNull__;
8568 Discord_LinkedLobby returnValueNative__;
8569 returnIsNonNull__ = Discord_GuildChannel_LinkedLobby(&instance_, &returnValueNative__);
8570 if (!returnIsNonNull__) {
8574 return returnValue__;
8576void GuildChannel::SetLinkedLobby(std::optional<discordpp::LinkedLobby> LinkedLobby)
8578 assert(state_ == DiscordObjectState::Owned);
8579 Discord_GuildChannel_SetLinkedLobby(
8580 &instance_, (LinkedLobby.has_value() ? LinkedLobby->instance() :
nullptr));
8582const LinkedLobby LinkedLobby::nullobj{{}, DiscordObjectState::Invalid};
8583LinkedLobby::~LinkedLobby()
8585 if (state_ == DiscordObjectState::Owned) {
8587 state_ = DiscordObjectState::Invalid;
8590LinkedLobby::LinkedLobby(LinkedLobby&& other) noexcept
8591 : instance_(other.instance_)
8592 , state_(other.state_)
8594 other.state_ = DiscordObjectState::Invalid;
8596LinkedLobby& LinkedLobby::operator=(LinkedLobby&& other)
noexcept
8598 if (
this != &other) {
8599 if (state_ == DiscordObjectState::Owned) {
8602 instance_ = other.instance_;
8603 state_ = other.state_;
8604 other.state_ = DiscordObjectState::Invalid;
8608LinkedLobby::LinkedLobby(
const LinkedLobby& arg0)
8613 Discord_LinkedLobby_Clone(&instance_, arg0.instance());
8615 state_ = DiscordObjectState::Owned;
8618LinkedLobby& LinkedLobby::operator=(
const LinkedLobby& arg0)
8620 if (
this != &arg0) {
8621 if (state_ == DiscordObjectState::Owned) {
8623 state_ = DiscordObjectState::Invalid;
8625 if (arg0.state_ == DiscordObjectState::Owned) {
8626 Discord_LinkedLobby_Clone(&instance_, arg0.instance());
8628 state_ = DiscordObjectState::Owned;
8633LinkedLobby::LinkedLobby(Discord_LinkedLobby instance, DiscordObjectState state)
8634 : instance_(instance)
8638LinkedLobby::LinkedLobby()
8640 assert(state_ == DiscordObjectState::Invalid);
8641 Discord_LinkedLobby_Init(&instance_);
8642 state_ = DiscordObjectState::Owned;
8644void LinkedLobby::Drop()
8646 if (state_ != DiscordObjectState::Owned) {
8649 Discord_LinkedLobby_Drop(&instance_);
8650 state_ = DiscordObjectState::Invalid;
8652uint64_t LinkedLobby::ApplicationId()
const
8654 assert(state_ == DiscordObjectState::Owned);
8655 uint64_t returnValue__;
8656 returnValue__ = Discord_LinkedLobby_ApplicationId(&instance_);
8657 return returnValue__;
8659void LinkedLobby::SetApplicationId(uint64_t ApplicationId)
8661 assert(state_ == DiscordObjectState::Owned);
8662 Discord_LinkedLobby_SetApplicationId(&instance_, ApplicationId);
8664uint64_t LinkedLobby::LobbyId()
const
8666 assert(state_ == DiscordObjectState::Owned);
8667 uint64_t returnValue__;
8668 returnValue__ = Discord_LinkedLobby_LobbyId(&instance_);
8669 return returnValue__;
8671void LinkedLobby::SetLobbyId(uint64_t LobbyId)
8673 assert(state_ == DiscordObjectState::Owned);
8674 Discord_LinkedLobby_SetLobbyId(&instance_, LobbyId);
8676const LinkedChannel LinkedChannel::nullobj{{}, DiscordObjectState::Invalid};
8677LinkedChannel::~LinkedChannel()
8679 if (state_ == DiscordObjectState::Owned) {
8681 state_ = DiscordObjectState::Invalid;
8684LinkedChannel::LinkedChannel(LinkedChannel&& other) noexcept
8685 : instance_(other.instance_)
8686 , state_(other.state_)
8688 other.state_ = DiscordObjectState::Invalid;
8690LinkedChannel& LinkedChannel::operator=(LinkedChannel&& other)
noexcept
8692 if (
this != &other) {
8693 if (state_ == DiscordObjectState::Owned) {
8696 instance_ = other.instance_;
8697 state_ = other.state_;
8698 other.state_ = DiscordObjectState::Invalid;
8702LinkedChannel::LinkedChannel(
const LinkedChannel& arg0)
8707 Discord_LinkedChannel_Clone(&instance_, arg0.instance());
8709 state_ = DiscordObjectState::Owned;
8712LinkedChannel& LinkedChannel::operator=(
const LinkedChannel& arg0)
8714 if (
this != &arg0) {
8715 if (state_ == DiscordObjectState::Owned) {
8717 state_ = DiscordObjectState::Invalid;
8719 if (arg0.state_ == DiscordObjectState::Owned) {
8720 Discord_LinkedChannel_Clone(&instance_, arg0.instance());
8722 state_ = DiscordObjectState::Owned;
8727LinkedChannel::LinkedChannel(Discord_LinkedChannel instance, DiscordObjectState state)
8728 : instance_(instance)
8732void LinkedChannel::Drop()
8734 if (state_ != DiscordObjectState::Owned) {
8737 Discord_LinkedChannel_Drop(&instance_);
8738 state_ = DiscordObjectState::Invalid;
8740uint64_t LinkedChannel::Id()
const
8742 assert(state_ == DiscordObjectState::Owned);
8743 uint64_t returnValue__;
8744 returnValue__ = Discord_LinkedChannel_Id(&instance_);
8745 return returnValue__;
8747void LinkedChannel::SetId(uint64_t Id)
8749 assert(state_ == DiscordObjectState::Owned);
8750 Discord_LinkedChannel_SetId(&instance_, Id);
8752std::string LinkedChannel::Name()
const
8754 assert(state_ == DiscordObjectState::Owned);
8755 Discord_String returnValueNative__;
8756 Discord_LinkedChannel_Name(&instance_, &returnValueNative__);
8757 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8758 returnValueNative__.size);
8759 Discord_Free(returnValueNative__.ptr);
8760 return returnValue__;
8762void LinkedChannel::SetName(std::string Name)
8764 assert(state_ == DiscordObjectState::Owned);
8765 Discord_String Name__str{(uint8_t*)(
Name.data()),
Name.size()};
8766 Discord_LinkedChannel_SetName(&instance_, Name__str);
8768uint64_t LinkedChannel::GuildId()
const
8770 assert(state_ == DiscordObjectState::Owned);
8771 uint64_t returnValue__;
8772 returnValue__ = Discord_LinkedChannel_GuildId(&instance_);
8773 return returnValue__;
8775void LinkedChannel::SetGuildId(uint64_t GuildId)
8777 assert(state_ == DiscordObjectState::Owned);
8778 Discord_LinkedChannel_SetGuildId(&instance_, GuildId);
8780const RelationshipHandle RelationshipHandle::nullobj{{}, DiscordObjectState::Invalid};
8781RelationshipHandle::~RelationshipHandle()
8783 if (state_ == DiscordObjectState::Owned) {
8785 state_ = DiscordObjectState::Invalid;
8788RelationshipHandle::RelationshipHandle(RelationshipHandle&& other) noexcept
8789 : instance_(other.instance_)
8790 , state_(other.state_)
8792 other.state_ = DiscordObjectState::Invalid;
8794RelationshipHandle& RelationshipHandle::operator=(RelationshipHandle&& other)
noexcept
8796 if (
this != &other) {
8797 if (state_ == DiscordObjectState::Owned) {
8800 instance_ = other.instance_;
8801 state_ = other.state_;
8802 other.state_ = DiscordObjectState::Invalid;
8806RelationshipHandle::RelationshipHandle(
const RelationshipHandle& other)
8811 Discord_RelationshipHandle_Clone(&instance_, other.instance());
8813 state_ = DiscordObjectState::Owned;
8816RelationshipHandle& RelationshipHandle::operator=(
const RelationshipHandle& other)
8818 if (
this != &other) {
8819 if (state_ == DiscordObjectState::Owned) {
8821 state_ = DiscordObjectState::Invalid;
8823 if (other.state_ == DiscordObjectState::Owned) {
8824 Discord_RelationshipHandle_Clone(&instance_, other.instance());
8826 state_ = DiscordObjectState::Owned;
8831RelationshipHandle::RelationshipHandle(Discord_RelationshipHandle instance,
8832 DiscordObjectState state)
8833 : instance_(instance)
8837void RelationshipHandle::Drop()
8839 if (state_ != DiscordObjectState::Owned) {
8842 Discord_RelationshipHandle_Drop(&instance_);
8843 state_ = DiscordObjectState::Invalid;
8847 assert(state_ == DiscordObjectState::Owned);
8848 Discord_RelationshipType returnValue__;
8849 returnValue__ = Discord_RelationshipHandle_DiscordRelationshipType(&instance_);
8854 assert(state_ == DiscordObjectState::Owned);
8855 Discord_RelationshipType returnValue__;
8856 returnValue__ = Discord_RelationshipHandle_GameRelationshipType(&instance_);
8859uint64_t RelationshipHandle::Id()
const
8861 assert(state_ == DiscordObjectState::Owned);
8862 uint64_t returnValue__;
8863 returnValue__ = Discord_RelationshipHandle_Id(&instance_);
8864 return returnValue__;
8866bool RelationshipHandle::IsSpamRequest()
const
8868 assert(state_ == DiscordObjectState::Owned);
8870 returnValue__ = Discord_RelationshipHandle_IsSpamRequest(&instance_);
8871 return returnValue__;
8873std::optional<discordpp::UserHandle> RelationshipHandle::User()
const
8875 assert(state_ == DiscordObjectState::Owned);
8876 bool returnIsNonNull__;
8877 Discord_UserHandle returnValueNative__;
8878 returnIsNonNull__ = Discord_RelationshipHandle_User(&instance_, &returnValueNative__);
8879 if (!returnIsNonNull__) {
8883 return returnValue__;
8885const UserApplicationProfileHandle UserApplicationProfileHandle::nullobj{
8887 DiscordObjectState::Invalid};
8888UserApplicationProfileHandle::~UserApplicationProfileHandle()
8890 if (state_ == DiscordObjectState::Owned) {
8892 state_ = DiscordObjectState::Invalid;
8895UserApplicationProfileHandle::UserApplicationProfileHandle(
8896 UserApplicationProfileHandle&& other) noexcept
8897 : instance_(other.instance_)
8898 , state_(other.state_)
8900 other.state_ = DiscordObjectState::Invalid;
8902UserApplicationProfileHandle& UserApplicationProfileHandle::operator=(
8903 UserApplicationProfileHandle&& other)
noexcept
8905 if (
this != &other) {
8906 if (state_ == DiscordObjectState::Owned) {
8909 instance_ = other.instance_;
8910 state_ = other.state_;
8911 other.state_ = DiscordObjectState::Invalid;
8915UserApplicationProfileHandle::UserApplicationProfileHandle(
8916 const UserApplicationProfileHandle& other)
8921 Discord_UserApplicationProfileHandle_Clone(&instance_, other.instance());
8923 state_ = DiscordObjectState::Owned;
8926UserApplicationProfileHandle& UserApplicationProfileHandle::operator=(
8927 const UserApplicationProfileHandle& other)
8929 if (
this != &other) {
8930 if (state_ == DiscordObjectState::Owned) {
8932 state_ = DiscordObjectState::Invalid;
8934 if (other.state_ == DiscordObjectState::Owned) {
8935 Discord_UserApplicationProfileHandle_Clone(&instance_, other.instance());
8937 state_ = DiscordObjectState::Owned;
8942UserApplicationProfileHandle::UserApplicationProfileHandle(
8943 Discord_UserApplicationProfileHandle instance,
8944 DiscordObjectState state)
8945 : instance_(instance)
8949void UserApplicationProfileHandle::Drop()
8951 if (state_ != DiscordObjectState::Owned) {
8954 Discord_UserApplicationProfileHandle_Drop(&instance_);
8955 state_ = DiscordObjectState::Invalid;
8957std::string UserApplicationProfileHandle::AvatarHash()
const
8959 assert(state_ == DiscordObjectState::Owned);
8960 Discord_String returnValueNative__;
8961 Discord_UserApplicationProfileHandle_AvatarHash(&instance_, &returnValueNative__);
8962 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8963 returnValueNative__.size);
8964 Discord_Free(returnValueNative__.ptr);
8965 return returnValue__;
8967std::string UserApplicationProfileHandle::Metadata()
const
8969 assert(state_ == DiscordObjectState::Owned);
8970 Discord_String returnValueNative__;
8971 Discord_UserApplicationProfileHandle_Metadata(&instance_, &returnValueNative__);
8972 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8973 returnValueNative__.size);
8974 Discord_Free(returnValueNative__.ptr);
8975 return returnValue__;
8977std::optional<std::string> UserApplicationProfileHandle::ProviderId()
const
8979 assert(state_ == DiscordObjectState::Owned);
8980 bool returnIsNonNull__;
8981 Discord_String returnValueNative__;
8983 Discord_UserApplicationProfileHandle_ProviderId(&instance_, &returnValueNative__);
8984 if (!returnIsNonNull__) {
8987 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8988 returnValueNative__.size);
8989 Discord_Free(returnValueNative__.ptr);
8990 return returnValue__;
8992std::string UserApplicationProfileHandle::ProviderIssuedUserId()
const
8994 assert(state_ == DiscordObjectState::Owned);
8995 Discord_String returnValueNative__;
8996 Discord_UserApplicationProfileHandle_ProviderIssuedUserId(&instance_, &returnValueNative__);
8997 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
8998 returnValueNative__.size);
8999 Discord_Free(returnValueNative__.ptr);
9000 return returnValue__;
9004 assert(state_ == DiscordObjectState::Owned);
9005 Discord_ExternalIdentityProviderType returnValue__;
9006 returnValue__ = Discord_UserApplicationProfileHandle_ProviderType(&instance_);
9009std::string UserApplicationProfileHandle::Username()
const
9011 assert(state_ == DiscordObjectState::Owned);
9012 Discord_String returnValueNative__;
9013 Discord_UserApplicationProfileHandle_Username(&instance_, &returnValueNative__);
9014 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9015 returnValueNative__.size);
9016 Discord_Free(returnValueNative__.ptr);
9017 return returnValue__;
9019const UserHandle UserHandle::nullobj{{}, DiscordObjectState::Invalid};
9020UserHandle::~UserHandle()
9022 if (state_ == DiscordObjectState::Owned) {
9024 state_ = DiscordObjectState::Invalid;
9027UserHandle::UserHandle(UserHandle&& other) noexcept
9028 : instance_(other.instance_)
9029 , state_(other.state_)
9031 other.state_ = DiscordObjectState::Invalid;
9033UserHandle& UserHandle::operator=(UserHandle&& other)
noexcept
9035 if (
this != &other) {
9036 if (state_ == DiscordObjectState::Owned) {
9039 instance_ = other.instance_;
9040 state_ = other.state_;
9041 other.state_ = DiscordObjectState::Invalid;
9045UserHandle::UserHandle(
const UserHandle& arg0)
9050 Discord_UserHandle_Clone(&instance_, arg0.instance());
9052 state_ = DiscordObjectState::Owned;
9055UserHandle& UserHandle::operator=(
const UserHandle& arg0)
9057 if (
this != &arg0) {
9058 if (state_ == DiscordObjectState::Owned) {
9060 state_ = DiscordObjectState::Invalid;
9062 if (arg0.state_ == DiscordObjectState::Owned) {
9063 Discord_UserHandle_Clone(&instance_, arg0.instance());
9065 state_ = DiscordObjectState::Owned;
9070UserHandle::UserHandle(Discord_UserHandle instance, DiscordObjectState state)
9071 : instance_(instance)
9075void UserHandle::Drop()
9077 if (state_ != DiscordObjectState::Owned) {
9080 Discord_UserHandle_Drop(&instance_);
9081 state_ = DiscordObjectState::Invalid;
9083std::optional<std::string> UserHandle::Avatar()
const
9085 assert(state_ == DiscordObjectState::Owned);
9086 bool returnIsNonNull__;
9087 Discord_String returnValueNative__;
9088 returnIsNonNull__ = Discord_UserHandle_Avatar(&instance_, &returnValueNative__);
9089 if (!returnIsNonNull__) {
9092 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9093 returnValueNative__.size);
9094 Discord_Free(returnValueNative__.ptr);
9095 return returnValue__;
9099 Discord_String returnValueNative__;
9100 Discord_UserHandle_AvatarTypeToString(
static_cast<Discord_UserHandle_AvatarType
>(type),
9101 &returnValueNative__);
9102 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9103 returnValueNative__.size);
9104 Discord_Free(returnValueNative__.ptr);
9105 return returnValue__;
9110 assert(state_ == DiscordObjectState::Owned);
9111 Discord_String returnValueNative__;
9112 Discord_UserHandle_AvatarUrl(&instance_,
9113 static_cast<Discord_UserHandle_AvatarType
>(animatedType),
9114 static_cast<Discord_UserHandle_AvatarType
>(staticType),
9115 &returnValueNative__);
9116 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9117 returnValueNative__.size);
9118 Discord_Free(returnValueNative__.ptr);
9119 return returnValue__;
9121std::string UserHandle::DisplayName()
const
9123 assert(state_ == DiscordObjectState::Owned);
9124 Discord_String returnValueNative__;
9125 Discord_UserHandle_DisplayName(&instance_, &returnValueNative__);
9126 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9127 returnValueNative__.size);
9128 Discord_Free(returnValueNative__.ptr);
9129 return returnValue__;
9131std::optional<discordpp::Activity> UserHandle::GameActivity()
const
9133 assert(state_ == DiscordObjectState::Owned);
9134 bool returnIsNonNull__;
9135 Discord_Activity returnValueNative__;
9136 returnIsNonNull__ = Discord_UserHandle_GameActivity(&instance_, &returnValueNative__);
9137 if (!returnIsNonNull__) {
9141 return returnValue__;
9143std::optional<std::string> UserHandle::GlobalName()
const
9145 assert(state_ == DiscordObjectState::Owned);
9146 bool returnIsNonNull__;
9147 Discord_String returnValueNative__;
9148 returnIsNonNull__ = Discord_UserHandle_GlobalName(&instance_, &returnValueNative__);
9149 if (!returnIsNonNull__) {
9152 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9153 returnValueNative__.size);
9154 Discord_Free(returnValueNative__.ptr);
9155 return returnValue__;
9157uint64_t UserHandle::Id()
const
9159 assert(state_ == DiscordObjectState::Owned);
9160 uint64_t returnValue__;
9161 returnValue__ = Discord_UserHandle_Id(&instance_);
9162 return returnValue__;
9164bool UserHandle::IsProvisional()
const
9166 assert(state_ == DiscordObjectState::Owned);
9168 returnValue__ = Discord_UserHandle_IsProvisional(&instance_);
9169 return returnValue__;
9173 assert(state_ == DiscordObjectState::Owned);
9174 Discord_RelationshipHandle returnValueNative__{};
9175 Discord_UserHandle_Relationship(&instance_, &returnValueNative__);
9177 return returnValue__;
9181 assert(state_ == DiscordObjectState::Owned);
9182 Discord_StatusType returnValue__;
9183 returnValue__ = Discord_UserHandle_Status(&instance_);
9186std::vector<discordpp::UserApplicationProfileHandle> UserHandle::UserApplicationProfiles()
const
9188 assert(state_ == DiscordObjectState::Owned);
9189 Discord_UserApplicationProfileHandleSpan returnValueNative__;
9190 Discord_UserHandle_UserApplicationProfiles(&instance_, &returnValueNative__);
9191 std::vector<discordpp::UserApplicationProfileHandle> returnValue__;
9192 returnValue__.reserve(returnValueNative__.size);
9193 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
9194 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
9196 Discord_Free(returnValueNative__.ptr);
9197 return returnValue__;
9199std::string UserHandle::Username()
const
9201 assert(state_ == DiscordObjectState::Owned);
9202 Discord_String returnValueNative__;
9203 Discord_UserHandle_Username(&instance_, &returnValueNative__);
9204 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9205 returnValueNative__.size);
9206 Discord_Free(returnValueNative__.ptr);
9207 return returnValue__;
9209const LobbyMemberHandle LobbyMemberHandle::nullobj{{}, DiscordObjectState::Invalid};
9210LobbyMemberHandle::~LobbyMemberHandle()
9212 if (state_ == DiscordObjectState::Owned) {
9214 state_ = DiscordObjectState::Invalid;
9217LobbyMemberHandle::LobbyMemberHandle(LobbyMemberHandle&& other) noexcept
9218 : instance_(other.instance_)
9219 , state_(other.state_)
9221 other.state_ = DiscordObjectState::Invalid;
9223LobbyMemberHandle& LobbyMemberHandle::operator=(LobbyMemberHandle&& other)
noexcept
9225 if (
this != &other) {
9226 if (state_ == DiscordObjectState::Owned) {
9229 instance_ = other.instance_;
9230 state_ = other.state_;
9231 other.state_ = DiscordObjectState::Invalid;
9235LobbyMemberHandle::LobbyMemberHandle(
const LobbyMemberHandle& other)
9240 Discord_LobbyMemberHandle_Clone(&instance_, other.instance());
9242 state_ = DiscordObjectState::Owned;
9245LobbyMemberHandle& LobbyMemberHandle::operator=(
const LobbyMemberHandle& other)
9247 if (
this != &other) {
9248 if (state_ == DiscordObjectState::Owned) {
9250 state_ = DiscordObjectState::Invalid;
9252 if (other.state_ == DiscordObjectState::Owned) {
9253 Discord_LobbyMemberHandle_Clone(&instance_, other.instance());
9255 state_ = DiscordObjectState::Owned;
9260LobbyMemberHandle::LobbyMemberHandle(Discord_LobbyMemberHandle instance, DiscordObjectState state)
9261 : instance_(instance)
9265void LobbyMemberHandle::Drop()
9267 if (state_ != DiscordObjectState::Owned) {
9270 Discord_LobbyMemberHandle_Drop(&instance_);
9271 state_ = DiscordObjectState::Invalid;
9273bool LobbyMemberHandle::CanLinkLobby()
const
9275 assert(state_ == DiscordObjectState::Owned);
9277 returnValue__ = Discord_LobbyMemberHandle_CanLinkLobby(&instance_);
9278 return returnValue__;
9280bool LobbyMemberHandle::Connected()
const
9282 assert(state_ == DiscordObjectState::Owned);
9284 returnValue__ = Discord_LobbyMemberHandle_Connected(&instance_);
9285 return returnValue__;
9287uint64_t LobbyMemberHandle::Id()
const
9289 assert(state_ == DiscordObjectState::Owned);
9290 uint64_t returnValue__;
9291 returnValue__ = Discord_LobbyMemberHandle_Id(&instance_);
9292 return returnValue__;
9294std::unordered_map<std::string, std::string> LobbyMemberHandle::Metadata()
const
9296 assert(state_ == DiscordObjectState::Owned);
9297 Discord_Properties returnValueNative__;
9298 Discord_LobbyMemberHandle_Metadata(&instance_, &returnValueNative__);
9299 std::unordered_map<std::string, std::string> returnValue__ =
9300 ConvertReturnedProperties(returnValueNative__);
9301 Discord_FreeProperties(returnValueNative__);
9302 return returnValue__;
9304std::optional<discordpp::UserHandle> LobbyMemberHandle::User()
const
9306 assert(state_ == DiscordObjectState::Owned);
9307 bool returnIsNonNull__;
9308 Discord_UserHandle returnValueNative__;
9309 returnIsNonNull__ = Discord_LobbyMemberHandle_User(&instance_, &returnValueNative__);
9310 if (!returnIsNonNull__) {
9314 return returnValue__;
9316const LobbyHandle LobbyHandle::nullobj{{}, DiscordObjectState::Invalid};
9317LobbyHandle::~LobbyHandle()
9319 if (state_ == DiscordObjectState::Owned) {
9321 state_ = DiscordObjectState::Invalid;
9324LobbyHandle::LobbyHandle(LobbyHandle&& other) noexcept
9325 : instance_(other.instance_)
9326 , state_(other.state_)
9328 other.state_ = DiscordObjectState::Invalid;
9330LobbyHandle& LobbyHandle::operator=(LobbyHandle&& other)
noexcept
9332 if (
this != &other) {
9333 if (state_ == DiscordObjectState::Owned) {
9336 instance_ = other.instance_;
9337 state_ = other.state_;
9338 other.state_ = DiscordObjectState::Invalid;
9342LobbyHandle::LobbyHandle(
const LobbyHandle& other)
9347 Discord_LobbyHandle_Clone(&instance_, other.instance());
9349 state_ = DiscordObjectState::Owned;
9352LobbyHandle& LobbyHandle::operator=(
const LobbyHandle& other)
9354 if (
this != &other) {
9355 if (state_ == DiscordObjectState::Owned) {
9357 state_ = DiscordObjectState::Invalid;
9359 if (other.state_ == DiscordObjectState::Owned) {
9360 Discord_LobbyHandle_Clone(&instance_, other.instance());
9362 state_ = DiscordObjectState::Owned;
9367LobbyHandle::LobbyHandle(Discord_LobbyHandle instance, DiscordObjectState state)
9368 : instance_(instance)
9372void LobbyHandle::Drop()
9374 if (state_ != DiscordObjectState::Owned) {
9377 Discord_LobbyHandle_Drop(&instance_);
9378 state_ = DiscordObjectState::Invalid;
9380std::optional<discordpp::CallInfoHandle> LobbyHandle::GetCallInfoHandle()
const
9382 assert(state_ == DiscordObjectState::Owned);
9383 bool returnIsNonNull__;
9384 Discord_CallInfoHandle returnValueNative__;
9385 returnIsNonNull__ = Discord_LobbyHandle_GetCallInfoHandle(&instance_, &returnValueNative__);
9386 if (!returnIsNonNull__) {
9390 return returnValue__;
9392std::optional<discordpp::LobbyMemberHandle> LobbyHandle::GetLobbyMemberHandle(
9393 uint64_t memberId)
const
9395 assert(state_ == DiscordObjectState::Owned);
9396 bool returnIsNonNull__;
9397 Discord_LobbyMemberHandle returnValueNative__;
9399 Discord_LobbyHandle_GetLobbyMemberHandle(&instance_, memberId, &returnValueNative__);
9400 if (!returnIsNonNull__) {
9404 return returnValue__;
9406uint64_t LobbyHandle::Id()
const
9408 assert(state_ == DiscordObjectState::Owned);
9409 uint64_t returnValue__;
9410 returnValue__ = Discord_LobbyHandle_Id(&instance_);
9411 return returnValue__;
9413std::optional<discordpp::LinkedChannel> LobbyHandle::LinkedChannel()
const
9415 assert(state_ == DiscordObjectState::Owned);
9416 bool returnIsNonNull__;
9417 Discord_LinkedChannel returnValueNative__;
9418 returnIsNonNull__ = Discord_LobbyHandle_LinkedChannel(&instance_, &returnValueNative__);
9419 if (!returnIsNonNull__) {
9423 return returnValue__;
9425std::vector<uint64_t> LobbyHandle::LobbyMemberIds()
const
9427 assert(state_ == DiscordObjectState::Owned);
9428 Discord_UInt64Span returnValueNative__;
9429 Discord_LobbyHandle_LobbyMemberIds(&instance_, &returnValueNative__);
9430 std::vector<uint64_t> returnValue__(returnValueNative__.ptr,
9431 returnValueNative__.ptr + returnValueNative__.size);
9432 Discord_Free(returnValueNative__.ptr);
9433 return returnValue__;
9435std::vector<discordpp::LobbyMemberHandle> LobbyHandle::LobbyMembers()
const
9437 assert(state_ == DiscordObjectState::Owned);
9438 Discord_LobbyMemberHandleSpan returnValueNative__;
9439 Discord_LobbyHandle_LobbyMembers(&instance_, &returnValueNative__);
9440 std::vector<discordpp::LobbyMemberHandle> returnValue__;
9441 returnValue__.reserve(returnValueNative__.size);
9442 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
9443 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
9445 Discord_Free(returnValueNative__.ptr);
9446 return returnValue__;
9448std::unordered_map<std::string, std::string> LobbyHandle::Metadata()
const
9450 assert(state_ == DiscordObjectState::Owned);
9451 Discord_Properties returnValueNative__;
9452 Discord_LobbyHandle_Metadata(&instance_, &returnValueNative__);
9453 std::unordered_map<std::string, std::string> returnValue__ =
9454 ConvertReturnedProperties(returnValueNative__);
9455 Discord_FreeProperties(returnValueNative__);
9456 return returnValue__;
9458const AdditionalContent AdditionalContent::nullobj{{}, DiscordObjectState::Invalid};
9459AdditionalContent::~AdditionalContent()
9461 if (state_ == DiscordObjectState::Owned) {
9463 state_ = DiscordObjectState::Invalid;
9466AdditionalContent::AdditionalContent(AdditionalContent&& other) noexcept
9467 : instance_(other.instance_)
9468 , state_(other.state_)
9470 other.state_ = DiscordObjectState::Invalid;
9472AdditionalContent& AdditionalContent::operator=(AdditionalContent&& other)
noexcept
9474 if (
this != &other) {
9475 if (state_ == DiscordObjectState::Owned) {
9478 instance_ = other.instance_;
9479 state_ = other.state_;
9480 other.state_ = DiscordObjectState::Invalid;
9484AdditionalContent::AdditionalContent(
const AdditionalContent& arg0)
9489 Discord_AdditionalContent_Clone(&instance_, arg0.instance());
9491 state_ = DiscordObjectState::Owned;
9494AdditionalContent& AdditionalContent::operator=(
const AdditionalContent& arg0)
9496 if (
this != &arg0) {
9497 if (state_ == DiscordObjectState::Owned) {
9499 state_ = DiscordObjectState::Invalid;
9501 if (arg0.state_ == DiscordObjectState::Owned) {
9502 Discord_AdditionalContent_Clone(&instance_, arg0.instance());
9504 state_ = DiscordObjectState::Owned;
9509AdditionalContent::AdditionalContent(Discord_AdditionalContent instance, DiscordObjectState state)
9510 : instance_(instance)
9514AdditionalContent::AdditionalContent()
9516 assert(state_ == DiscordObjectState::Invalid);
9517 Discord_AdditionalContent_Init(&instance_);
9518 state_ = DiscordObjectState::Owned;
9520void AdditionalContent::Drop()
9522 if (state_ != DiscordObjectState::Owned) {
9525 Discord_AdditionalContent_Drop(&instance_);
9526 state_ = DiscordObjectState::Invalid;
9530 assert(state_ == DiscordObjectState::Owned);
9532 returnValue__ = Discord_AdditionalContent_Equals(&instance_, rhs.instance());
9533 return returnValue__;
9537 Discord_String returnValueNative__;
9538 Discord_AdditionalContent_TypeToString(
static_cast<Discord_AdditionalContentType
>(type),
9539 &returnValueNative__);
9540 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9541 returnValueNative__.size);
9542 Discord_Free(returnValueNative__.ptr);
9543 return returnValue__;
9547 assert(state_ == DiscordObjectState::Owned);
9548 Discord_AdditionalContentType returnValue__;
9549 returnValue__ = Discord_AdditionalContent_Type(&instance_);
9554 assert(state_ == DiscordObjectState::Owned);
9555 Discord_AdditionalContent_SetType(&instance_,
static_cast<Discord_AdditionalContentType
>(Type));
9557std::optional<std::string> AdditionalContent::Title()
const
9559 assert(state_ == DiscordObjectState::Owned);
9560 bool returnIsNonNull__;
9561 Discord_String returnValueNative__;
9562 returnIsNonNull__ = Discord_AdditionalContent_Title(&instance_, &returnValueNative__);
9563 if (!returnIsNonNull__) {
9566 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9567 returnValueNative__.size);
9568 Discord_Free(returnValueNative__.ptr);
9569 return returnValue__;
9571void AdditionalContent::SetTitle(std::optional<std::string> Title)
9573 assert(state_ == DiscordObjectState::Owned);
9574 Discord_String Title__str{};
9575 if (Title.has_value()) {
9576 Title__str.ptr =
reinterpret_cast<uint8_t*
>(Title->data());
9577 Title__str.size = Title->size();
9579 Discord_AdditionalContent_SetTitle(&instance_, (Title.has_value() ? &Title__str :
nullptr));
9581uint8_t AdditionalContent::Count()
const
9583 assert(state_ == DiscordObjectState::Owned);
9584 uint8_t returnValue__;
9585 returnValue__ = Discord_AdditionalContent_Count(&instance_);
9586 return returnValue__;
9588void AdditionalContent::SetCount(uint8_t Count)
9590 assert(state_ == DiscordObjectState::Owned);
9591 Discord_AdditionalContent_SetCount(&instance_, Count);
9593const MessageHandle MessageHandle::nullobj{{}, DiscordObjectState::Invalid};
9594MessageHandle::~MessageHandle()
9596 if (state_ == DiscordObjectState::Owned) {
9598 state_ = DiscordObjectState::Invalid;
9601MessageHandle::MessageHandle(MessageHandle&& other) noexcept
9602 : instance_(other.instance_)
9603 , state_(other.state_)
9605 other.state_ = DiscordObjectState::Invalid;
9607MessageHandle& MessageHandle::operator=(MessageHandle&& other)
noexcept
9609 if (
this != &other) {
9610 if (state_ == DiscordObjectState::Owned) {
9613 instance_ = other.instance_;
9614 state_ = other.state_;
9615 other.state_ = DiscordObjectState::Invalid;
9619MessageHandle::MessageHandle(
const MessageHandle& other)
9624 Discord_MessageHandle_Clone(&instance_, other.instance());
9626 state_ = DiscordObjectState::Owned;
9629MessageHandle& MessageHandle::operator=(
const MessageHandle& other)
9631 if (
this != &other) {
9632 if (state_ == DiscordObjectState::Owned) {
9634 state_ = DiscordObjectState::Invalid;
9636 if (other.state_ == DiscordObjectState::Owned) {
9637 Discord_MessageHandle_Clone(&instance_, other.instance());
9639 state_ = DiscordObjectState::Owned;
9644MessageHandle::MessageHandle(Discord_MessageHandle instance, DiscordObjectState state)
9645 : instance_(instance)
9649void MessageHandle::Drop()
9651 if (state_ != DiscordObjectState::Owned) {
9654 Discord_MessageHandle_Drop(&instance_);
9655 state_ = DiscordObjectState::Invalid;
9657std::optional<discordpp::AdditionalContent> MessageHandle::AdditionalContent()
const
9659 assert(state_ == DiscordObjectState::Owned);
9660 bool returnIsNonNull__;
9661 Discord_AdditionalContent returnValueNative__;
9662 returnIsNonNull__ = Discord_MessageHandle_AdditionalContent(&instance_, &returnValueNative__);
9663 if (!returnIsNonNull__) {
9667 return returnValue__;
9669std::optional<uint64_t> MessageHandle::ApplicationId()
const
9671 assert(state_ == DiscordObjectState::Owned);
9672 bool returnIsNonNull__;
9673 uint64_t returnValue__;
9674 returnIsNonNull__ = Discord_MessageHandle_ApplicationId(&instance_, &returnValue__);
9675 if (!returnIsNonNull__) {
9676 return std::nullopt;
9678 return returnValue__;
9680std::optional<discordpp::UserHandle> MessageHandle::Author()
const
9682 assert(state_ == DiscordObjectState::Owned);
9683 bool returnIsNonNull__;
9684 Discord_UserHandle returnValueNative__;
9685 returnIsNonNull__ = Discord_MessageHandle_Author(&instance_, &returnValueNative__);
9686 if (!returnIsNonNull__) {
9690 return returnValue__;
9692uint64_t MessageHandle::AuthorId()
const
9694 assert(state_ == DiscordObjectState::Owned);
9695 uint64_t returnValue__;
9696 returnValue__ = Discord_MessageHandle_AuthorId(&instance_);
9697 return returnValue__;
9699std::optional<discordpp::ChannelHandle> MessageHandle::Channel()
const
9701 assert(state_ == DiscordObjectState::Owned);
9702 bool returnIsNonNull__;
9703 Discord_ChannelHandle returnValueNative__;
9704 returnIsNonNull__ = Discord_MessageHandle_Channel(&instance_, &returnValueNative__);
9705 if (!returnIsNonNull__) {
9709 return returnValue__;
9711uint64_t MessageHandle::ChannelId()
const
9713 assert(state_ == DiscordObjectState::Owned);
9714 uint64_t returnValue__;
9715 returnValue__ = Discord_MessageHandle_ChannelId(&instance_);
9716 return returnValue__;
9718std::string MessageHandle::Content()
const
9720 assert(state_ == DiscordObjectState::Owned);
9721 Discord_String returnValueNative__;
9722 Discord_MessageHandle_Content(&instance_, &returnValueNative__);
9723 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9724 returnValueNative__.size);
9725 Discord_Free(returnValueNative__.ptr);
9726 return returnValue__;
9728std::optional<discordpp::DisclosureTypes> MessageHandle::DisclosureType()
const
9730 assert(state_ == DiscordObjectState::Owned);
9731 bool returnIsNonNull__;
9732 Discord_DisclosureTypes returnValueNative__;
9733 returnIsNonNull__ = Discord_MessageHandle_DisclosureType(&instance_, &returnValueNative__);
9734 if (!returnIsNonNull__) {
9738 return returnValue__;
9740uint64_t MessageHandle::EditedTimestamp()
const
9742 assert(state_ == DiscordObjectState::Owned);
9743 uint64_t returnValue__;
9744 returnValue__ = Discord_MessageHandle_EditedTimestamp(&instance_);
9745 return returnValue__;
9747uint64_t MessageHandle::Id()
const
9749 assert(state_ == DiscordObjectState::Owned);
9750 uint64_t returnValue__;
9751 returnValue__ = Discord_MessageHandle_Id(&instance_);
9752 return returnValue__;
9754std::optional<discordpp::LobbyHandle> MessageHandle::Lobby()
const
9756 assert(state_ == DiscordObjectState::Owned);
9757 bool returnIsNonNull__;
9758 Discord_LobbyHandle returnValueNative__;
9759 returnIsNonNull__ = Discord_MessageHandle_Lobby(&instance_, &returnValueNative__);
9760 if (!returnIsNonNull__) {
9764 return returnValue__;
9766std::unordered_map<std::string, std::string> MessageHandle::Metadata()
const
9768 assert(state_ == DiscordObjectState::Owned);
9769 Discord_Properties returnValueNative__;
9770 Discord_MessageHandle_Metadata(&instance_, &returnValueNative__);
9771 std::unordered_map<std::string, std::string> returnValue__ =
9772 ConvertReturnedProperties(returnValueNative__);
9773 Discord_FreeProperties(returnValueNative__);
9774 return returnValue__;
9776std::string MessageHandle::RawContent()
const
9778 assert(state_ == DiscordObjectState::Owned);
9779 Discord_String returnValueNative__;
9780 Discord_MessageHandle_RawContent(&instance_, &returnValueNative__);
9781 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9782 returnValueNative__.size);
9783 Discord_Free(returnValueNative__.ptr);
9784 return returnValue__;
9786std::optional<discordpp::UserHandle> MessageHandle::Recipient()
const
9788 assert(state_ == DiscordObjectState::Owned);
9789 bool returnIsNonNull__;
9790 Discord_UserHandle returnValueNative__;
9791 returnIsNonNull__ = Discord_MessageHandle_Recipient(&instance_, &returnValueNative__);
9792 if (!returnIsNonNull__) {
9796 return returnValue__;
9798uint64_t MessageHandle::RecipientId()
const
9800 assert(state_ == DiscordObjectState::Owned);
9801 uint64_t returnValue__;
9802 returnValue__ = Discord_MessageHandle_RecipientId(&instance_);
9803 return returnValue__;
9805bool MessageHandle::SentFromGame()
const
9807 assert(state_ == DiscordObjectState::Owned);
9809 returnValue__ = Discord_MessageHandle_SentFromGame(&instance_);
9810 return returnValue__;
9812uint64_t MessageHandle::SentTimestamp()
const
9814 assert(state_ == DiscordObjectState::Owned);
9815 uint64_t returnValue__;
9816 returnValue__ = Discord_MessageHandle_SentTimestamp(&instance_);
9817 return returnValue__;
9819const AudioDevice AudioDevice::nullobj{{}, DiscordObjectState::Invalid};
9820AudioDevice::~AudioDevice()
9822 if (state_ == DiscordObjectState::Owned) {
9824 state_ = DiscordObjectState::Invalid;
9827AudioDevice::AudioDevice(AudioDevice&& other) noexcept
9828 : instance_(other.instance_)
9829 , state_(other.state_)
9831 other.state_ = DiscordObjectState::Invalid;
9833AudioDevice& AudioDevice::operator=(AudioDevice&& other)
noexcept
9835 if (
this != &other) {
9836 if (state_ == DiscordObjectState::Owned) {
9839 instance_ = other.instance_;
9840 state_ = other.state_;
9841 other.state_ = DiscordObjectState::Invalid;
9845AudioDevice::AudioDevice(
const AudioDevice& arg0)
9850 Discord_AudioDevice_Clone(&instance_, arg0.instance());
9852 state_ = DiscordObjectState::Owned;
9855AudioDevice& AudioDevice::operator=(
const AudioDevice& arg0)
9857 if (
this != &arg0) {
9858 if (state_ == DiscordObjectState::Owned) {
9860 state_ = DiscordObjectState::Invalid;
9862 if (arg0.state_ == DiscordObjectState::Owned) {
9863 Discord_AudioDevice_Clone(&instance_, arg0.instance());
9865 state_ = DiscordObjectState::Owned;
9870AudioDevice::AudioDevice(Discord_AudioDevice instance, DiscordObjectState state)
9871 : instance_(instance)
9875void AudioDevice::Drop()
9877 if (state_ != DiscordObjectState::Owned) {
9880 Discord_AudioDevice_Drop(&instance_);
9881 state_ = DiscordObjectState::Invalid;
9885 assert(state_ == DiscordObjectState::Owned);
9887 returnValue__ = Discord_AudioDevice_Equals(&instance_, rhs.instance());
9888 return returnValue__;
9890std::string AudioDevice::Id()
const
9892 assert(state_ == DiscordObjectState::Owned);
9893 Discord_String returnValueNative__;
9894 Discord_AudioDevice_Id(&instance_, &returnValueNative__);
9895 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9896 returnValueNative__.size);
9897 Discord_Free(returnValueNative__.ptr);
9898 return returnValue__;
9900void AudioDevice::SetId(std::string Id)
9902 assert(state_ == DiscordObjectState::Owned);
9903 Discord_String Id__str{(uint8_t*)(Id.data()), Id.size()};
9904 Discord_AudioDevice_SetId(&instance_, Id__str);
9906std::string AudioDevice::Name()
const
9908 assert(state_ == DiscordObjectState::Owned);
9909 Discord_String returnValueNative__;
9910 Discord_AudioDevice_Name(&instance_, &returnValueNative__);
9911 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
9912 returnValueNative__.size);
9913 Discord_Free(returnValueNative__.ptr);
9914 return returnValue__;
9916void AudioDevice::SetName(std::string Name)
9918 assert(state_ == DiscordObjectState::Owned);
9919 Discord_String Name__str{(uint8_t*)(
Name.data()),
Name.size()};
9920 Discord_AudioDevice_SetName(&instance_, Name__str);
9922bool AudioDevice::IsDefault()
const
9924 assert(state_ == DiscordObjectState::Owned);
9926 returnValue__ = Discord_AudioDevice_IsDefault(&instance_);
9927 return returnValue__;
9929void AudioDevice::SetIsDefault(
bool IsDefault)
9931 assert(state_ == DiscordObjectState::Owned);
9932 Discord_AudioDevice_SetIsDefault(&instance_, IsDefault);
9934const UserMessageSummary UserMessageSummary::nullobj{{}, DiscordObjectState::Invalid};
9935UserMessageSummary::~UserMessageSummary()
9937 if (state_ == DiscordObjectState::Owned) {
9939 state_ = DiscordObjectState::Invalid;
9942UserMessageSummary::UserMessageSummary(UserMessageSummary&& other) noexcept
9943 : instance_(other.instance_)
9944 , state_(other.state_)
9946 other.state_ = DiscordObjectState::Invalid;
9948UserMessageSummary& UserMessageSummary::operator=(UserMessageSummary&& other)
noexcept
9950 if (
this != &other) {
9951 if (state_ == DiscordObjectState::Owned) {
9954 instance_ = other.instance_;
9955 state_ = other.state_;
9956 other.state_ = DiscordObjectState::Invalid;
9960UserMessageSummary::UserMessageSummary(
const UserMessageSummary& arg0)
9965 Discord_UserMessageSummary_Clone(&instance_, arg0.instance());
9967 state_ = DiscordObjectState::Owned;
9970UserMessageSummary& UserMessageSummary::operator=(
const UserMessageSummary& arg0)
9972 if (
this != &arg0) {
9973 if (state_ == DiscordObjectState::Owned) {
9975 state_ = DiscordObjectState::Invalid;
9977 if (arg0.state_ == DiscordObjectState::Owned) {
9978 Discord_UserMessageSummary_Clone(&instance_, arg0.instance());
9980 state_ = DiscordObjectState::Owned;
9985UserMessageSummary::UserMessageSummary(Discord_UserMessageSummary instance,
9986 DiscordObjectState state)
9987 : instance_(instance)
9991void UserMessageSummary::Drop()
9993 if (state_ != DiscordObjectState::Owned) {
9996 Discord_UserMessageSummary_Drop(&instance_);
9997 state_ = DiscordObjectState::Invalid;
9999uint64_t UserMessageSummary::LastMessageId()
const
10001 assert(state_ == DiscordObjectState::Owned);
10002 uint64_t returnValue__;
10003 returnValue__ = Discord_UserMessageSummary_LastMessageId(&instance_);
10004 return returnValue__;
10006uint64_t UserMessageSummary::UserId()
const
10008 assert(state_ == DiscordObjectState::Owned);
10009 uint64_t returnValue__;
10010 returnValue__ = Discord_UserMessageSummary_UserId(&instance_);
10011 return returnValue__;
10013const ClientCreateOptions ClientCreateOptions::nullobj{{}, DiscordObjectState::Invalid};
10014ClientCreateOptions::~ClientCreateOptions()
10016 if (state_ == DiscordObjectState::Owned) {
10018 state_ = DiscordObjectState::Invalid;
10021ClientCreateOptions::ClientCreateOptions(ClientCreateOptions&& other) noexcept
10022 : instance_(other.instance_)
10023 , state_(other.state_)
10025 other.state_ = DiscordObjectState::Invalid;
10027ClientCreateOptions& ClientCreateOptions::operator=(ClientCreateOptions&& other)
noexcept
10029 if (
this != &other) {
10030 if (state_ == DiscordObjectState::Owned) {
10033 instance_ = other.instance_;
10034 state_ = other.state_;
10035 other.state_ = DiscordObjectState::Invalid;
10039ClientCreateOptions::ClientCreateOptions(
const ClientCreateOptions& arg0)
10044 Discord_ClientCreateOptions_Clone(&instance_, arg0.instance());
10046 state_ = DiscordObjectState::Owned;
10049ClientCreateOptions& ClientCreateOptions::operator=(
const ClientCreateOptions& arg0)
10051 if (
this != &arg0) {
10052 if (state_ == DiscordObjectState::Owned) {
10054 state_ = DiscordObjectState::Invalid;
10056 if (arg0.state_ == DiscordObjectState::Owned) {
10057 Discord_ClientCreateOptions_Clone(&instance_, arg0.instance());
10059 state_ = DiscordObjectState::Owned;
10064ClientCreateOptions::ClientCreateOptions(Discord_ClientCreateOptions instance,
10065 DiscordObjectState state)
10066 : instance_(instance)
10070ClientCreateOptions::ClientCreateOptions()
10072 assert(state_ == DiscordObjectState::Invalid);
10073 Discord_ClientCreateOptions_Init(&instance_);
10074 state_ = DiscordObjectState::Owned;
10076void ClientCreateOptions::Drop()
10078 if (state_ != DiscordObjectState::Owned) {
10081 Discord_ClientCreateOptions_Drop(&instance_);
10082 state_ = DiscordObjectState::Invalid;
10084std::string ClientCreateOptions::WebBase()
const
10086 assert(state_ == DiscordObjectState::Owned);
10087 Discord_String returnValueNative__;
10088 Discord_ClientCreateOptions_WebBase(&instance_, &returnValueNative__);
10089 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10090 returnValueNative__.size);
10091 Discord_Free(returnValueNative__.ptr);
10092 return returnValue__;
10094void ClientCreateOptions::SetWebBase(std::string WebBase)
10096 assert(state_ == DiscordObjectState::Owned);
10097 Discord_String WebBase__str{(uint8_t*)(WebBase.data()), WebBase.size()};
10098 Discord_ClientCreateOptions_SetWebBase(&instance_, WebBase__str);
10100std::string ClientCreateOptions::ApiBase()
const
10102 assert(state_ == DiscordObjectState::Owned);
10103 Discord_String returnValueNative__;
10104 Discord_ClientCreateOptions_ApiBase(&instance_, &returnValueNative__);
10105 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10106 returnValueNative__.size);
10107 Discord_Free(returnValueNative__.ptr);
10108 return returnValue__;
10110void ClientCreateOptions::SetApiBase(std::string ApiBase)
10112 assert(state_ == DiscordObjectState::Owned);
10113 Discord_String ApiBase__str{(uint8_t*)(ApiBase.data()), ApiBase.size()};
10114 Discord_ClientCreateOptions_SetApiBase(&instance_, ApiBase__str);
10118 assert(state_ == DiscordObjectState::Owned);
10119 Discord_AudioSystem returnValue__;
10120 returnValue__ = Discord_ClientCreateOptions_ExperimentalAudioSystem(&instance_);
10125 assert(state_ == DiscordObjectState::Owned);
10126 Discord_ClientCreateOptions_SetExperimentalAudioSystem(
10127 &instance_,
static_cast<Discord_AudioSystem
>(ExperimentalAudioSystem));
10129bool ClientCreateOptions::ExperimentalAndroidPreventCommsForBluetooth()
const
10131 assert(state_ == DiscordObjectState::Owned);
10132 bool returnValue__;
10134 Discord_ClientCreateOptions_ExperimentalAndroidPreventCommsForBluetooth(&instance_);
10135 return returnValue__;
10137void ClientCreateOptions::SetExperimentalAndroidPreventCommsForBluetooth(
10138 bool ExperimentalAndroidPreventCommsForBluetooth)
10140 assert(state_ == DiscordObjectState::Owned);
10141 Discord_ClientCreateOptions_SetExperimentalAndroidPreventCommsForBluetooth(
10142 &instance_, ExperimentalAndroidPreventCommsForBluetooth);
10144std::optional<uint64_t> ClientCreateOptions::CpuAffinityMask()
const
10146 assert(state_ == DiscordObjectState::Owned);
10147 bool returnIsNonNull__;
10148 uint64_t returnValue__;
10149 returnIsNonNull__ = Discord_ClientCreateOptions_CpuAffinityMask(&instance_, &returnValue__);
10150 if (!returnIsNonNull__) {
10151 return std::nullopt;
10153 return returnValue__;
10155void ClientCreateOptions::SetCpuAffinityMask(std::optional<uint64_t> CpuAffinityMask)
10157 assert(state_ == DiscordObjectState::Owned);
10158 Discord_ClientCreateOptions_SetCpuAffinityMask(
10159 &instance_, (CpuAffinityMask.has_value() ? &*CpuAffinityMask :
nullptr));
10161const Client Client::nullobj{{}, DiscordObjectState::Invalid};
10164 if (state_ == DiscordObjectState::Owned) {
10166 state_ = DiscordObjectState::Invalid;
10169Client::Client(Client&& other) noexcept
10170 : instance_(other.instance_)
10171 , state_(other.state_)
10173 other.state_ = DiscordObjectState::Invalid;
10175Client& Client::operator=(Client&& other)
noexcept
10177 if (
this != &other) {
10178 if (state_ == DiscordObjectState::Owned) {
10181 instance_ = other.instance_;
10182 state_ = other.state_;
10183 other.state_ = DiscordObjectState::Invalid;
10187Client::Client(Discord_Client instance, DiscordObjectState state)
10188 : instance_(instance)
10194 assert(state_ == DiscordObjectState::Invalid);
10195 Discord_Client_Init(&instance_);
10196 state_ = DiscordObjectState::Owned;
10198Client::Client(std::string apiBase, std::string webBase)
10200 assert(state_ == DiscordObjectState::Invalid);
10201 Discord_String apiBase__str{(uint8_t*)(apiBase.data()), apiBase.size()};
10202 Discord_String webBase__str{(uint8_t*)(webBase.data()), webBase.size()};
10203 Discord_Client_InitWithBases(&instance_, apiBase__str, webBase__str);
10204 state_ = DiscordObjectState::Owned;
10208 assert(state_ == DiscordObjectState::Invalid);
10209 Discord_Client_InitWithOptions(&instance_, options.instance());
10210 state_ = DiscordObjectState::Owned;
10214 if (state_ != DiscordObjectState::Owned) {
10217 Discord_Client_Drop(&instance_);
10218 state_ = DiscordObjectState::Invalid;
10222 Discord_String returnValueNative__;
10223 Discord_Client_ErrorToString(
static_cast<Discord_Client_Error
>(type), &returnValueNative__);
10224 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10225 returnValueNative__.size);
10226 Discord_Free(returnValueNative__.ptr);
10227 return returnValue__;
10229uint64_t Client::GetApplicationId()
10231 assert(state_ == DiscordObjectState::Owned);
10232 uint64_t returnValue__;
10233 returnValue__ = Discord_Client_GetApplicationId(&instance_);
10234 return returnValue__;
10238 assert(state_ == DiscordObjectState::Owned);
10239 Discord_UserHandle returnValueNative__{};
10240 Discord_Client_GetCurrentUser(&instance_, &returnValueNative__);
10242 return returnValue__;
10244std::string Client::GetDefaultAudioDeviceId()
10246 Discord_String returnValueNative__;
10247 Discord_Client_GetDefaultAudioDeviceId(&returnValueNative__);
10248 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10249 returnValueNative__.size);
10250 Discord_Free(returnValueNative__.ptr);
10251 return returnValue__;
10253std::string Client::GetDefaultCommunicationScopes()
10255 Discord_String returnValueNative__;
10256 Discord_Client_GetDefaultCommunicationScopes(&returnValueNative__);
10257 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10258 returnValueNative__.size);
10259 Discord_Free(returnValueNative__.ptr);
10260 return returnValue__;
10262std::string Client::GetDefaultPresenceScopes()
10264 Discord_String returnValueNative__;
10265 Discord_Client_GetDefaultPresenceScopes(&returnValueNative__);
10266 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10267 returnValueNative__.size);
10268 Discord_Free(returnValueNative__.ptr);
10269 return returnValue__;
10271std::string Client::GetVersionHash()
10273 Discord_String returnValueNative__;
10274 Discord_Client_GetVersionHash(&returnValueNative__);
10275 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10276 returnValueNative__.size);
10277 Discord_Free(returnValueNative__.ptr);
10278 return returnValue__;
10280int32_t Client::GetVersionMajor()
10282 int32_t returnValue__;
10283 returnValue__ = Discord_Client_GetVersionMajor();
10284 return returnValue__;
10286int32_t Client::GetVersionMinor()
10288 int32_t returnValue__;
10289 returnValue__ = Discord_Client_GetVersionMinor();
10290 return returnValue__;
10292int32_t Client::GetVersionPatch()
10294 int32_t returnValue__;
10295 returnValue__ = Discord_Client_GetVersionPatch();
10296 return returnValue__;
10298void Client::SetHttpRequestTimeout(int32_t httpTimeoutInMilliseconds)
10300 assert(state_ == DiscordObjectState::Owned);
10301 Discord_Client_SetHttpRequestTimeout(&instance_, httpTimeoutInMilliseconds);
10305 Discord_String returnValueNative__;
10306 Discord_Client_StatusToString(
static_cast<Discord_Client_Status
>(type), &returnValueNative__);
10307 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10308 returnValueNative__.size);
10309 Discord_Free(returnValueNative__.ptr);
10310 return returnValue__;
10314 Discord_String returnValueNative__;
10315 Discord_Client_ThreadToString(
static_cast<Discord_Client_Thread
>(type), &returnValueNative__);
10316 std::string returnValue__(
reinterpret_cast<char*
>(returnValueNative__.ptr),
10317 returnValueNative__.size);
10318 Discord_Free(returnValueNative__.ptr);
10319 return returnValue__;
10323 assert(state_ == DiscordObjectState::Owned);
10324 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10325 auto callback__userData =
new Tcallback__UserData(callback);
10326 Discord_Client_EndCallCallback callback__native = [](
void* userData__) {
10327 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10328 userData__typed->delegate();
10330 Discord_Client_EndCall(
10331 &instance_, channelId, callback__native, Tcallback__UserData::Free, callback__userData);
10335 assert(state_ == DiscordObjectState::Owned);
10336 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10337 auto callback__userData =
new Tcallback__UserData(callback);
10338 Discord_Client_EndCallsCallback callback__native = [](
void* userData__) {
10339 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10340 userData__typed->delegate();
10342 Discord_Client_EndCalls(
10343 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
10347 assert(state_ == DiscordObjectState::Owned);
10348 bool returnIsNonNull__;
10349 Discord_Call returnValueNative__{};
10350 returnIsNonNull__ = Discord_Client_GetCall(&instance_, channelId, &returnValueNative__);
10352 returnValueNative__,
10353 returnIsNonNull__ ? DiscordObjectState::Owned : DiscordObjectState::Invalid);
10354 return returnValue__;
10356std::vector<discordpp::Call> Client::GetCalls()
10358 assert(state_ == DiscordObjectState::Owned);
10359 Discord_CallSpan returnValueNative__;
10360 Discord_Client_GetCalls(&instance_, &returnValueNative__);
10361 std::vector<discordpp::Call> returnValue__;
10362 returnValue__.reserve(returnValueNative__.size);
10363 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
10364 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
10366 Discord_Free(returnValueNative__.ptr);
10367 return returnValue__;
10371 assert(state_ == DiscordObjectState::Owned);
10372 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10373 auto cb__userData =
new Tcb__UserData(cb);
10374 Discord_Client_GetCurrentInputDeviceCallback cb__native = [](
auto device,
void* userData__) {
10375 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10377 userData__typed->delegate(std::move(device__obj));
10379 Discord_Client_GetCurrentInputDevice(&instance_, cb__native, Tcb__UserData::Free, cb__userData);
10383 assert(state_ == DiscordObjectState::Owned);
10384 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10385 auto cb__userData =
new Tcb__UserData(cb);
10386 Discord_Client_GetCurrentOutputDeviceCallback cb__native = [](
auto device,
void* userData__) {
10387 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10389 userData__typed->delegate(std::move(device__obj));
10391 Discord_Client_GetCurrentOutputDevice(
10392 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
10396 assert(state_ == DiscordObjectState::Owned);
10397 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10398 auto cb__userData =
new Tcb__UserData(cb);
10399 Discord_Client_GetInputDevicesCallback cb__native = [](
auto devices,
void* userData__) {
10400 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10401 std::vector<discordpp::AudioDevice> devices__vec;
10402 devices__vec.reserve(devices.size);
10403 for (
size_t i__ = 0; i__ < devices.size; ++i__) {
10404 devices__vec.emplace_back(devices.ptr[i__], DiscordObjectState::Owned);
10406 Discord_Free(devices.ptr);
10407 userData__typed->delegate(std::move(devices__vec));
10409 Discord_Client_GetInputDevices(&instance_, cb__native, Tcb__UserData::Free, cb__userData);
10411float Client::GetInputVolume()
10413 assert(state_ == DiscordObjectState::Owned);
10414 float returnValue__;
10415 returnValue__ = Discord_Client_GetInputVolume(&instance_);
10416 return returnValue__;
10420 assert(state_ == DiscordObjectState::Owned);
10421 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10422 auto cb__userData =
new Tcb__UserData(cb);
10423 Discord_Client_GetOutputDevicesCallback cb__native = [](
auto devices,
void* userData__) {
10424 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10425 std::vector<discordpp::AudioDevice> devices__vec;
10426 devices__vec.reserve(devices.size);
10427 for (
size_t i__ = 0; i__ < devices.size; ++i__) {
10428 devices__vec.emplace_back(devices.ptr[i__], DiscordObjectState::Owned);
10430 Discord_Free(devices.ptr);
10431 userData__typed->delegate(std::move(devices__vec));
10433 Discord_Client_GetOutputDevices(&instance_, cb__native, Tcb__UserData::Free, cb__userData);
10435float Client::GetOutputVolume()
10437 assert(state_ == DiscordObjectState::Owned);
10438 float returnValue__;
10439 returnValue__ = Discord_Client_GetOutputVolume(&instance_);
10440 return returnValue__;
10442bool Client::GetSelfDeafAll()
const
10444 assert(state_ == DiscordObjectState::Owned);
10445 bool returnValue__;
10446 returnValue__ = Discord_Client_GetSelfDeafAll(&instance_);
10447 return returnValue__;
10449bool Client::GetSelfMuteAll()
const
10451 assert(state_ == DiscordObjectState::Owned);
10452 bool returnValue__;
10453 returnValue__ = Discord_Client_GetSelfMuteAll(&instance_);
10454 return returnValue__;
10456void Client::SetAecDump(
bool on)
10458 assert(state_ == DiscordObjectState::Owned);
10459 Discord_Client_SetAecDump(&instance_, on);
10461void Client::SetAutomaticGainControl(
bool on)
10463 assert(state_ == DiscordObjectState::Owned);
10464 Discord_Client_SetAutomaticGainControl(&instance_, on);
10468 assert(state_ == DiscordObjectState::Owned);
10469 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10470 auto callback__userData =
new Tcallback__UserData(callback);
10471 Discord_Client_DeviceChangeCallback callback__native =
10472 [](
auto inputDevices,
auto outputDevices,
void* userData__) {
10473 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10474 std::vector<discordpp::AudioDevice> inputDevices__vec;
10475 inputDevices__vec.reserve(inputDevices.size);
10476 for (
size_t i__ = 0; i__ < inputDevices.size; ++i__) {
10477 inputDevices__vec.emplace_back(inputDevices.ptr[i__], DiscordObjectState::Owned);
10479 Discord_Free(inputDevices.ptr);
10480 std::vector<discordpp::AudioDevice> outputDevices__vec;
10481 outputDevices__vec.reserve(outputDevices.size);
10482 for (
size_t i__ = 0; i__ < outputDevices.size; ++i__) {
10483 outputDevices__vec.emplace_back(outputDevices.ptr[i__], DiscordObjectState::Owned);
10485 Discord_Free(outputDevices.ptr);
10486 userData__typed->delegate(std::move(inputDevices__vec), std::move(outputDevices__vec));
10488 Discord_Client_SetDeviceChangeCallback(
10489 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
10491void Client::SetEchoCancellation(
bool on)
10493 assert(state_ == DiscordObjectState::Owned);
10494 Discord_Client_SetEchoCancellation(&instance_, on);
10496void Client::SetEngineManagedAudioSession(
bool isEngineManaged)
10498 assert(state_ == DiscordObjectState::Owned);
10499 Discord_Client_SetEngineManagedAudioSession(&instance_, isEngineManaged);
10503 assert(state_ == DiscordObjectState::Owned);
10504 Discord_String deviceId__str{(uint8_t*)(deviceId.data()), deviceId.size()};
10505 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10506 auto cb__userData =
new Tcb__UserData(cb);
10507 Discord_Client_SetInputDeviceCallback cb__native = [](
auto result,
void* userData__) {
10508 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10510 userData__typed->delegate(std::move(result__obj));
10512 Discord_Client_SetInputDevice(
10513 &instance_, deviceId__str, cb__native, Tcb__UserData::Free, cb__userData);
10515void Client::SetInputVolume(
float inputVolume)
10517 assert(state_ == DiscordObjectState::Owned);
10518 Discord_Client_SetInputVolume(&instance_, inputVolume);
10522 assert(state_ == DiscordObjectState::Owned);
10523 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10524 auto callback__userData =
new Tcallback__UserData(callback);
10525 Discord_Client_NoAudioInputCallback callback__native = [](
auto inputDetected,
10526 void* userData__) {
10527 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10528 userData__typed->delegate(inputDetected);
10530 Discord_Client_SetNoAudioInputCallback(
10531 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
10533void Client::SetNoAudioInputThreshold(
float dBFSThreshold)
10535 assert(state_ == DiscordObjectState::Owned);
10536 Discord_Client_SetNoAudioInputThreshold(&instance_, dBFSThreshold);
10538void Client::SetNoiseSuppression(
bool on)
10540 assert(state_ == DiscordObjectState::Owned);
10541 Discord_Client_SetNoiseSuppression(&instance_, on);
10543void Client::SetOpusHardwareCoding(
bool encode,
bool decode)
10545 assert(state_ == DiscordObjectState::Owned);
10546 Discord_Client_SetOpusHardwareCoding(&instance_, encode, decode);
10550 assert(state_ == DiscordObjectState::Owned);
10551 Discord_String deviceId__str{(uint8_t*)(deviceId.data()), deviceId.size()};
10552 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10553 auto cb__userData =
new Tcb__UserData(cb);
10554 Discord_Client_SetOutputDeviceCallback cb__native = [](
auto result,
void* userData__) {
10555 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10557 userData__typed->delegate(std::move(result__obj));
10559 Discord_Client_SetOutputDevice(
10560 &instance_, deviceId__str, cb__native, Tcb__UserData::Free, cb__userData);
10562void Client::SetOutputVolume(
float outputVolume)
10564 assert(state_ == DiscordObjectState::Owned);
10565 Discord_Client_SetOutputVolume(&instance_, outputVolume);
10567void Client::SetSelfDeafAll(
bool deaf)
10569 assert(state_ == DiscordObjectState::Owned);
10570 Discord_Client_SetSelfDeafAll(&instance_, deaf);
10572void Client::SetSelfMuteAll(
bool mute)
10574 assert(state_ == DiscordObjectState::Owned);
10575 Discord_Client_SetSelfMuteAll(&instance_, mute);
10577bool Client::SetSpeakerMode(
bool speakerMode)
10579 assert(state_ == DiscordObjectState::Owned);
10580 bool returnValue__;
10581 returnValue__ = Discord_Client_SetSpeakerMode(&instance_, speakerMode);
10582 return returnValue__;
10586 assert(state_ == DiscordObjectState::Owned);
10587 Discord_Client_SetThreadPriority(
10588 &instance_,
static_cast<Discord_Client_Thread
>(thread), priority);
10590void Client::SetVoiceParticipantChangedCallback(
10593 assert(state_ == DiscordObjectState::Owned);
10594 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
10595 auto cb__userData =
new Tcb__UserData(cb);
10596 Discord_Client_VoiceParticipantChangedCallback cb__native =
10597 [](
auto lobbyId,
auto memberId,
auto added,
void* userData__) {
10598 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
10599 userData__typed->delegate(lobbyId, memberId, added);
10601 Discord_Client_SetVoiceParticipantChangedCallback(
10602 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
10604bool Client::ShowAudioRoutePicker()
10606 assert(state_ == DiscordObjectState::Owned);
10607 bool returnValue__;
10608 returnValue__ = Discord_Client_ShowAudioRoutePicker(&instance_);
10609 return returnValue__;
10613 assert(state_ == DiscordObjectState::Owned);
10614 bool returnIsNonNull__;
10615 Discord_Call returnValueNative__{};
10616 returnIsNonNull__ = Discord_Client_StartCall(&instance_, channelId, &returnValueNative__);
10618 returnValueNative__,
10619 returnIsNonNull__ ? DiscordObjectState::Owned : DiscordObjectState::Invalid);
10620 return returnValue__;
10627 assert(state_ == DiscordObjectState::Owned);
10628 bool returnIsNonNull__;
10629 Discord_Call returnValueNative__{};
10630 using TreceivedCb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(receivedCb)>>;
10631 auto receivedCb__userData =
new TreceivedCb__UserData(receivedCb);
10632 Discord_Client_UserAudioReceivedCallback receivedCb__native = [](
auto userId,
10634 auto samplesPerChannel,
10637 auto outShouldMute,
10638 void* userData__) {
10639 auto userData__typed =
static_cast<TreceivedCb__UserData*
>(userData__);
10640 userData__typed->delegate(
10641 userId, data, samplesPerChannel, sampleRate, channels, *outShouldMute);
10643 using TcapturedCb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(capturedCb)>>;
10644 auto capturedCb__userData =
new TcapturedCb__UserData(capturedCb);
10645 Discord_Client_UserAudioCapturedCallback capturedCb__native =
10646 [](
auto data,
auto samplesPerChannel,
auto sampleRate,
auto channels,
void* userData__) {
10647 auto userData__typed =
static_cast<TcapturedCb__UserData*
>(userData__);
10648 userData__typed->delegate(data, samplesPerChannel, sampleRate, channels);
10650 returnIsNonNull__ = Discord_Client_StartCallWithAudioCallbacks(&instance_,
10652 receivedCb__native,
10653 TreceivedCb__UserData::Free,
10654 receivedCb__userData,
10655 capturedCb__native,
10656 TcapturedCb__UserData::Free,
10657 capturedCb__userData,
10658 &returnValueNative__);
10660 returnValueNative__,
10661 returnIsNonNull__ ? DiscordObjectState::Owned : DiscordObjectState::Invalid);
10662 return returnValue__;
10664void Client::AbortAuthorize()
10666 assert(state_ == DiscordObjectState::Owned);
10667 Discord_Client_AbortAuthorize(&instance_);
10669void Client::AbortGetTokenFromDevice()
10671 assert(state_ == DiscordObjectState::Owned);
10672 Discord_Client_AbortGetTokenFromDevice(&instance_);
10677 assert(state_ == DiscordObjectState::Owned);
10678 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10679 auto callback__userData =
new Tcallback__UserData(callback);
10680 Discord_Client_AuthorizationCallback callback__native =
10681 [](
auto result,
auto code,
auto redirectUri,
void* userData__) {
10682 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10684 std::string code__str(
reinterpret_cast<char*
>(code.ptr), code.size);
10685 std::string redirectUri__str(
reinterpret_cast<char*
>(redirectUri.ptr), redirectUri.size);
10686 userData__typed->delegate(
10687 std::move(result__obj), std::move(code__str), std::move(redirectUri__str));
10688 Discord_Free(redirectUri.ptr);
10689 Discord_Free(code.ptr);
10691 Discord_Client_Authorize(
10692 &instance_, args.instance(), callback__native, Tcallback__UserData::Free, callback__userData);
10694void Client::CloseAuthorizeDeviceScreen()
10696 assert(state_ == DiscordObjectState::Owned);
10697 Discord_Client_CloseAuthorizeDeviceScreen(&instance_);
10701 assert(state_ == DiscordObjectState::Owned);
10702 Discord_AuthorizationCodeVerifier returnValueNative__{};
10703 Discord_Client_CreateAuthorizationCodeVerifier(&instance_, &returnValueNative__);
10705 DiscordObjectState::Owned);
10706 return returnValue__;
10708void Client::ExchangeChildToken(std::string
const& parentApplicationToken,
10709 uint64_t childApplicationId,
10712 assert(state_ == DiscordObjectState::Owned);
10713 Discord_String parentApplicationToken__str{(uint8_t*)(parentApplicationToken.data()),
10714 parentApplicationToken.size()};
10715 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10716 auto callback__userData =
new Tcallback__UserData(callback);
10717 Discord_Client_ExchangeChildTokenCallback callback__native = [](
auto result,
10722 void* userData__) {
10723 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10725 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10726 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10727 userData__typed->delegate(std::move(result__obj),
10728 std::move(accessToken__str),
10731 std::move(scopes__str));
10732 Discord_Free(scopes.ptr);
10733 Discord_Free(accessToken.ptr);
10735 Discord_Client_ExchangeChildToken(&instance_,
10736 parentApplicationToken__str,
10737 childApplicationId,
10739 Tcallback__UserData::Free,
10740 callback__userData);
10743 std::string
const& token,
10746 assert(state_ == DiscordObjectState::Owned);
10747 Discord_String token__str{(uint8_t*)(token.data()), token.size()};
10748 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10749 auto callback__userData =
new Tcallback__UserData(callback);
10750 Discord_Client_FetchCurrentUserCallback callback__native =
10751 [](
auto result,
auto id,
auto name,
void* userData__) {
10752 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10754 std::string name__str(
reinterpret_cast<char*
>(name.ptr), name.size);
10755 userData__typed->delegate(std::move(result__obj),
id, std::move(name__str));
10756 Discord_Free(name.ptr);
10758 Discord_Client_FetchCurrentUser(&instance_,
10759 static_cast<Discord_AuthorizationTokenType
>(tokenType),
10762 Tcallback__UserData::Free,
10763 callback__userData);
10765void Client::GetProvisionalToken(uint64_t applicationId,
10767 std::string
const& externalAuthToken,
10770 assert(state_ == DiscordObjectState::Owned);
10771 Discord_String externalAuthToken__str{(uint8_t*)(externalAuthToken.data()),
10772 externalAuthToken.size()};
10773 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10774 auto callback__userData =
new Tcallback__UserData(callback);
10775 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
10781 void* userData__) {
10782 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10784 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10785 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
10786 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10787 userData__typed->delegate(std::move(result__obj),
10788 std::move(accessToken__str),
10789 std::move(refreshToken__str),
10792 std::move(scopes__str));
10793 Discord_Free(scopes.ptr);
10794 Discord_Free(refreshToken.ptr);
10795 Discord_Free(accessToken.ptr);
10797 Discord_Client_GetProvisionalToken(
10800 static_cast<Discord_AuthenticationExternalAuthType
>(externalAuthType),
10801 externalAuthToken__str,
10803 Tcallback__UserData::Free,
10804 callback__userData);
10806void Client::GetToken(uint64_t applicationId,
10807 std::string
const& code,
10808 std::string
const& codeVerifier,
10809 std::string
const& redirectUri,
10812 assert(state_ == DiscordObjectState::Owned);
10813 Discord_String code__str{(uint8_t*)(code.data()), code.size()};
10814 Discord_String codeVerifier__str{(uint8_t*)(codeVerifier.data()), codeVerifier.size()};
10815 Discord_String redirectUri__str{(uint8_t*)(redirectUri.data()), redirectUri.size()};
10816 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10817 auto callback__userData =
new Tcallback__UserData(callback);
10818 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
10824 void* userData__) {
10825 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10827 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10828 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
10829 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10830 userData__typed->delegate(std::move(result__obj),
10831 std::move(accessToken__str),
10832 std::move(refreshToken__str),
10835 std::move(scopes__str));
10836 Discord_Free(scopes.ptr);
10837 Discord_Free(refreshToken.ptr);
10838 Discord_Free(accessToken.ptr);
10840 Discord_Client_GetToken(&instance_,
10846 Tcallback__UserData::Free,
10847 callback__userData);
10852 assert(state_ == DiscordObjectState::Owned);
10853 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10854 auto callback__userData =
new Tcallback__UserData(callback);
10855 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
10861 void* userData__) {
10862 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10864 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10865 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
10866 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10867 userData__typed->delegate(std::move(result__obj),
10868 std::move(accessToken__str),
10869 std::move(refreshToken__str),
10872 std::move(scopes__str));
10873 Discord_Free(scopes.ptr);
10874 Discord_Free(refreshToken.ptr);
10875 Discord_Free(accessToken.ptr);
10877 Discord_Client_GetTokenFromDevice(
10878 &instance_, args.instance(), callback__native, Tcallback__UserData::Free, callback__userData);
10880void Client::GetTokenFromDeviceProvisionalMerge(
10883 std::string
const& externalAuthToken,
10886 assert(state_ == DiscordObjectState::Owned);
10887 Discord_String externalAuthToken__str{(uint8_t*)(externalAuthToken.data()),
10888 externalAuthToken.size()};
10889 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10890 auto callback__userData =
new Tcallback__UserData(callback);
10891 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
10897 void* userData__) {
10898 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10900 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10901 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
10902 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10903 userData__typed->delegate(std::move(result__obj),
10904 std::move(accessToken__str),
10905 std::move(refreshToken__str),
10908 std::move(scopes__str));
10909 Discord_Free(scopes.ptr);
10910 Discord_Free(refreshToken.ptr);
10911 Discord_Free(accessToken.ptr);
10913 Discord_Client_GetTokenFromDeviceProvisionalMerge(
10916 static_cast<Discord_AuthenticationExternalAuthType
>(externalAuthType),
10917 externalAuthToken__str,
10919 Tcallback__UserData::Free,
10920 callback__userData);
10922void Client::GetTokenFromProvisionalMerge(
10923 uint64_t applicationId,
10924 std::string
const& code,
10925 std::string
const& codeVerifier,
10926 std::string
const& redirectUri,
10928 std::string
const& externalAuthToken,
10931 assert(state_ == DiscordObjectState::Owned);
10932 Discord_String code__str{(uint8_t*)(code.data()), code.size()};
10933 Discord_String codeVerifier__str{(uint8_t*)(codeVerifier.data()), codeVerifier.size()};
10934 Discord_String redirectUri__str{(uint8_t*)(redirectUri.data()), redirectUri.size()};
10935 Discord_String externalAuthToken__str{(uint8_t*)(externalAuthToken.data()),
10936 externalAuthToken.size()};
10937 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10938 auto callback__userData =
new Tcallback__UserData(callback);
10939 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
10945 void* userData__) {
10946 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
10948 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
10949 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
10950 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
10951 userData__typed->delegate(std::move(result__obj),
10952 std::move(accessToken__str),
10953 std::move(refreshToken__str),
10956 std::move(scopes__str));
10957 Discord_Free(scopes.ptr);
10958 Discord_Free(refreshToken.ptr);
10959 Discord_Free(accessToken.ptr);
10961 Discord_Client_GetTokenFromProvisionalMerge(
10967 static_cast<Discord_AuthenticationExternalAuthType
>(externalAuthType),
10968 externalAuthToken__str,
10970 Tcallback__UserData::Free,
10971 callback__userData);
10973bool Client::IsAuthenticated()
10975 assert(state_ == DiscordObjectState::Owned);
10976 bool returnValue__;
10977 returnValue__ = Discord_Client_IsAuthenticated(&instance_);
10978 return returnValue__;
10980void Client::OpenAuthorizeDeviceScreen(uint64_t clientId, std::string
const& userCode)
10982 assert(state_ == DiscordObjectState::Owned);
10983 Discord_String userCode__str{(uint8_t*)(userCode.data()), userCode.size()};
10984 Discord_Client_OpenAuthorizeDeviceScreen(&instance_, clientId, userCode__str);
10986void Client::ProvisionalUserMergeCompleted(
bool success)
10988 assert(state_ == DiscordObjectState::Owned);
10989 Discord_Client_ProvisionalUserMergeCompleted(&instance_, success);
10991void Client::RefreshToken(uint64_t applicationId,
10992 std::string
const& refreshToken,
10995 assert(state_ == DiscordObjectState::Owned);
10996 Discord_String refreshToken__str{(uint8_t*)(refreshToken.data()), refreshToken.size()};
10997 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
10998 auto callback__userData =
new Tcallback__UserData(callback);
10999 Discord_Client_TokenExchangeCallback callback__native = [](
auto result,
11005 void* userData__) {
11006 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11008 std::string accessToken__str(
reinterpret_cast<char*
>(accessToken.ptr), accessToken.size);
11009 std::string refreshToken__str(
reinterpret_cast<char*
>(refreshToken.ptr), refreshToken.size);
11010 std::string scopes__str(
reinterpret_cast<char*
>(scopes.ptr), scopes.size);
11011 userData__typed->delegate(std::move(result__obj),
11012 std::move(accessToken__str),
11013 std::move(refreshToken__str),
11016 std::move(scopes__str));
11017 Discord_Free(scopes.ptr);
11018 Discord_Free(refreshToken.ptr);
11019 Discord_Free(accessToken.ptr);
11021 Discord_Client_RefreshToken(&instance_,
11025 Tcallback__UserData::Free,
11026 callback__userData);
11030 assert(state_ == DiscordObjectState::Owned);
11031 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11032 auto callback__userData =
new Tcallback__UserData(callback);
11033 Discord_Client_AuthorizeRequestCallback callback__native = [](
void* userData__) {
11034 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11035 userData__typed->delegate();
11037 Discord_Client_RegisterAuthorizeRequestCallback(
11038 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
11040void Client::RemoveAuthorizeRequestCallback()
11042 assert(state_ == DiscordObjectState::Owned);
11043 Discord_Client_RemoveAuthorizeRequestCallback(&instance_);
11045void Client::RevokeToken(uint64_t applicationId,
11046 std::string
const& token,
11049 assert(state_ == DiscordObjectState::Owned);
11050 Discord_String token__str{(uint8_t*)(token.data()), token.size()};
11051 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11052 auto callback__userData =
new Tcallback__UserData(callback);
11053 Discord_Client_RevokeTokenCallback callback__native = [](
auto result,
void* userData__) {
11054 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11056 userData__typed->delegate(std::move(result__obj));
11058 Discord_Client_RevokeToken(&instance_,
11062 Tcallback__UserData::Free,
11063 callback__userData);
11065void Client::SetAuthorizeDeviceScreenClosedCallback(
11068 assert(state_ == DiscordObjectState::Owned);
11069 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11070 auto cb__userData =
new Tcb__UserData(cb);
11071 Discord_Client_AuthorizeDeviceScreenClosedCallback cb__native = [](
void* userData__) {
11072 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11073 userData__typed->delegate();
11075 Discord_Client_SetAuthorizeDeviceScreenClosedCallback(
11076 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11078void Client::SetGameWindowPid(int32_t pid)
11080 assert(state_ == DiscordObjectState::Owned);
11081 Discord_Client_SetGameWindowPid(&instance_, pid);
11085 assert(state_ == DiscordObjectState::Owned);
11086 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11087 auto callback__userData =
new Tcallback__UserData(callback);
11088 Discord_Client_TokenExpirationCallback callback__native = [](
void* userData__) {
11089 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11090 userData__typed->delegate();
11092 Discord_Client_SetTokenExpirationCallback(
11093 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
11095void Client::UnmergeIntoProvisionalAccount(
11096 uint64_t applicationId,
11098 std::string
const& externalAuthToken,
11101 assert(state_ == DiscordObjectState::Owned);
11102 Discord_String externalAuthToken__str{(uint8_t*)(externalAuthToken.data()),
11103 externalAuthToken.size()};
11104 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11105 auto callback__userData =
new Tcallback__UserData(callback);
11106 Discord_Client_UnmergeIntoProvisionalAccountCallback callback__native = [](
auto result,
11107 void* userData__) {
11108 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11110 userData__typed->delegate(std::move(result__obj));
11112 Discord_Client_UnmergeIntoProvisionalAccount(
11115 static_cast<Discord_AuthenticationExternalAuthType
>(externalAuthType),
11116 externalAuthToken__str,
11118 Tcallback__UserData::Free,
11119 callback__userData);
11121void Client::UpdateProvisionalAccountDisplayName(
11122 std::string
const& name,
11125 assert(state_ == DiscordObjectState::Owned);
11126 Discord_String name__str{(uint8_t*)(name.data()), name.size()};
11127 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11128 auto callback__userData =
new Tcallback__UserData(callback);
11129 Discord_Client_UpdateProvisionalAccountDisplayNameCallback callback__native =
11130 [](
auto result,
void* userData__) {
11131 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11133 userData__typed->delegate(std::move(result__obj));
11135 Discord_Client_UpdateProvisionalAccountDisplayName(
11136 &instance_, name__str, callback__native, Tcallback__UserData::Free, callback__userData);
11142 assert(state_ == DiscordObjectState::Owned);
11143 Discord_String token__str{(uint8_t*)(token.data()), token.size()};
11144 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11145 auto callback__userData =
new Tcallback__UserData(callback);
11146 Discord_Client_UpdateTokenCallback callback__native = [](
auto result,
void* userData__) {
11147 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11149 userData__typed->delegate(std::move(result__obj));
11151 Discord_Client_UpdateToken(&instance_,
11152 static_cast<Discord_AuthorizationTokenType
>(tokenType),
11155 Tcallback__UserData::Free,
11156 callback__userData);
11158bool Client::CanOpenMessageInDiscord(uint64_t messageId)
11160 assert(state_ == DiscordObjectState::Owned);
11161 bool returnValue__;
11162 returnValue__ = Discord_Client_CanOpenMessageInDiscord(&instance_, messageId);
11163 return returnValue__;
11165void Client::DeleteUserMessage(uint64_t recipientId,
11166 uint64_t messageId,
11169 assert(state_ == DiscordObjectState::Owned);
11170 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11171 auto cb__userData =
new Tcb__UserData(cb);
11172 Discord_Client_DeleteUserMessageCallback cb__native = [](
auto result,
void* userData__) {
11173 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11175 userData__typed->delegate(std::move(result__obj));
11177 Discord_Client_DeleteUserMessage(
11178 &instance_, recipientId, messageId, cb__native, Tcb__UserData::Free, cb__userData);
11180void Client::EditUserMessage(uint64_t recipientId,
11181 uint64_t messageId,
11182 std::string
const& content,
11185 assert(state_ == DiscordObjectState::Owned);
11186 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11187 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11188 auto cb__userData =
new Tcb__UserData(cb);
11189 Discord_Client_EditUserMessageCallback cb__native = [](
auto result,
void* userData__) {
11190 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11192 userData__typed->delegate(std::move(result__obj));
11194 Discord_Client_EditUserMessage(&instance_,
11199 Tcb__UserData::Free,
11202std::optional<discordpp::ChannelHandle> Client::GetChannelHandle(uint64_t channelId)
const
11204 assert(state_ == DiscordObjectState::Owned);
11205 bool returnIsNonNull__;
11206 Discord_ChannelHandle returnValueNative__;
11207 returnIsNonNull__ =
11208 Discord_Client_GetChannelHandle(&instance_, channelId, &returnValueNative__);
11209 if (!returnIsNonNull__) {
11213 return returnValue__;
11215void Client::GetLobbyMessagesWithLimit(uint64_t lobbyId,
11219 assert(state_ == DiscordObjectState::Owned);
11220 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11221 auto cb__userData =
new Tcb__UserData(cb);
11222 Discord_Client_GetLobbyMessagesCallback cb__native =
11223 [](
auto result,
auto messages,
void* userData__) {
11224 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11226 std::vector<discordpp::MessageHandle> messages__vec;
11227 messages__vec.reserve(messages.size);
11228 for (
size_t i__ = 0; i__ < messages.size; ++i__) {
11229 messages__vec.emplace_back(messages.ptr[i__], DiscordObjectState::Owned);
11231 Discord_Free(messages.ptr);
11232 userData__typed->delegate(std::move(result__obj), std::move(messages__vec));
11234 Discord_Client_GetLobbyMessagesWithLimit(
11235 &instance_, lobbyId, limit, cb__native, Tcb__UserData::Free, cb__userData);
11237std::optional<discordpp::MessageHandle> Client::GetMessageHandle(uint64_t messageId)
const
11239 assert(state_ == DiscordObjectState::Owned);
11240 bool returnIsNonNull__;
11241 Discord_MessageHandle returnValueNative__;
11242 returnIsNonNull__ =
11243 Discord_Client_GetMessageHandle(&instance_, messageId, &returnValueNative__);
11244 if (!returnIsNonNull__) {
11248 return returnValue__;
11252 assert(state_ == DiscordObjectState::Owned);
11253 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11254 auto cb__userData =
new Tcb__UserData(cb);
11255 Discord_Client_UserMessageSummariesCallback cb__native =
11256 [](
auto result,
auto summaries,
void* userData__) {
11257 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11259 std::vector<discordpp::UserMessageSummary> summaries__vec;
11260 summaries__vec.reserve(summaries.size);
11261 for (
size_t i__ = 0; i__ < summaries.size; ++i__) {
11262 summaries__vec.emplace_back(summaries.ptr[i__], DiscordObjectState::Owned);
11264 Discord_Free(summaries.ptr);
11265 userData__typed->delegate(std::move(result__obj), std::move(summaries__vec));
11267 Discord_Client_GetUserMessageSummaries(
11268 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11270void Client::GetUserMessagesWithLimit(uint64_t recipientId,
11274 assert(state_ == DiscordObjectState::Owned);
11275 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11276 auto cb__userData =
new Tcb__UserData(cb);
11277 Discord_Client_UserMessagesWithLimitCallback cb__native =
11278 [](
auto result,
auto messages,
void* userData__) {
11279 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11281 std::vector<discordpp::MessageHandle> messages__vec;
11282 messages__vec.reserve(messages.size);
11283 for (
size_t i__ = 0; i__ < messages.size; ++i__) {
11284 messages__vec.emplace_back(messages.ptr[i__], DiscordObjectState::Owned);
11286 Discord_Free(messages.ptr);
11287 userData__typed->delegate(std::move(result__obj), std::move(messages__vec));
11289 Discord_Client_GetUserMessagesWithLimit(
11290 &instance_, recipientId, limit, cb__native, Tcb__UserData::Free, cb__userData);
11292void Client::OpenMessageInDiscord(
11293 uint64_t messageId,
11297 assert(state_ == DiscordObjectState::Owned);
11298 using TprovisionalUserMergeRequiredCallback__UserData =
11299 TDelegateUserData<std::remove_reference_t<
decltype(provisionalUserMergeRequiredCallback)>>;
11300 auto provisionalUserMergeRequiredCallback__userData =
11301 new TprovisionalUserMergeRequiredCallback__UserData(provisionalUserMergeRequiredCallback);
11302 Discord_Client_ProvisionalUserMergeRequiredCallback
11303 provisionalUserMergeRequiredCallback__native = [](
void* userData__) {
11304 auto userData__typed =
11305 static_cast<TprovisionalUserMergeRequiredCallback__UserData*
>(userData__);
11306 userData__typed->delegate();
11308 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11309 auto callback__userData =
new Tcallback__UserData(callback);
11310 Discord_Client_OpenMessageInDiscordCallback callback__native = [](
auto result,
11311 void* userData__) {
11312 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11314 userData__typed->delegate(std::move(result__obj));
11316 Discord_Client_OpenMessageInDiscord(&instance_,
11318 provisionalUserMergeRequiredCallback__native,
11319 TprovisionalUserMergeRequiredCallback__UserData::Free,
11320 provisionalUserMergeRequiredCallback__userData,
11322 Tcallback__UserData::Free,
11323 callback__userData);
11325void Client::SendLobbyMessage(uint64_t lobbyId,
11326 std::string
const& content,
11329 assert(state_ == DiscordObjectState::Owned);
11330 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11331 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11332 auto cb__userData =
new Tcb__UserData(cb);
11333 Discord_Client_SendUserMessageCallback cb__native =
11334 [](
auto result,
auto messageId,
void* userData__) {
11335 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11337 userData__typed->delegate(std::move(result__obj), messageId);
11339 Discord_Client_SendLobbyMessage(
11340 &instance_, lobbyId, content__str, cb__native, Tcb__UserData::Free, cb__userData);
11342void Client::SendLobbyMessageWithMetadata(
11344 std::string
const& content,
11345 std::unordered_map<std::string, std::string>
const& metadata,
11348 assert(state_ == DiscordObjectState::Owned);
11349 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11350 ConvertedProperties metadata__convert(metadata);
11351 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11352 auto cb__userData =
new Tcb__UserData(cb);
11353 Discord_Client_SendUserMessageCallback cb__native =
11354 [](
auto result,
auto messageId,
void* userData__) {
11355 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11357 userData__typed->delegate(std::move(result__obj), messageId);
11359 Discord_Client_SendLobbyMessageWithMetadata(&instance_,
11362 metadata__convert.Properties,
11364 Tcb__UserData::Free,
11367void Client::SendUserMessage(uint64_t recipientId,
11368 std::string
const& content,
11371 assert(state_ == DiscordObjectState::Owned);
11372 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11373 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11374 auto cb__userData =
new Tcb__UserData(cb);
11375 Discord_Client_SendUserMessageCallback cb__native =
11376 [](
auto result,
auto messageId,
void* userData__) {
11377 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11379 userData__typed->delegate(std::move(result__obj), messageId);
11381 Discord_Client_SendUserMessage(
11382 &instance_, recipientId, content__str, cb__native, Tcb__UserData::Free, cb__userData);
11384void Client::SendUserMessageWithMetadata(
11385 uint64_t recipientId,
11386 std::string
const& content,
11387 std::unordered_map<std::string, std::string>
const& metadata,
11390 assert(state_ == DiscordObjectState::Owned);
11391 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11392 ConvertedProperties metadata__convert(metadata);
11393 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11394 auto cb__userData =
new Tcb__UserData(cb);
11395 Discord_Client_SendUserMessageCallback cb__native =
11396 [](
auto result,
auto messageId,
void* userData__) {
11397 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11399 userData__typed->delegate(std::move(result__obj), messageId);
11401 Discord_Client_SendUserMessageWithMetadata(&instance_,
11404 metadata__convert.Properties,
11406 Tcb__UserData::Free,
11411 assert(state_ == DiscordObjectState::Owned);
11412 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11413 auto cb__userData =
new Tcb__UserData(cb);
11414 Discord_Client_MessageCreatedCallback cb__native = [](
auto messageId,
void* userData__) {
11415 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11416 userData__typed->delegate(messageId);
11418 Discord_Client_SetMessageCreatedCallback(
11419 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11423 assert(state_ == DiscordObjectState::Owned);
11424 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11425 auto cb__userData =
new Tcb__UserData(cb);
11426 Discord_Client_MessageDeletedCallback cb__native =
11427 [](
auto messageId,
auto channelId,
void* userData__) {
11428 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11429 userData__typed->delegate(messageId, channelId);
11431 Discord_Client_SetMessageDeletedCallback(
11432 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11436 assert(state_ == DiscordObjectState::Owned);
11437 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11438 auto cb__userData =
new Tcb__UserData(cb);
11439 Discord_Client_MessageUpdatedCallback cb__native = [](
auto messageId,
void* userData__) {
11440 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11441 userData__typed->delegate(messageId);
11443 Discord_Client_SetMessageUpdatedCallback(
11444 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11446void Client::SetShowingChat(
bool showingChat)
11448 assert(state_ == DiscordObjectState::Owned);
11449 Discord_Client_SetShowingChat(&instance_, showingChat);
11454 assert(state_ == DiscordObjectState::Owned);
11455 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11456 auto callback__userData =
new Tcallback__UserData(callback);
11457 Discord_Client_LogCallback callback__native = [](
11458 auto message,
auto severity,
void* userData__) {
11459 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11460 std::string message__str(
reinterpret_cast<char*
>(message.ptr), message.size);
11461 userData__typed->delegate(std::move(message__str),
11463 Discord_Free(message.ptr);
11465 Discord_Client_AddLogCallback(&instance_,
11467 Tcallback__UserData::Free,
11468 callback__userData,
11469 static_cast<Discord_LoggingSeverity
>(minSeverity));
11474 assert(state_ == DiscordObjectState::Owned);
11475 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11476 auto callback__userData =
new Tcallback__UserData(callback);
11477 Discord_Client_LogCallback callback__native = [](
11478 auto message,
auto severity,
void* userData__) {
11479 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11480 std::string message__str(
reinterpret_cast<char*
>(message.ptr), message.size);
11481 userData__typed->delegate(std::move(message__str),
11483 Discord_Free(message.ptr);
11485 Discord_Client_AddVoiceLogCallback(&instance_,
11487 Tcallback__UserData::Free,
11488 callback__userData,
11489 static_cast<Discord_LoggingSeverity
>(minSeverity));
11491void Client::Connect()
11493 assert(state_ == DiscordObjectState::Owned);
11494 Discord_Client_Connect(&instance_);
11496void Client::Disconnect()
11498 assert(state_ == DiscordObjectState::Owned);
11499 Discord_Client_Disconnect(&instance_);
11503 assert(state_ == DiscordObjectState::Owned);
11504 Discord_Client_Status returnValue__;
11505 returnValue__ = Discord_Client_GetStatus(&instance_);
11508void Client::OpenConnectedGamesSettingsInDiscord(
11511 assert(state_ == DiscordObjectState::Owned);
11512 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11513 auto callback__userData =
new Tcallback__UserData(callback);
11514 Discord_Client_OpenConnectedGamesSettingsInDiscordCallback callback__native =
11515 [](
auto result,
void* userData__) {
11516 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11518 userData__typed->delegate(std::move(result__obj));
11520 Discord_Client_OpenConnectedGamesSettingsInDiscord(
11521 &instance_, callback__native, Tcallback__UserData::Free, callback__userData);
11523void Client::SetApplicationId(uint64_t applicationId)
11525 assert(state_ == DiscordObjectState::Owned);
11526 Discord_Client_SetApplicationId(&instance_, applicationId);
11530 assert(state_ == DiscordObjectState::Owned);
11531 bool returnValue__;
11532 Discord_String path__str{(uint8_t*)(path.data()), path.size()};
11533 returnValue__ = Discord_Client_SetLogDir(
11534 &instance_, path__str,
static_cast<Discord_LoggingSeverity
>(minSeverity));
11535 return returnValue__;
11539 assert(state_ == DiscordObjectState::Owned);
11540 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11541 auto cb__userData =
new Tcb__UserData(cb);
11542 Discord_Client_OnStatusChanged cb__native =
11543 [](
auto status,
auto error,
auto errorDetail,
void* userData__) {
11544 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11549 Discord_Client_SetStatusChangedCallback(
11550 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11554 assert(state_ == DiscordObjectState::Owned);
11555 Discord_String path__str{(uint8_t*)(path.data()), path.size()};
11556 Discord_Client_SetVoiceLogDir(
11557 &instance_, path__str,
static_cast<Discord_LoggingSeverity
>(minSeverity));
11559void Client::CreateOrJoinLobby(std::string
const& secret,
11562 assert(state_ == DiscordObjectState::Owned);
11563 Discord_String secret__str{(uint8_t*)(secret.data()), secret.size()};
11564 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11565 auto callback__userData =
new Tcallback__UserData(callback);
11566 Discord_Client_CreateOrJoinLobbyCallback callback__native =
11567 [](
auto result,
auto lobbyId,
void* userData__) {
11568 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11570 userData__typed->delegate(std::move(result__obj), lobbyId);
11572 Discord_Client_CreateOrJoinLobby(
11573 &instance_, secret__str, callback__native, Tcallback__UserData::Free, callback__userData);
11575void Client::CreateOrJoinLobbyWithMetadata(
11576 std::string
const& secret,
11577 std::unordered_map<std::string, std::string>
const& lobbyMetadata,
11578 std::unordered_map<std::string, std::string>
const& memberMetadata,
11581 assert(state_ == DiscordObjectState::Owned);
11582 Discord_String secret__str{(uint8_t*)(secret.data()), secret.size()};
11583 ConvertedProperties lobbyMetadata__convert(lobbyMetadata);
11584 ConvertedProperties memberMetadata__convert(memberMetadata);
11585 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11586 auto callback__userData =
new Tcallback__UserData(callback);
11587 Discord_Client_CreateOrJoinLobbyCallback callback__native =
11588 [](
auto result,
auto lobbyId,
void* userData__) {
11589 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11591 userData__typed->delegate(std::move(result__obj), lobbyId);
11593 Discord_Client_CreateOrJoinLobbyWithMetadata(&instance_,
11595 lobbyMetadata__convert.Properties,
11596 memberMetadata__convert.Properties,
11598 Tcallback__UserData::Free,
11599 callback__userData);
11603 assert(state_ == DiscordObjectState::Owned);
11604 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11605 auto cb__userData =
new Tcb__UserData(cb);
11606 Discord_Client_GetGuildChannelsCallback cb__native =
11607 [](
auto result,
auto guildChannels,
void* userData__) {
11608 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11610 std::vector<discordpp::GuildChannel> guildChannels__vec;
11611 guildChannels__vec.reserve(guildChannels.size);
11612 for (
size_t i__ = 0; i__ < guildChannels.size; ++i__) {
11613 guildChannels__vec.emplace_back(guildChannels.ptr[i__], DiscordObjectState::Owned);
11615 Discord_Free(guildChannels.ptr);
11616 userData__typed->delegate(std::move(result__obj), std::move(guildChannels__vec));
11618 Discord_Client_GetGuildChannels(
11619 &instance_, guildId, cb__native, Tcb__UserData::Free, cb__userData);
11621std::optional<discordpp::LobbyHandle> Client::GetLobbyHandle(uint64_t lobbyId)
const
11623 assert(state_ == DiscordObjectState::Owned);
11624 bool returnIsNonNull__;
11625 Discord_LobbyHandle returnValueNative__;
11626 returnIsNonNull__ = Discord_Client_GetLobbyHandle(&instance_, lobbyId, &returnValueNative__);
11627 if (!returnIsNonNull__) {
11631 return returnValue__;
11633std::vector<uint64_t> Client::GetLobbyIds()
const
11635 assert(state_ == DiscordObjectState::Owned);
11636 Discord_UInt64Span returnValueNative__;
11637 Discord_Client_GetLobbyIds(&instance_, &returnValueNative__);
11638 std::vector<uint64_t> returnValue__(returnValueNative__.ptr,
11639 returnValueNative__.ptr + returnValueNative__.size);
11640 Discord_Free(returnValueNative__.ptr);
11641 return returnValue__;
11645 assert(state_ == DiscordObjectState::Owned);
11646 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11647 auto cb__userData =
new Tcb__UserData(cb);
11648 Discord_Client_GetUserGuildsCallback cb__native =
11649 [](
auto result,
auto guilds,
void* userData__) {
11650 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11652 std::vector<discordpp::GuildMinimal> guilds__vec;
11653 guilds__vec.reserve(guilds.size);
11654 for (
size_t i__ = 0; i__ < guilds.size; ++i__) {
11655 guilds__vec.emplace_back(guilds.ptr[i__], DiscordObjectState::Owned);
11657 Discord_Free(guilds.ptr);
11658 userData__typed->delegate(std::move(result__obj), std::move(guilds__vec));
11660 Discord_Client_GetUserGuilds(&instance_, cb__native, Tcb__UserData::Free, cb__userData);
11662void Client::JoinLinkedLobbyGuild(
11667 assert(state_ == DiscordObjectState::Owned);
11668 using TprovisionalUserMergeRequiredCallback__UserData =
11669 TDelegateUserData<std::remove_reference_t<
decltype(provisionalUserMergeRequiredCallback)>>;
11670 auto provisionalUserMergeRequiredCallback__userData =
11671 new TprovisionalUserMergeRequiredCallback__UserData(provisionalUserMergeRequiredCallback);
11672 Discord_Client_ProvisionalUserMergeRequiredCallback
11673 provisionalUserMergeRequiredCallback__native = [](
void* userData__) {
11674 auto userData__typed =
11675 static_cast<TprovisionalUserMergeRequiredCallback__UserData*
>(userData__);
11676 userData__typed->delegate();
11678 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11679 auto callback__userData =
new Tcallback__UserData(callback);
11680 Discord_Client_JoinLinkedLobbyGuildCallback callback__native =
11681 [](
auto result,
auto inviteUrl,
void* userData__) {
11682 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11684 std::string inviteUrl__str(
reinterpret_cast<char*
>(inviteUrl.ptr), inviteUrl.size);
11685 userData__typed->delegate(std::move(result__obj), std::move(inviteUrl__str));
11686 Discord_Free(inviteUrl.ptr);
11688 Discord_Client_JoinLinkedLobbyGuild(&instance_,
11690 provisionalUserMergeRequiredCallback__native,
11691 TprovisionalUserMergeRequiredCallback__UserData::Free,
11692 provisionalUserMergeRequiredCallback__userData,
11694 Tcallback__UserData::Free,
11695 callback__userData);
11699 assert(state_ == DiscordObjectState::Owned);
11700 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11701 auto callback__userData =
new Tcallback__UserData(callback);
11702 Discord_Client_LeaveLobbyCallback callback__native = [](
auto result,
void* userData__) {
11703 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11705 userData__typed->delegate(std::move(result__obj));
11707 Discord_Client_LeaveLobby(
11708 &instance_, lobbyId, callback__native, Tcallback__UserData::Free, callback__userData);
11710void Client::LinkChannelToLobby(uint64_t lobbyId,
11711 uint64_t channelId,
11714 assert(state_ == DiscordObjectState::Owned);
11715 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11716 auto callback__userData =
new Tcallback__UserData(callback);
11717 Discord_Client_LinkOrUnlinkChannelCallback callback__native = [](
auto result,
11718 void* userData__) {
11719 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11721 userData__typed->delegate(std::move(result__obj));
11723 Discord_Client_LinkChannelToLobby(&instance_,
11727 Tcallback__UserData::Free,
11728 callback__userData);
11732 assert(state_ == DiscordObjectState::Owned);
11733 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11734 auto cb__userData =
new Tcb__UserData(cb);
11735 Discord_Client_LobbyCreatedCallback cb__native = [](
auto lobbyId,
void* userData__) {
11736 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11737 userData__typed->delegate(lobbyId);
11739 Discord_Client_SetLobbyCreatedCallback(
11740 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11744 assert(state_ == DiscordObjectState::Owned);
11745 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11746 auto cb__userData =
new Tcb__UserData(cb);
11747 Discord_Client_LobbyDeletedCallback cb__native = [](
auto lobbyId,
void* userData__) {
11748 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11749 userData__typed->delegate(lobbyId);
11751 Discord_Client_SetLobbyDeletedCallback(
11752 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11756 assert(state_ == DiscordObjectState::Owned);
11757 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11758 auto cb__userData =
new Tcb__UserData(cb);
11759 Discord_Client_LobbyMemberAddedCallback cb__native =
11760 [](
auto lobbyId,
auto memberId,
void* userData__) {
11761 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11762 userData__typed->delegate(lobbyId, memberId);
11764 Discord_Client_SetLobbyMemberAddedCallback(
11765 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11769 assert(state_ == DiscordObjectState::Owned);
11770 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11771 auto cb__userData =
new Tcb__UserData(cb);
11772 Discord_Client_LobbyMemberRemovedCallback cb__native =
11773 [](
auto lobbyId,
auto memberId,
void* userData__) {
11774 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11775 userData__typed->delegate(lobbyId, memberId);
11777 Discord_Client_SetLobbyMemberRemovedCallback(
11778 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11782 assert(state_ == DiscordObjectState::Owned);
11783 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11784 auto cb__userData =
new Tcb__UserData(cb);
11785 Discord_Client_LobbyMemberUpdatedCallback cb__native =
11786 [](
auto lobbyId,
auto memberId,
void* userData__) {
11787 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11788 userData__typed->delegate(lobbyId, memberId);
11790 Discord_Client_SetLobbyMemberUpdatedCallback(
11791 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11795 assert(state_ == DiscordObjectState::Owned);
11796 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11797 auto cb__userData =
new Tcb__UserData(cb);
11798 Discord_Client_LobbyUpdatedCallback cb__native = [](
auto lobbyId,
void* userData__) {
11799 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11800 userData__typed->delegate(lobbyId);
11802 Discord_Client_SetLobbyUpdatedCallback(
11803 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11805void Client::UnlinkChannelFromLobby(uint64_t lobbyId,
11808 assert(state_ == DiscordObjectState::Owned);
11809 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11810 auto callback__userData =
new Tcallback__UserData(callback);
11811 Discord_Client_LinkOrUnlinkChannelCallback callback__native = [](
auto result,
11812 void* userData__) {
11813 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11815 userData__typed->delegate(std::move(result__obj));
11817 Discord_Client_UnlinkChannelFromLobby(
11818 &instance_, lobbyId, callback__native, Tcallback__UserData::Free, callback__userData);
11823 assert(state_ == DiscordObjectState::Owned);
11824 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11825 auto cb__userData =
new Tcb__UserData(cb);
11826 Discord_Client_AcceptActivityInviteCallback cb__native =
11827 [](
auto result,
auto joinSecret,
void* userData__) {
11828 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11830 std::string joinSecret__str(
reinterpret_cast<char*
>(joinSecret.ptr), joinSecret.size);
11831 userData__typed->delegate(std::move(result__obj), std::move(joinSecret__str));
11832 Discord_Free(joinSecret.ptr);
11834 Discord_Client_AcceptActivityInvite(
11835 &instance_, invite.instance(), cb__native, Tcb__UserData::Free, cb__userData);
11837void Client::ClearRichPresence()
11839 assert(state_ == DiscordObjectState::Owned);
11840 Discord_Client_ClearRichPresence(&instance_);
11842bool Client::RegisterLaunchCommand(uint64_t applicationId, std::string command)
11844 assert(state_ == DiscordObjectState::Owned);
11845 bool returnValue__;
11846 Discord_String command__str{(uint8_t*)(command.data()), command.size()};
11847 returnValue__ = Discord_Client_RegisterLaunchCommand(&instance_, applicationId, command__str);
11848 return returnValue__;
11850bool Client::RegisterLaunchSteamApplication(uint64_t applicationId, uint32_t steamAppId)
11852 assert(state_ == DiscordObjectState::Owned);
11853 bool returnValue__;
11855 Discord_Client_RegisterLaunchSteamApplication(&instance_, applicationId, steamAppId);
11856 return returnValue__;
11858void Client::SendActivityInvite(uint64_t userId,
11859 std::string
const& content,
11862 assert(state_ == DiscordObjectState::Owned);
11863 Discord_String content__str{(uint8_t*)(content.data()), content.size()};
11864 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11865 auto cb__userData =
new Tcb__UserData(cb);
11866 Discord_Client_SendActivityInviteCallback cb__native = [](
auto result,
void* userData__) {
11867 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11869 userData__typed->delegate(std::move(result__obj));
11871 Discord_Client_SendActivityInvite(
11872 &instance_, userId, content__str, cb__native, Tcb__UserData::Free, cb__userData);
11874void Client::SendActivityJoinRequest(uint64_t userId,
11877 assert(state_ == DiscordObjectState::Owned);
11878 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11879 auto cb__userData =
new Tcb__UserData(cb);
11880 Discord_Client_SendActivityInviteCallback cb__native = [](
auto result,
void* userData__) {
11881 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11883 userData__typed->delegate(std::move(result__obj));
11885 Discord_Client_SendActivityJoinRequest(
11886 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
11891 assert(state_ == DiscordObjectState::Owned);
11892 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11893 auto cb__userData =
new Tcb__UserData(cb);
11894 Discord_Client_SendActivityInviteCallback cb__native = [](
auto result,
void* userData__) {
11895 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11897 userData__typed->delegate(std::move(result__obj));
11899 Discord_Client_SendActivityJoinRequestReply(
11900 &instance_, invite.instance(), cb__native, Tcb__UserData::Free, cb__userData);
11904 assert(state_ == DiscordObjectState::Owned);
11905 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11906 auto cb__userData =
new Tcb__UserData(cb);
11907 Discord_Client_ActivityInviteCallback cb__native = [](
auto invite,
void* userData__) {
11908 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11910 userData__typed->delegate(std::move(invite__obj));
11912 Discord_Client_SetActivityInviteCreatedCallback(
11913 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11917 assert(state_ == DiscordObjectState::Owned);
11918 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11919 auto cb__userData =
new Tcb__UserData(cb);
11920 Discord_Client_ActivityInviteCallback cb__native = [](
auto invite,
void* userData__) {
11921 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11923 userData__typed->delegate(std::move(invite__obj));
11925 Discord_Client_SetActivityInviteUpdatedCallback(
11926 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11930 assert(state_ == DiscordObjectState::Owned);
11931 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11932 auto cb__userData =
new Tcb__UserData(cb);
11933 Discord_Client_ActivityJoinCallback cb__native = [](
auto joinSecret,
void* userData__) {
11934 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11935 std::string joinSecret__str(
reinterpret_cast<char*
>(joinSecret.ptr), joinSecret.size);
11936 userData__typed->delegate(std::move(joinSecret__str));
11937 Discord_Free(joinSecret.ptr);
11939 Discord_Client_SetActivityJoinCallback(
11940 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11942void Client::SetActivityJoinWithApplicationCallback(
11945 assert(state_ == DiscordObjectState::Owned);
11946 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11947 auto cb__userData =
new Tcb__UserData(cb);
11948 Discord_Client_ActivityJoinWithApplicationCallback cb__native =
11949 [](
auto applicationId,
auto joinSecret,
void* userData__) {
11950 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11951 std::string joinSecret__str(
reinterpret_cast<char*
>(joinSecret.ptr), joinSecret.size);
11952 userData__typed->delegate(applicationId, std::move(joinSecret__str));
11953 Discord_Free(joinSecret.ptr);
11955 Discord_Client_SetActivityJoinWithApplicationCallback(
11956 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
11961 assert(state_ == DiscordObjectState::Owned);
11962 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
11963 auto callback__userData =
new Tcallback__UserData(callback);
11964 Discord_Client_UpdateStatusCallback callback__native = [](
auto result,
void* userData__) {
11965 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
11967 userData__typed->delegate(std::move(result__obj));
11969 Discord_Client_SetOnlineStatus(&instance_,
11970 static_cast<Discord_StatusType
>(status),
11972 Tcallback__UserData::Free,
11973 callback__userData);
11978 assert(state_ == DiscordObjectState::Owned);
11979 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11980 auto cb__userData =
new Tcb__UserData(cb);
11981 Discord_Client_UpdateRichPresenceCallback cb__native = [](
auto result,
void* userData__) {
11982 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11984 userData__typed->delegate(std::move(result__obj));
11986 Discord_Client_UpdateRichPresence(
11987 &instance_, activity.instance(), cb__native, Tcb__UserData::Free, cb__userData);
11989void Client::AcceptDiscordFriendRequest(uint64_t userId,
11992 assert(state_ == DiscordObjectState::Owned);
11993 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
11994 auto cb__userData =
new Tcb__UserData(cb);
11995 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
11996 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
11998 userData__typed->delegate(std::move(result__obj));
12000 Discord_Client_AcceptDiscordFriendRequest(
12001 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12003void Client::AcceptGameFriendRequest(uint64_t userId,
12006 assert(state_ == DiscordObjectState::Owned);
12007 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12008 auto cb__userData =
new Tcb__UserData(cb);
12009 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12010 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12012 userData__typed->delegate(std::move(result__obj));
12014 Discord_Client_AcceptGameFriendRequest(
12015 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12019 assert(state_ == DiscordObjectState::Owned);
12020 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12021 auto cb__userData =
new Tcb__UserData(cb);
12022 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12023 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12025 userData__typed->delegate(std::move(result__obj));
12027 Discord_Client_BlockUser(&instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12029void Client::CancelDiscordFriendRequest(uint64_t userId,
12032 assert(state_ == DiscordObjectState::Owned);
12033 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12034 auto cb__userData =
new Tcb__UserData(cb);
12035 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12036 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12038 userData__typed->delegate(std::move(result__obj));
12040 Discord_Client_CancelDiscordFriendRequest(
12041 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12043void Client::CancelGameFriendRequest(uint64_t userId,
12046 assert(state_ == DiscordObjectState::Owned);
12047 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12048 auto cb__userData =
new Tcb__UserData(cb);
12049 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12050 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12052 userData__typed->delegate(std::move(result__obj));
12054 Discord_Client_CancelGameFriendRequest(
12055 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12059 assert(state_ == DiscordObjectState::Owned);
12060 Discord_RelationshipHandle returnValueNative__{};
12061 Discord_Client_GetRelationshipHandle(&instance_, userId, &returnValueNative__);
12063 return returnValue__;
12065std::vector<discordpp::RelationshipHandle> Client::GetRelationships()
const
12067 assert(state_ == DiscordObjectState::Owned);
12068 Discord_RelationshipHandleSpan returnValueNative__;
12069 Discord_Client_GetRelationships(&instance_, &returnValueNative__);
12070 std::vector<discordpp::RelationshipHandle> returnValue__;
12071 returnValue__.reserve(returnValueNative__.size);
12072 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
12073 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
12075 Discord_Free(returnValueNative__.ptr);
12076 return returnValue__;
12078std::vector<discordpp::RelationshipHandle> Client::GetRelationshipsByGroup(
12081 assert(state_ == DiscordObjectState::Owned);
12082 Discord_RelationshipHandleSpan returnValueNative__;
12083 Discord_Client_GetRelationshipsByGroup(
12084 &instance_,
static_cast<Discord_RelationshipGroupType
>(groupType), &returnValueNative__);
12085 std::vector<discordpp::RelationshipHandle> returnValue__;
12086 returnValue__.reserve(returnValueNative__.size);
12087 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
12088 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
12090 Discord_Free(returnValueNative__.ptr);
12091 return returnValue__;
12093void Client::RejectDiscordFriendRequest(uint64_t userId,
12096 assert(state_ == DiscordObjectState::Owned);
12097 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12098 auto cb__userData =
new Tcb__UserData(cb);
12099 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12100 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12102 userData__typed->delegate(std::move(result__obj));
12104 Discord_Client_RejectDiscordFriendRequest(
12105 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12107void Client::RejectGameFriendRequest(uint64_t userId,
12110 assert(state_ == DiscordObjectState::Owned);
12111 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12112 auto cb__userData =
new Tcb__UserData(cb);
12113 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12114 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12116 userData__typed->delegate(std::move(result__obj));
12118 Discord_Client_RejectGameFriendRequest(
12119 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12121void Client::RemoveDiscordAndGameFriend(uint64_t userId,
12124 assert(state_ == DiscordObjectState::Owned);
12125 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12126 auto cb__userData =
new Tcb__UserData(cb);
12127 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12128 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12130 userData__typed->delegate(std::move(result__obj));
12132 Discord_Client_RemoveDiscordAndGameFriend(
12133 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12137 assert(state_ == DiscordObjectState::Owned);
12138 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12139 auto cb__userData =
new Tcb__UserData(cb);
12140 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12141 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12143 userData__typed->delegate(std::move(result__obj));
12145 Discord_Client_RemoveGameFriend(
12146 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12148std::vector<discordpp::UserHandle> Client::SearchFriendsByUsername(std::string searchStr)
const
12150 assert(state_ == DiscordObjectState::Owned);
12151 Discord_UserHandleSpan returnValueNative__;
12152 Discord_String searchStr__str{(uint8_t*)(searchStr.data()), searchStr.size()};
12153 Discord_Client_SearchFriendsByUsername(&instance_, searchStr__str, &returnValueNative__);
12154 std::vector<discordpp::UserHandle> returnValue__;
12155 returnValue__.reserve(returnValueNative__.size);
12156 for (
size_t i__ = 0; i__ < returnValueNative__.size; ++i__) {
12157 returnValue__.emplace_back(returnValueNative__.ptr[i__], DiscordObjectState::Owned);
12159 Discord_Free(returnValueNative__.ptr);
12160 return returnValue__;
12162void Client::SendDiscordFriendRequest(std::string
const& username,
12165 assert(state_ == DiscordObjectState::Owned);
12166 Discord_String username__str{(uint8_t*)(username.data()), username.size()};
12167 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12168 auto cb__userData =
new Tcb__UserData(cb);
12169 Discord_Client_SendFriendRequestCallback cb__native = [](
auto result,
void* userData__) {
12170 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12172 userData__typed->delegate(std::move(result__obj));
12174 Discord_Client_SendDiscordFriendRequest(
12175 &instance_, username__str, cb__native, Tcb__UserData::Free, cb__userData);
12177void Client::SendDiscordFriendRequestById(uint64_t userId,
12180 assert(state_ == DiscordObjectState::Owned);
12181 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12182 auto cb__userData =
new Tcb__UserData(cb);
12183 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12184 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12186 userData__typed->delegate(std::move(result__obj));
12188 Discord_Client_SendDiscordFriendRequestById(
12189 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12191void Client::SendGameFriendRequest(std::string
const& username,
12194 assert(state_ == DiscordObjectState::Owned);
12195 Discord_String username__str{(uint8_t*)(username.data()), username.size()};
12196 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12197 auto cb__userData =
new Tcb__UserData(cb);
12198 Discord_Client_SendFriendRequestCallback cb__native = [](
auto result,
void* userData__) {
12199 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12201 userData__typed->delegate(std::move(result__obj));
12203 Discord_Client_SendGameFriendRequest(
12204 &instance_, username__str, cb__native, Tcb__UserData::Free, cb__userData);
12206void Client::SendGameFriendRequestById(uint64_t userId,
12209 assert(state_ == DiscordObjectState::Owned);
12210 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12211 auto cb__userData =
new Tcb__UserData(cb);
12212 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12213 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12215 userData__typed->delegate(std::move(result__obj));
12217 Discord_Client_SendGameFriendRequestById(
12218 &instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12222 assert(state_ == DiscordObjectState::Owned);
12223 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12224 auto cb__userData =
new Tcb__UserData(cb);
12225 Discord_Client_RelationshipCreatedCallback cb__native =
12226 [](
auto userId,
auto isDiscordRelationshipUpdate,
void* userData__) {
12227 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12228 userData__typed->delegate(userId, isDiscordRelationshipUpdate);
12230 Discord_Client_SetRelationshipCreatedCallback(
12231 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
12235 assert(state_ == DiscordObjectState::Owned);
12236 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12237 auto cb__userData =
new Tcb__UserData(cb);
12238 Discord_Client_RelationshipDeletedCallback cb__native =
12239 [](
auto userId,
auto isDiscordRelationshipUpdate,
void* userData__) {
12240 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12241 userData__typed->delegate(userId, isDiscordRelationshipUpdate);
12243 Discord_Client_SetRelationshipDeletedCallback(
12244 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
12248 assert(state_ == DiscordObjectState::Owned);
12249 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12250 auto cb__userData =
new Tcb__UserData(cb);
12251 Discord_Client_UpdateRelationshipCallback cb__native = [](
auto result,
void* userData__) {
12252 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12254 userData__typed->delegate(std::move(result__obj));
12256 Discord_Client_UnblockUser(&instance_, userId, cb__native, Tcb__UserData::Free, cb__userData);
12258std::optional<discordpp::UserHandle> Client::GetCurrentUserV2()
const
12260 assert(state_ == DiscordObjectState::Owned);
12261 bool returnIsNonNull__;
12262 Discord_UserHandle returnValueNative__;
12263 returnIsNonNull__ = Discord_Client_GetCurrentUserV2(&instance_, &returnValueNative__);
12264 if (!returnIsNonNull__) {
12268 return returnValue__;
12270void Client::GetDiscordClientConnectedUser(
12271 uint64_t applicationId,
12274 assert(state_ == DiscordObjectState::Owned);
12275 using Tcallback__UserData = TDelegateUserData<std::remove_reference_t<
decltype(callback)>>;
12276 auto callback__userData =
new Tcallback__UserData(callback);
12277 Discord_Client_GetDiscordClientConnectedUserCallback callback__native =
12278 [](
auto result,
auto user,
void* userData__) {
12279 auto userData__typed =
static_cast<Tcallback__UserData*
>(userData__);
12281 std::optional<discordpp::UserHandle> user__opt{};
12285 userData__typed->delegate(std::move(result__obj), std::move(user__opt));
12287 Discord_Client_GetDiscordClientConnectedUser(
12288 &instance_, applicationId, callback__native, Tcallback__UserData::Free, callback__userData);
12290std::optional<discordpp::UserHandle> Client::GetUser(uint64_t userId)
const
12292 assert(state_ == DiscordObjectState::Owned);
12293 bool returnIsNonNull__;
12294 Discord_UserHandle returnValueNative__;
12295 returnIsNonNull__ = Discord_Client_GetUser(&instance_, userId, &returnValueNative__);
12296 if (!returnIsNonNull__) {
12300 return returnValue__;
12302void Client::SetRelationshipGroupsUpdatedCallback(
12305 assert(state_ == DiscordObjectState::Owned);
12306 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12307 auto cb__userData =
new Tcb__UserData(cb);
12308 Discord_Client_RelationshipGroupsUpdatedCallback cb__native = [](
auto userId,
12309 void* userData__) {
12310 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12311 userData__typed->delegate(userId);
12313 Discord_Client_SetRelationshipGroupsUpdatedCallback(
12314 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
12318 assert(state_ == DiscordObjectState::Owned);
12319 using Tcb__UserData = TDelegateUserData<std::remove_reference_t<
decltype(cb)>>;
12320 auto cb__userData =
new Tcb__UserData(cb);
12321 Discord_Client_UserUpdatedCallback cb__native = [](
auto userId,
void* userData__) {
12322 auto userData__typed =
static_cast<Tcb__UserData*
>(userData__);
12323 userData__typed->delegate(userId);
12325 Discord_Client_SetUserUpdatedCallback(
12326 &instance_, cb__native, Tcb__UserData::Free, cb__userData);
12328const CallInfoHandle CallInfoHandle::nullobj{{}, DiscordObjectState::Invalid};
12329CallInfoHandle::~CallInfoHandle()
12331 if (state_ == DiscordObjectState::Owned) {
12333 state_ = DiscordObjectState::Invalid;
12336CallInfoHandle::CallInfoHandle(CallInfoHandle&& other) noexcept
12337 : instance_(other.instance_)
12338 , state_(other.state_)
12340 other.state_ = DiscordObjectState::Invalid;
12342CallInfoHandle& CallInfoHandle::operator=(CallInfoHandle&& other)
noexcept
12344 if (
this != &other) {
12345 if (state_ == DiscordObjectState::Owned) {
12348 instance_ = other.instance_;
12349 state_ = other.state_;
12350 other.state_ = DiscordObjectState::Invalid;
12354CallInfoHandle::CallInfoHandle(
const CallInfoHandle& other)
12359 Discord_CallInfoHandle_Clone(&instance_, other.instance());
12361 state_ = DiscordObjectState::Owned;
12364CallInfoHandle& CallInfoHandle::operator=(
const CallInfoHandle& other)
12366 if (
this != &other) {
12367 if (state_ == DiscordObjectState::Owned) {
12369 state_ = DiscordObjectState::Invalid;
12371 if (other.state_ == DiscordObjectState::Owned) {
12372 Discord_CallInfoHandle_Clone(&instance_, other.instance());
12374 state_ = DiscordObjectState::Owned;
12379CallInfoHandle::CallInfoHandle(Discord_CallInfoHandle instance, DiscordObjectState state)
12380 : instance_(instance)
12384void CallInfoHandle::Drop()
12386 if (state_ != DiscordObjectState::Owned) {
12389 Discord_CallInfoHandle_Drop(&instance_);
12390 state_ = DiscordObjectState::Invalid;
12392uint64_t CallInfoHandle::ChannelId()
const
12394 assert(state_ == DiscordObjectState::Owned);
12395 uint64_t returnValue__;
12396 returnValue__ = Discord_CallInfoHandle_ChannelId(&instance_);
12397 return returnValue__;
12399std::vector<uint64_t> CallInfoHandle::GetParticipants()
const
12401 assert(state_ == DiscordObjectState::Owned);
12402 Discord_UInt64Span returnValueNative__;
12403 Discord_CallInfoHandle_GetParticipants(&instance_, &returnValueNative__);
12404 std::vector<uint64_t> returnValue__(returnValueNative__.ptr,
12405 returnValueNative__.ptr + returnValueNative__.size);
12406 Discord_Free(returnValueNative__.ptr);
12407 return returnValue__;
12409std::optional<discordpp::VoiceStateHandle> CallInfoHandle::GetVoiceStateHandle(
12410 uint64_t userId)
const
12412 assert(state_ == DiscordObjectState::Owned);
12413 bool returnIsNonNull__;
12414 Discord_VoiceStateHandle returnValueNative__;
12415 returnIsNonNull__ =
12416 Discord_CallInfoHandle_GetVoiceStateHandle(&instance_, userId, &returnValueNative__);
12417 if (!returnIsNonNull__) {
12421 return returnValue__;
12423uint64_t CallInfoHandle::GuildId()
const
12425 assert(state_ == DiscordObjectState::Owned);
12426 uint64_t returnValue__;
12427 returnValue__ = Discord_CallInfoHandle_GuildId(&instance_);
12428 return returnValue__;
Struct which controls what your rich presence looks like in the Discord client. If you don't specify ...
Definition discordpp.h:816
std::optional< std::string > InviteCoverImage() const
The invite cover image identifier or URL, rendered as a banner image on activity invites.
void SetLargeImage(std::optional< std::string > LargeImage)
Setter for ActivityAssets::LargeImage.
std::optional< std::string > SmallText() const
A tooltip string that is shown when the user hovers over the small image.
void SetLargeText(std::optional< std::string > LargeText)
Setter for ActivityAssets::LargeText.
ActivityAssets(ActivityAssets &&other) noexcept
Move constructor for ActivityAssets.
std::optional< std::string > SmallImage() const
The secondary image, rendered as a small circle over the largeImage.
ActivityAssets(const ActivityAssets &arg0)
Copy constructor for ActivityAssets.
void SetLargeUrl(std::optional< std::string > LargeUrl)
Setter for ActivityAssets::LargeUrl.
std::optional< std::string > LargeText() const
A tooltip string that is shown when the user hovers over the large image.
void SetSmallImage(std::optional< std::string > SmallImage)
Setter for ActivityAssets::SmallImage.
std::optional< std::string > SmallUrl() const
A URL that opens when the user clicks/taps the small image.
ActivityAssets & operator=(const ActivityAssets &arg0)
Copy assignment operator for ActivityAssets.
static const ActivityAssets nullobj
Uninitialized instance of ActivityAssets.
Definition discordpp.h:835
std::optional< std::string > LargeImage() const
The primary image identifier or URL, rendered as a large square icon on a user's rich presence.
std::optional< std::string > LargeUrl() const
A URL that opens when the user clicks/taps the large image.
void SetSmallText(std::optional< std::string > SmallText)
Setter for ActivityAssets::SmallText.
void SetInviteCoverImage(std::optional< std::string > InviteCoverImage)
Setter for ActivityAssets::InviteCoverImage.
ActivityAssets & operator=(ActivityAssets &&other) noexcept
Move assignment operator for ActivityAssets.
void SetSmallUrl(std::optional< std::string > SmallUrl)
Setter for ActivityAssets::SmallUrl.
When one user invites another to join their game on Discord, it will send a message to that user....
Definition discordpp.h:718
static const ActivityInvite nullobj
Uninitialized instance of ActivityInvite.
Definition discordpp.h:737
std::string SessionId() const
The session id of the user who sent the invite.
void SetIsValid(bool IsValid)
Setter for ActivityInvite::IsValid.
void SetSessionId(std::string SessionId)
Setter for ActivityInvite::SessionId.
uint64_t ApplicationId() const
The target application of the invite.
uint64_t MessageId() const
The id of the Discord message that contains the invite.
uint64_t SenderId() const
The user id of the user who sent the invite.
void SetApplicationId(uint64_t ApplicationId)
Setter for ActivityInvite::ApplicationId.
void SetSenderId(uint64_t SenderId)
Setter for ActivityInvite::SenderId.
void SetParentApplicationId(uint64_t ParentApplicationId)
Setter for ActivityInvite::ParentApplicationId.
bool IsValid() const
Whether or not this invite is currently joinable. An invite becomes invalid if it was sent more than ...
void SetChannelId(uint64_t ChannelId)
Setter for ActivityInvite::ChannelId.
uint64_t ChannelId() const
The id of the Discord channel in which the invite was sent.
void SetMessageId(uint64_t MessageId)
Setter for ActivityInvite::MessageId.
std::string PartyId() const
The id of the party the invite was sent for.
ActivityInvite & operator=(ActivityInvite &&other) noexcept
Move assignment operator for ActivityInvite.
ActivityInvite(const ActivityInvite &rhs)
Copy constructor for ActivityInvite.
void SetType(discordpp::ActivityActionTypes Type)
Setter for ActivityInvite::Type.
uint64_t ParentApplicationId() const
The application id of the parent - this is only applicable if there is a parent for a publisher's sui...
void SetPartyId(std::string PartyId)
Setter for ActivityInvite::PartyId.
ActivityInvite & operator=(const ActivityInvite &rhs)
Copy assignment operator for ActivityInvite.
discordpp::ActivityActionTypes Type() const
The type of invite that was sent.
ActivityInvite(ActivityInvite &&other) noexcept
Move constructor for ActivityInvite.
Definition discordpp.h:957
void SetMaxSize(int32_t MaxSize)
Setter for ActivityParty::MaxSize.
ActivityParty(ActivityParty &&other) noexcept
Move constructor for ActivityParty.
void SetCurrentSize(int32_t CurrentSize)
Setter for ActivityParty::CurrentSize.
void SetId(std::string Id)
Setter for ActivityParty::Id.
int32_t CurrentSize() const
The number of people currently in the party, must be at least 1.
int32_t MaxSize() const
The maximum number of people that can be in the party, must be at least 0. When 0,...
ActivityParty(const ActivityParty &arg0)
Copy constructor for ActivityParty.
ActivityParty & operator=(ActivityParty &&other) noexcept
Move assignment operator for ActivityParty.
void SetPrivacy(discordpp::ActivityPartyPrivacy Privacy)
Setter for ActivityParty::Privacy.
discordpp::ActivityPartyPrivacy Privacy() const
The privacy of the party.
std::string Id() const
Specifies the id of the party. "Party" is used colloquially to refer to a group of players in a share...
static const ActivityParty nullobj
Uninitialized instance of ActivityParty.
Definition discordpp.h:976
ActivityParty & operator=(const ActivityParty &arg0)
Copy assignment operator for ActivityParty.
Definition discordpp.h:1019
ActivitySecrets & operator=(ActivitySecrets &&other) noexcept
Move assignment operator for ActivitySecrets.
std::string Join() const
A secret string that is shared with users who are accepted into the party so the game knows how to jo...
ActivitySecrets & operator=(const ActivitySecrets &arg0)
Copy assignment operator for ActivitySecrets.
ActivitySecrets(ActivitySecrets &&other) noexcept
Move constructor for ActivitySecrets.
ActivitySecrets(const ActivitySecrets &arg0)
Copy constructor for ActivitySecrets.
void SetJoin(std::string Join)
Setter for ActivitySecrets::Join.
static const ActivitySecrets nullobj
Uninitialized instance of ActivitySecrets.
Definition discordpp.h:1038
Definition discordpp.h:903
ActivityTimestamps(ActivityTimestamps &&other) noexcept
Move constructor for ActivityTimestamps.
ActivityTimestamps(const ActivityTimestamps &arg0)
Copy constructor for ActivityTimestamps.
uint64_t Start() const
The time the activity started, in milliseconds since Unix epoch.
void SetStart(uint64_t Start)
Setter for ActivityTimestamps::Start.
static const ActivityTimestamps nullobj
Uninitialized instance of ActivityTimestamps.
Definition discordpp.h:922
ActivityTimestamps & operator=(ActivityTimestamps &&other) noexcept
Move assignment operator for ActivityTimestamps.
void SetEnd(uint64_t End)
Setter for ActivityTimestamps::End.
uint64_t End() const
The time the activity will end at, in milliseconds since Unix epoch.
ActivityTimestamps & operator=(const ActivityTimestamps &arg0)
Copy assignment operator for ActivityTimestamps.
An Activity represents one "thing" a user is doing on Discord and is part of their rich presence.
Definition discordpp.h:1288
std::vector< discordpp::ActivityButton > GetButtons() const
Returns the custom buttons for the rich presence.
void SetDetailsUrl(std::optional< std::string > DetailsUrl)
Setter for Activity::DetailsUrl.
std::optional< uint64_t > ParentApplicationId() const
The application ID of the parent application that the activity is associated with if it exists....
static const Activity nullobj
Uninitialized instance of Activity.
Definition discordpp.h:1307
std::optional< uint64_t > ApplicationId() const
The application ID of the game that the activity is associated with.
std::string Name() const
The name of the game or application that the activity is associated with.
void SetStateUrl(std::optional< std::string > StateUrl)
Setter for Activity::StateUrl.
void SetDetails(std::optional< std::string > Details)
Setter for Activity::Details.
Activity & operator=(Activity &&other) noexcept
Move assignment operator for Activity.
void SetParentApplicationId(std::optional< uint64_t > ParentApplicationId)
Setter for Activity::ParentApplicationId.
void SetType(discordpp::ActivityTypes Type)
Setter for Activity::Type.
std::optional< discordpp::ActivityAssets > Assets() const
Images used to customize how the Activity is displayed in the Discord client.
void SetTimestamps(std::optional< discordpp::ActivityTimestamps > Timestamps)
Setter for Activity::Timestamps.
bool Equals(discordpp::Activity other) const
Compares each field of the Activity struct for equality.
void SetApplicationId(std::optional< uint64_t > ApplicationId)
Setter for Activity::ApplicationId.
void SetName(std::string Name)
Setter for Activity::Name.
void SetSecrets(std::optional< discordpp::ActivitySecrets > Secrets)
Setter for Activity::Secrets.
Activity(const Activity &arg0)
Copy constructor for Activity.
void SetAssets(std::optional< discordpp::ActivityAssets > Assets)
Setter for Activity::Assets.
std::optional< discordpp::StatusDisplayTypes > StatusDisplayType() const
Controls which field is used for the user's status message.
std::optional< discordpp::ActivityTimestamps > Timestamps() const
The timestamps struct can be used to render either:
void SetParty(std::optional< discordpp::ActivityParty > Party)
Setter for Activity::Party.
void SetStatusDisplayType(std::optional< discordpp::StatusDisplayTypes > StatusDisplayType)
Setter for Activity::StatusDisplayType.
Activity & operator=(const Activity &arg0)
Copy assignment operator for Activity.
std::optional< discordpp::ActivityParty > Party() const
The party struct is used to indicate the size and members of the people the current user is playing w...
void AddButton(discordpp::ActivityButton button)
Adds a custom button to the rich presence.
std::optional< std::string > DetailsUrl() const
A URL that opens when the user clicks/taps the details text.
void SetSupportedPlatforms(discordpp::ActivityGamePlatforms SupportedPlatforms)
Setter for Activity::SupportedPlatforms.
std::optional< std::string > Details() const
The state of the what the user is doing for this activity.
void SetState(std::optional< std::string > State)
Setter for Activity::State.
Activity(Activity &&other) noexcept
Move constructor for Activity.
discordpp::ActivityGamePlatforms SupportedPlatforms() const
If an activity is joinable, but only on certain platforms, this field can be used to indicate which p...
std::optional< std::string > StateUrl() const
A URL that opens when the user clicks/taps the state text.
std::optional< discordpp::ActivitySecrets > Secrets() const
The secrets struct is used in combination with the party struct to make an Activity joinable.
std::optional< std::string > State() const
The state of the party for this activity.
discordpp::ActivityTypes Type() const
The type of activity this is.
Contains information about non-text content in a message that likely cannot be rendered in game such ...
Definition discordpp.h:2893
static std::string TypeToString(discordpp::AdditionalContentType type)
Converts the AdditionalContentType enum to a string.
AdditionalContent & operator=(AdditionalContent &&other) noexcept
Move assignment operator for AdditionalContent.
void SetCount(uint8_t Count)
Setter for AdditionalContent::Count.
void SetType(discordpp::AdditionalContentType Type)
Setter for AdditionalContent::Type.
std::optional< std::string > Title() const
When the additional content is a poll or thread, this field will contain the name of the poll or thre...
discordpp::AdditionalContentType Type() const
Represents the type of additional content in the message.
uint8_t Count() const
Represents the number of pieces of additional content so you could for example renders "2 additional ...
bool Equals(discordpp::AdditionalContent rhs) const
Compares each field of the AdditionalContent struct for equality.
AdditionalContent(AdditionalContent &&other) noexcept
Move constructor for AdditionalContent.
AdditionalContent & operator=(const AdditionalContent &arg0)
Copy assignment operator for AdditionalContent.
AdditionalContent(const AdditionalContent &arg0)
Copy constructor for AdditionalContent.
void SetTitle(std::optional< std::string > Title)
Setter for AdditionalContent::Title.
static const AdditionalContent nullobj
Uninitialized instance of AdditionalContent.
Definition discordpp.h:2912
Represents a single input or output audio device available to the user.
Definition discordpp.h:3118
AudioDevice & operator=(const AudioDevice &arg0)
Copy assignment operator for AudioDevice.
bool Equals(discordpp::AudioDevice rhs)
Compares the ID of two AudioDevice objects for equality.
std::string Name() const
The display name of the audio device.
bool IsDefault() const
Whether the audio device is the system default device.
std::string Id() const
The ID of the audio device.
AudioDevice(AudioDevice &&other) noexcept
Move constructor for AudioDevice.
AudioDevice & operator=(AudioDevice &&other) noexcept
Move assignment operator for AudioDevice.
static const AudioDevice nullobj
Uninitialized instance of AudioDevice.
Definition discordpp.h:3137
void SetId(std::string Id)
Setter for AudioDevice::Id.
void SetIsDefault(bool IsDefault)
Setter for AudioDevice::IsDefault.
void SetName(std::string Name)
Setter for AudioDevice::Name.
AudioDevice(const AudioDevice &arg0)
Copy constructor for AudioDevice.
Arguments to the Client::Authorize function.
Definition discordpp.h:1629
void SetIntegrationType(std::optional< discordpp::IntegrationType > IntegrationType)
Setter for AuthorizationArgs::IntegrationType.
std::optional< std::string > State() const
See https://discord.com/developers/docs/topics/oauth2#state-and-security for details on this field.
AuthorizationArgs & operator=(AuthorizationArgs &&other) noexcept
Move assignment operator for AuthorizationArgs.
void SetCustomSchemeParam(std::optional< std::string > CustomSchemeParam)
Setter for AuthorizationArgs::CustomSchemeParam.
std::optional< std::string > Nonce() const
The nonce field is generally only useful for backend integrations using ID tokens.
std::optional< discordpp::AuthorizationCodeChallenge > CodeChallenge() const
If using the Client::GetToken flow, you will need to generate a code challenge and verifier.
uint64_t ClientId() const
Optional. The Discord application ID for your game. Defaults to the value set by Client::SetApplicati...
AuthorizationArgs(const AuthorizationArgs &arg0)
Copy constructor for AuthorizationArgs.
void SetScopes(std::string Scopes)
Setter for AuthorizationArgs::Scopes.
static const AuthorizationArgs nullobj
Uninitialized instance of AuthorizationArgs.
Definition discordpp.h:1648
void SetClientId(uint64_t ClientId)
Setter for AuthorizationArgs::ClientId.
std::optional< std::string > CustomSchemeParam() const
Custom URI scheme for mobile redirects.
std::optional< discordpp::IntegrationType > IntegrationType() const
The type of integration the app will be installed as.
void SetCodeChallenge(std::optional< discordpp::AuthorizationCodeChallenge > CodeChallenge)
Setter for AuthorizationArgs::CodeChallenge.
AuthorizationArgs(AuthorizationArgs &&other) noexcept
Move constructor for AuthorizationArgs.
AuthorizationArgs & operator=(const AuthorizationArgs &arg0)
Copy assignment operator for AuthorizationArgs.
std::string Scopes() const
Scopes is a space separated string of the oauth scopes your game is requesting.
void SetNonce(std::optional< std::string > Nonce)
Setter for AuthorizationArgs::Nonce.
void SetState(std::optional< std::string > State)
Setter for AuthorizationArgs::State.
Struct that encapsulates the challenge part of the code verification flow.
Definition discordpp.h:1537
discordpp::AuthenticationCodeChallengeMethod Method() const
The method used to generate the challenge. The only method used by the SDK is sha256.
AuthorizationCodeChallenge(const AuthorizationCodeChallenge &arg0)
Copy constructor for AuthorizationCodeChallenge.
std::string Challenge() const
The challenge value.
AuthorizationCodeChallenge & operator=(AuthorizationCodeChallenge &&other) noexcept
Move assignment operator for AuthorizationCodeChallenge.
void SetMethod(discordpp::AuthenticationCodeChallengeMethod Method)
Setter for AuthorizationCodeChallenge::Method.
static const AuthorizationCodeChallenge nullobj
Uninitialized instance of AuthorizationCodeChallenge.
Definition discordpp.h:1557
AuthorizationCodeChallenge & operator=(const AuthorizationCodeChallenge &arg0)
Copy assignment operator for AuthorizationCodeChallenge.
AuthorizationCodeChallenge(AuthorizationCodeChallenge &&other) noexcept
Move constructor for AuthorizationCodeChallenge.
void SetChallenge(std::string Challenge)
Setter for AuthorizationCodeChallenge::Challenge.
Struct that encapsulates both parts of the code verification flow.
Definition discordpp.h:1584
AuthorizationCodeVerifier(const AuthorizationCodeVerifier &arg0)
Copy constructor for AuthorizationCodeVerifier.
AuthorizationCodeVerifier & operator=(const AuthorizationCodeVerifier &arg0)
Copy assignment operator for AuthorizationCodeVerifier.
void SetVerifier(std::string Verifier)
Setter for AuthorizationCodeVerifier::Verifier.
AuthorizationCodeVerifier(AuthorizationCodeVerifier &&other) noexcept
Move constructor for AuthorizationCodeVerifier.
std::string Verifier() const
The verifier part of the code verification flow.
void SetChallenge(discordpp::AuthorizationCodeChallenge Challenge)
Setter for AuthorizationCodeVerifier::Challenge.
static const AuthorizationCodeVerifier nullobj
Uninitialized instance of AuthorizationCodeVerifier.
Definition discordpp.h:1604
discordpp::AuthorizationCodeChallenge Challenge() const
The challenge part of the code verification flow.
AuthorizationCodeVerifier & operator=(AuthorizationCodeVerifier &&other) noexcept
Move assignment operator for AuthorizationCodeVerifier.
Convenience class that represents the state of a single Discord call in a lobby.
Definition discordpp.h:5179
std::optional< discordpp::VoiceStateHandle > GetVoiceStateHandle(uint64_t userId) const
Accesses the voice state for a single user so you can know if they have muted or deafened themselves.
std::vector< uint64_t > GetParticipants() const
Returns a list of the user IDs of the participants in the call.
CallInfoHandle & operator=(const CallInfoHandle &other)
Copy assignment operator for CallInfoHandle.
CallInfoHandle(const CallInfoHandle &other)
Copy constructor for CallInfoHandle.
CallInfoHandle & operator=(CallInfoHandle &&other) noexcept
Move assignment operator for CallInfoHandle.
uint64_t GuildId() const
Returns the lobby ID of the call.
static const CallInfoHandle nullobj
Uninitialized instance of CallInfoHandle.
Definition discordpp.h:5198
CallInfoHandle(CallInfoHandle &&other) noexcept
Move constructor for CallInfoHandle.
uint64_t ChannelId() const
Returns the lobby ID of the call.
Class that manages an active voice session in a Lobby.
Definition discordpp.h:1889
static std::string ErrorToString(discordpp::Call::Error type)
Converts the Error enum to a string.
Call & operator=(const Call &other)
Copy assignment operator for Call.
void SetSelfDeaf(bool deaf)
Mutes all audio from the currently active call for the current user. They will not be able to hear an...
std::function< void(uint64_t userId, bool isPlayingSound)> OnSpeakingStatusChanged
Callback function for Call::SetSpeakingStatusChangedCallback.
Definition discordpp.h:1950
static const Call nullobj
Uninitialized instance of Call.
Definition discordpp.h:1967
Call(Call &&other) noexcept
Move constructor for Call.
void SetOnVoiceStateChangedCallback(discordpp::Call::OnVoiceStateChanged cb)
Sets a callback function to generally be invoked whenever a field on a VoiceStateHandle object for a ...
Call & operator=(Call &&other) noexcept
Move assignment operator for Call.
discordpp::AudioModeType GetAudioMode()
Returns whether the call is configured to use voice auto detection or push to talk for the current us...
bool GetPTTActive()
Returns whether push to talk is currently active, meaning the user is currently pressing their config...
discordpp::VADThresholdSettings GetVADThreshold() const
Returns the current configuration for void auto detection thresholds. See the description of the VADT...
std::optional< discordpp::VoiceStateHandle > GetVoiceStateHandle(uint64_t userId) const
Returns a reference to the VoiceStateHandle for the user ID of the given call participant.
static std::string StatusToString(discordpp::Call::Status type)
Converts the Status enum to a string.
void SetVADThreshold(bool automatic, float threshold)
Customizes the void auto detection thresholds for picking up activity from a user's mic.
bool GetSelfDeaf()
Returns whether the current user is deafened.
Error
Enum that represents any network errors with the Call.
Definition discordpp.h:1897
@ None
None.
Definition discordpp.h:1900
@ Forbidden
Forbidden.
Definition discordpp.h:1915
@ SignalingConnectionFailed
SignalingConnectionFailed.
Definition discordpp.h:1903
@ SignalingUnexpectedClose
SignalingUnexpectedClose.
Definition discordpp.h:1906
@ JoinTimeout
JoinTimeout.
Definition discordpp.h:1912
@ VoiceConnectionFailed
VoiceConnectionFailed.
Definition discordpp.h:1909
Status
Enum that respresents the state of the Call's network connection.
Definition discordpp.h:1919
@ Disconnecting
Disconnecting.
Definition discordpp.h:1940
@ Connected
Connected.
Definition discordpp.h:1934
@ Reconnecting
Reconnecting.
Definition discordpp.h:1937
@ Connecting
Connecting.
Definition discordpp.h:1928
@ SignalingConnected
SignalingConnected.
Definition discordpp.h:1931
@ Disconnected
Disconnected.
Definition discordpp.h:1922
@ Joining
Joining.
Definition discordpp.h:1925
void SetLocalMute(uint64_t userId, bool mute)
Locally mutes the given userId, so that the current user cannot hear them anymore.
void SetSpeakingStatusChangedCallback(discordpp::Call::OnSpeakingStatusChanged cb)
Sets a callback function to be invoked whenever a user starts or stops speaking and is passed in the ...
std::function< void(discordpp::Call::Status status, discordpp::Call::Error error, int32_t errorDetail)> OnStatusChanged
Callback function for Call::SetStatusChangedCallback.
Definition discordpp.h:1953
uint32_t GetPTTReleaseDelay()
Returns the time that PTT is active after the user releases the PTT key and SetPTTActive(false) is ca...
uint64_t GetGuildId() const
Returns the ID of the lobby with which this call is associated.
Call(const Call &other)
Copy constructor for Call.
void SetPTTActive(bool active)
When push to talk is enabled, this should be called whenever the user pushes or releases their config...
void SetParticipantChangedCallback(discordpp::Call::OnParticipantChanged cb)
Sets a callback function to be invoked whenever some joins or leaves a voice call.
std::vector< uint64_t > GetParticipants() const
Returns a list of all of the user IDs of the participants in the call.
bool GetSelfMute()
Returns whether the current user's microphone is muted.
void SetPTTReleaseDelay(uint32_t releaseDelayMs)
If set, extends the time that PTT is active after the user releases the PTT key and SetPTTActive(fals...
discordpp::Call::Status GetStatus() const
Returns the current call status.
std::function< void(uint64_t userId, bool added)> OnParticipantChanged
Callback function for Call::SetParticipantChangedCallback.
Definition discordpp.h:1947
void SetParticipantVolume(uint64_t userId, float volume)
Locally changes the playout volume of the given userId.
void SetStatusChangedCallback(discordpp::Call::OnStatusChanged cb)
Sets a callback function to be invoked when the call status changes, such as when it fully connects o...
void SetAudioMode(discordpp::AudioModeType audioMode)
Sets whether to use voice auto detection or push to talk for the current user on this call.
bool GetLocalMute(uint64_t userId)
Returns whether the current user has locally muted the given userId for themselves.
float GetParticipantVolume(uint64_t userId)
Returns the locally set playout volume of the given userId.
void SetSelfMute(bool mute)
Mutes the current user's microphone so that no other participant in their active calls can hear them.
std::function< void(uint64_t userId)> OnVoiceStateChanged
Callback function for Call::SetOnVoiceStateChangedCallback.
Definition discordpp.h:1944
uint64_t GetChannelId() const
Returns the ID of the lobby with which this call is associated.
All messages sent on Discord are done so in a Channel. MessageHandle::ChannelId will contain the ID o...
Definition discordpp.h:2116
ChannelHandle(const ChannelHandle &other)
Copy constructor for ChannelHandle.
ChannelHandle & operator=(const ChannelHandle &other)
Copy assignment operator for ChannelHandle.
static const ChannelHandle nullobj
Uninitialized instance of ChannelHandle.
Definition discordpp.h:2135
uint64_t Id() const
Returns the ID of the channel.
ChannelHandle & operator=(ChannelHandle &&other) noexcept
Move assignment operator for ChannelHandle.
ChannelHandle(ChannelHandle &&other) noexcept
Move constructor for ChannelHandle.
std::vector< uint64_t > Recipients() const
For DMs and GroupDMs, returns the user IDs of the members of the channel. For all other channels retu...
std::string Name() const
Returns the name of the channel.
discordpp::ChannelType Type() const
Returns the type of the channel.
Options for creating a new Client instance.
Definition discordpp.h:3212
void SetCpuAffinityMask(std::optional< uint64_t > CpuAffinityMask)
Setter for ClientCreateOptions::CpuAffinityMask.
discordpp::AudioSystem ExperimentalAudioSystem() const
The audio system to use. Defaults to AudioSystem::Standard.
static const ClientCreateOptions nullobj
Uninitialized instance of ClientCreateOptions.
Definition discordpp.h:3231
ClientCreateOptions & operator=(const ClientCreateOptions &arg0)
Copy assignment operator for ClientCreateOptions.
bool ExperimentalAndroidPreventCommsForBluetooth() const
Whether to prevent communications mode on Android when Bluetooth is connected.
std::string WebBase() const
The base URL for the Discord web application.
std::string ApiBase() const
The base URL for the Discord API.
void SetApiBase(std::string ApiBase)
Setter for ClientCreateOptions::ApiBase.
ClientCreateOptions(const ClientCreateOptions &arg0)
Copy constructor for ClientCreateOptions.
void SetExperimentalAudioSystem(discordpp::AudioSystem ExperimentalAudioSystem)
Setter for ClientCreateOptions::ExperimentalAudioSystem.
ClientCreateOptions(ClientCreateOptions &&other) noexcept
Move constructor for ClientCreateOptions.
std::optional< uint64_t > CpuAffinityMask() const
CPU affinity mask hint for certain platforms. Depending on platform support, may or may not be ignore...
void SetWebBase(std::string WebBase)
Setter for ClientCreateOptions::WebBase.
void SetExperimentalAndroidPreventCommsForBluetooth(bool ExperimentalAndroidPreventCommsForBluetooth)
Setter for ClientCreateOptions::ExperimentalAndroidPreventCommsForBluetooth.
ClientCreateOptions & operator=(ClientCreateOptions &&other) noexcept
Move assignment operator for ClientCreateOptions.
Struct that stores information about the result of an SDK function call.
Definition discordpp.h:1444
void SetRetryable(bool Retryable)
Setter for ClientResult::Retryable.
bool Retryable() const
Indicates if, although an API request failed, it is safe and recommended to retry it.
void SetErrorCode(int32_t ErrorCode)
Setter for ClientResult::ErrorCode.
ClientResult & operator=(const ClientResult &arg0)
Copy assignment operator for ClientResult.
void SetStatus(discordpp::HttpStatusCode Status)
Setter for ClientResult::Status.
std::string Error() const
A description of the error that occurred.
discordpp::ErrorType Type() const
The type of error that occurred. See ErrorType for more information.
void SetResponseBody(std::string ResponseBody)
Setter for ClientResult::ResponseBody.
ClientResult(ClientResult &&other) noexcept
Move constructor for ClientResult.
void SetSuccessful(bool Successful)
Setter for ClientResult::Successful.
std::string ToString() const
Returns the error message if any of the ClientResult.
static const ClientResult nullobj
Uninitialized instance of ClientResult.
Definition discordpp.h:1463
ClientResult & operator=(ClientResult &&other) noexcept
Move assignment operator for ClientResult.
int32_t ErrorCode() const
A more detailed error code for this failure. Currently the only use of this is when an API request is...
void SetRetryAfter(float RetryAfter)
Setter for ClientResult::RetryAfter.
float RetryAfter() const
When a user is being rate limited by Discord (and so status == 429), this field should be set and is ...
std::string ResponseBody() const
The full HTTP response body, which will usually be a JSON string.
discordpp::HttpStatusCode Status() const
The HTTP status code of the API call.
void SetError(std::string Error)
Setter for ClientResult::Error.
ClientResult(const ClientResult &arg0)
Copy constructor for ClientResult.
bool Successful() const
Equivalent to type == ErrorType::None.
void SetType(discordpp::ErrorType Type)
Setter for ClientResult::Type.
The Client class is the main entry point for the Discord SDK. All functionality is exposed through th...
Definition discordpp.h:3292
std::function< void(discordpp::ClientResult result)> UnmergeIntoProvisionalAccountCallback
Callback function for the Client::UnmergeIntoProvisionalAccount method.
Definition discordpp.h:3472
std::function< void(std::vector< discordpp::AudioDevice > devices)> GetOutputDevicesCallback
Callback function for Client::GetOutputDevices.
Definition discordpp.h:3389
std::function< void(discordpp::ClientResult result, std::string inviteUrl)> JoinLinkedLobbyGuildCallback
Callback function for Client::JoinLinkedLobbyGuild.
Definition discordpp.h:3554
bool RegisterLaunchCommand(uint64_t applicationId, std::string command)
When a user accepts an activity invite for your game within the Discord client, Discord needs to know...
void SetRelationshipCreatedCallback(discordpp::Client::RelationshipCreatedCallback cb)
Sets a callback to be invoked whenever a relationship for this user is established or changes type.
void GetUserMessagesWithLimit(uint64_t recipientId, int32_t limit, discordpp::Client::UserMessagesWithLimitCallback cb)
Retrieves messages from the DM conversation with the specified user.
void GetLobbyMessagesWithLimit(uint64_t lobbyId, int32_t limit, discordpp::Client::GetLobbyMessagesCallback cb)
Retrieves recent messages from the specified lobby.
std::function< void(uint64_t messageId)> MessageCreatedCallback
Callback function for Client::SetMessageCreatedCallback.
Definition discordpp.h:3517
discordpp::Call GetCall(uint64_t channelId)
Returns a reference to the currently active call, if any.
std::function< void(uint64_t userId)> RelationshipGroupsUpdatedCallback
Callback function for Client::SetRelationshipGroupsUpdatedCallback.
Definition discordpp.h:3634
std::function< void(discordpp::ClientResult result)> UpdateRelationshipCallback
Callback function for most other Relationship functions such as Client::SendDiscordFriendRequestById.
Definition discordpp.h:3608
void EndCalls(discordpp::Client::EndCallsCallback callback)
Ends any active call, if any. Any references you have to Call objects are invalid after they are ende...
static std::string StatusToString(discordpp::Client::Status type)
Converts the Status enum to a string.
void Disconnect()
Asynchronously disconnects the client.
void SendDiscordFriendRequest(std::string const &username, discordpp::Client::SendFriendRequestCallback cb)
Sends a Discord friend request to the target user.
void RefreshToken(uint64_t applicationId, std::string const &refreshToken, discordpp::Client::TokenExchangeCallback callback)
Generates a new access token for the current user from a refresh token.
void SendLobbyMessageWithMetadata(uint64_t lobbyId, std::string const &content, std::unordered_map< std::string, std::string > const &metadata, discordpp::Client::SendUserMessageCallback cb)
Variant of Client::SendLobbyMessage that also accepts metadata to be sent with the message.
void SetEchoCancellation(bool on)
Enables or disables the basic echo cancellation provided by the WebRTC library.
void GetInputDevices(discordpp::Client::GetInputDevicesCallback cb)
Asynchronously fetches the list of audio input devices available to the user.
void CancelGameFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Cancels an outgoing game friend request to the target user.
void AbortGetTokenFromDevice()
This function is used to abort/cleanup the device authorization flow.
bool SetLogDir(std::string const &path, discordpp::LoggingSeverity minSeverity)
Causes logs generated by the SDK to be written to disk in the specified directory.
void OpenConnectedGamesSettingsInDiscord(discordpp::Client::OpenConnectedGamesSettingsInDiscordCallback callback)
Opens the Connected Games settings in the Discord client, which is where users can manage their setti...
void SetAuthorizeDeviceScreenClosedCallback(discordpp::Client::AuthorizeDeviceScreenClosedCallback cb)
Sets a callback function to be invoked when the device authorization screen is closed.
void SetMessageCreatedCallback(discordpp::Client::MessageCreatedCallback cb)
Sets a callback to be invoked whenever a new message is received in either a lobby or a DM.
std::function< void(discordpp::ClientResult result)> UpdateProvisionalAccountDisplayNameCallback
Callback function for Client::UpdateProvisionalAccountDisplayName.
Definition discordpp.h:3476
std::function< void(bool inputDetected)> NoAudioInputCallback
Callback function for Client::SetNoAudioInputCallback.
Definition discordpp.h:3401
void UnlinkChannelFromLobby(uint64_t lobbyId, discordpp::Client::LinkOrUnlinkChannelCallback callback)
Removes any existing channel link from the specified lobby.
std::function< void()> ProvisionalUserMergeRequiredCallback
Callback function for when Client::ProvisionalUserMergeCompleted completes.
Definition discordpp.h:3505
void SetMessageDeletedCallback(discordpp::Client::MessageDeletedCallback cb)
Sets a callback to be invoked whenever a message is deleted.
void DeleteUserMessage(uint64_t recipientId, uint64_t messageId, discordpp::Client::DeleteUserMessageCallback cb)
Deletes the specified message sent by the current user to the specified recipient.
void SetVoiceParticipantChangedCallback(discordpp::Client::VoiceParticipantChangedCallback cb)
Callback invoked whenever a user in a lobby joins or leaves a voice call.
void UnmergeIntoProvisionalAccount(uint64_t applicationId, discordpp::AuthenticationExternalAuthType externalAuthType, std::string const &externalAuthToken, discordpp::Client::UnmergeIntoProvisionalAccountCallback callback)
This function is used to unlink/unmerge a external identity from a Discord account....
std::function< void(discordpp::ClientResult result, std::vector< discordpp::GuildMinimal > guilds)> GetUserGuildsCallback
Callback function for Client::GetUserGuilds.
Definition discordpp.h:3550
Client(std::string apiBase, std::string webBase)
Creates a new instance of the Client but allows customizing the Discord URL to use.
void RevokeToken(uint64_t applicationId, std::string const &token, discordpp::Client::RevokeTokenCallback callback)
Revoke all application access/refresh tokens associated with a user with any valid access/refresh tok...
void LinkChannelToLobby(uint64_t lobbyId, uint64_t channelId, discordpp::Client::LinkOrUnlinkChannelCallback callback)
Links the specified channel on Discord to the specified in-game lobby.
std::function< void(uint64_t lobbyId)> LobbyDeletedCallback
Callback function for Client::SetLobbyDeletedCallback.
Definition discordpp.h:3567
std::function< void(std::string message, discordpp::LoggingSeverity severity)> LogCallback
Callback function invoked when a new log message is generated.
Definition discordpp.h:3526
void SetDeviceChangeCallback(discordpp::Client::DeviceChangeCallback callback)
Sets a callback function to be invoked when Discord detects a change in the available audio devices.
void GetUserMessageSummaries(discordpp::Client::UserMessageSummariesCallback cb)
Retrieves message conversation summaries for all users the current user has DM conversations with.
std::function< void(discordpp::ClientResult result)> LinkOrUnlinkChannelCallback
Callback function for Client::LinkChannelToLobby.
Definition discordpp.h:3561
std::function< void(discordpp::AudioDevice device)> GetCurrentOutputDeviceCallback
Callback function for Client::GetCurrentOutputDevice.
Definition discordpp.h:3382
std::vector< uint64_t > GetLobbyIds() const
Returns a list of all the lobbies that the user is a member of and the SDK has loaded.
void SetUserUpdatedCallback(discordpp::Client::UserUpdatedCallback cb)
The UserUpdatedCallback is invoked whenever any user the current session knows about changes,...
std::function< void()> TokenExpirationCallback
Callback function for Client::SetTokenExpirationCallback.
Definition discordpp.h:3469
std::function< void(discordpp::ClientResult result)> SetOutputDeviceCallback
Callback function for Client::SetOutputDevice.
Definition discordpp.h:3404
void SetAecDump(bool on)
Enables or disables AEC diagnostic recording.
std::function< void(discordpp::ClientResult result, std::optional< discordpp::UserHandle > user)> GetDiscordClientConnectedUserCallback
Callback function for when Client::GetDiscordClientConnectedUser completes.
Definition discordpp.h:3629
void SetActivityInviteCreatedCallback(discordpp::Client::ActivityInviteCallback cb)
Sets a callback function that is invoked when the current user receives an activity invite from anoth...
std::function< void(uint64_t lobbyId, uint64_t memberId)> LobbyMemberUpdatedCallback
Callback function for Client::SetLobbyMemberUpdatedCallback.
Definition discordpp.h:3576
void SendUserMessage(uint64_t recipientId, std::string const &content, discordpp::Client::SendUserMessageCallback cb)
Sends a direct message to the specified user.
Client & operator=(Client &&other) noexcept
Move assignment operator for Client.
void GetTokenFromProvisionalMerge(uint64_t applicationId, std::string const &code, std::string const &codeVerifier, std::string const &redirectUri, discordpp::AuthenticationExternalAuthType externalAuthType, std::string const &externalAuthToken, discordpp::Client::TokenExchangeCallback callback)
This function should be used with the Client::Authorize function whenever a user with a provisional a...
static std::string GetVersionHash()
Returns the git commit hash this version was built from.
bool RegisterLaunchSteamApplication(uint64_t applicationId, uint32_t steamAppId)
When a user accepts an activity invite for your game within the Discord client, Discord needs to know...
void FetchCurrentUser(discordpp::AuthorizationTokenType tokenType, std::string const &token, discordpp::Client::FetchCurrentUserCallback callback)
Fetches basic information about the user associated with the given auth token.
void SetNoAudioInputCallback(discordpp::Client::NoAudioInputCallback callback)
Callback function invoked when the above threshold is set and there is a change in whether audio is b...
std::vector< discordpp::UserHandle > SearchFriendsByUsername(std::string searchStr) const
Searches all of your friends by both username and display name, returning a list of all friends that ...
void SetVoiceLogDir(std::string const &path, discordpp::LoggingSeverity minSeverity)
Causes logs generated by the voice subsystem of the SDK to be written to disk in the specified direct...
std::function< void(uint64_t userId, int16_t *data, uint64_t samplesPerChannel, int32_t sampleRate, uint64_t channels, bool &outShouldMute)> UserAudioReceivedCallback
Callback function for Client::StartCallWithAudioCallbacks.
Definition discordpp.h:3413
std::function< void(discordpp::ClientResult result)> LeaveLobbyCallback
Callback function for Client::LeaveLobby.
Definition discordpp.h:3558
std::function< void(uint64_t lobbyId)> LobbyUpdatedCallback
Callback function for Client::SetLobbyUpdatedCallback.
Definition discordpp.h:3579
void GetTokenFromDevice(discordpp::DeviceAuthorizationArgs args, discordpp::Client::TokenExchangeCallback callback)
This function is a combination of Client::Authorize and Client::GetToken, but is used for the case wh...
void CloseAuthorizeDeviceScreen()
This function is used to hide the device authorization screen and is used for the case where the user...
void SetOpusHardwareCoding(bool encode, bool decode)
Enables or disables hardware encoding and decoding for audio, if it is available.
void JoinLinkedLobbyGuild(uint64_t lobbyId, discordpp::Client::ProvisionalUserMergeRequiredCallback provisionalUserMergeRequiredCallback, discordpp::Client::JoinLinkedLobbyGuildCallback callback)
Invites the current user to the Discord guild of the channel that is linked to the specified lobby....
bool ShowAudioRoutePicker()
On iOS devices, show the system audio route picker.
void SetActivityJoinCallback(discordpp::Client::ActivityJoinCallback cb)
Sets a callback function that is invoked when the current user also has Discord running on their comp...
void GetOutputDevices(discordpp::Client::GetOutputDevicesCallback cb)
Asynchronously fetches the list of audio output devices available to the user.
std::function< void()> AuthorizeDeviceScreenClosedCallback
Callback function for Client::SetAuthorizeDeviceScreenClosedCallback.
Definition discordpp.h:3466
void SetSelfDeafAll(bool deaf)
Mutes all audio from the currently active call for the current user in all calls. They will not be ab...
void ExchangeChildToken(std::string const &parentApplicationToken, uint64_t childApplicationId, discordpp::Client::ExchangeChildTokenCallback callback)
Exchanges a parent application token for a child application token.
std::function< void(discordpp::ClientResult result)> UpdateRichPresenceCallback
Callback function for when Client::UpdateRichPresence completes.
Definition discordpp.h:3604
std::function< void(discordpp::ClientResult result, std::vector< discordpp::MessageHandle > messages)> UserMessagesWithLimitCallback
Callback function for Client::GetUserMessagesWithLimit.
Definition discordpp.h:3500
void CreateOrJoinLobbyWithMetadata(std::string const &secret, std::unordered_map< std::string, std::string > const &lobbyMetadata, std::unordered_map< std::string, std::string > const &memberMetadata, discordpp::Client::CreateOrJoinLobbyCallback callback)
Variant of Client::CreateOrJoinLobby that also accepts developer-supplied metadata.
Client()
Creates a new instance of the Client.
std::function< void(discordpp::ClientResult result)> SendFriendRequestCallback
Callback function for Client::SendDiscordFriendRequest and Client::SendGameFriendRequest.
Definition discordpp.h:3612
std::function< void(discordpp::ClientResult result, std::vector< discordpp::MessageHandle > messages)> GetLobbyMessagesCallback
Callback function for Client::GetLobbyMessagesWithLimit.
Definition discordpp.h:3490
void RegisterAuthorizeRequestCallback(discordpp::Client::AuthorizeRequestCallback callback)
Registers a callback to be invoked when a user requests to initiate the authorization flow.
void UpdateToken(discordpp::AuthorizationTokenType tokenType, std::string token, discordpp::Client::UpdateTokenCallback callback)
Asynchronously sets a new auth token for this client to use.
std::function< void(discordpp::Client::Status status, discordpp::Client::Error error, int32_t errorDetail)> OnStatusChanged
Callback function for Client::SetStatusChangedCallback.
Definition discordpp.h:3537
std::function< void(uint64_t applicationId, std::string joinSecret)> ActivityJoinWithApplicationCallback
Callback function for Client::SetActivityJoinWithApplicationCallback.
Definition discordpp.h:3597
void SetOutputVolume(float outputVolume)
Sets the speaker volume for the current user.
std::function< void()> EndCallsCallback
Callback invoked when Client::EndCalls completes.
Definition discordpp.h:3376
void SendGameFriendRequestById(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Sends (or accepts) a game friend request to the target user.
void OpenMessageInDiscord(uint64_t messageId, discordpp::Client::ProvisionalUserMergeRequiredCallback provisionalUserMergeRequiredCallback, discordpp::Client::OpenMessageInDiscordCallback callback)
Opens the given message in the Discord client.
void RemoveGameFriend(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Removes any game friendship between the current user and the target user.
std::vector< discordpp::Call > GetCalls()
Returns a reference to all currently active calls, if any.
std::optional< discordpp::ChannelHandle > GetChannelHandle(uint64_t channelId) const
Returns a reference to the Discord channel object for the given ID.
std::function< void(discordpp::ClientResult result)> RevokeTokenCallback
Callback function for the Client::RevokeToken method.
Definition discordpp.h:3463
void SendActivityJoinRequest(uint64_t userId, discordpp::Client::SendActivityInviteCallback cb)
Requests to join the activity of the specified user.
std::function< void(discordpp::ClientResult result, std::string joinSecret)> AcceptActivityInviteCallback
Callback function for Client::AcceptActivityInvite.
Definition discordpp.h:3582
void RejectDiscordFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Declines an incoming Discord friend request from the target user.
Status
This enum refers to the status of the internal websocket the SDK uses to communicate with Discord The...
Definition discordpp.h:3335
@ Disconnecting
Disconnecting.
Definition discordpp.h:3353
@ Connected
Connected.
Definition discordpp.h:3344
@ HttpWait
HttpWait.
Definition discordpp.h:3356
@ Reconnecting
Reconnecting.
Definition discordpp.h:3350
@ Connecting
Connecting.
Definition discordpp.h:3341
@ Ready
Ready.
Definition discordpp.h:3347
@ Disconnected
Disconnected.
Definition discordpp.h:3338
static std::string GetDefaultCommunicationScopes()
Returns the default set of OAuth2 scopes that should be used with the Discord SDK when making use of ...
void SetRelationshipDeletedCallback(discordpp::Client::RelationshipDeletedCallback cb)
Sets a callback to be invoked whenever a relationship for this user is removed, such as when the user...
void UpdateProvisionalAccountDisplayName(std::string const &name, discordpp::Client::UpdateProvisionalAccountDisplayNameCallback callback)
Updates the display name of a provisional account to the specified name.
static std::string GetDefaultPresenceScopes()
Returns the default set of OAuth2 scopes that should be used with the Discord SDK when leveraging bas...
void SendLobbyMessage(uint64_t lobbyId, std::string const &content, discordpp::Client::SendUserMessageCallback cb)
Sends a message in a lobby chat to all members of the lobby.
std::optional< discordpp::MessageHandle > GetMessageHandle(uint64_t messageId) const
Returns a reference to the Discord message object for the given ID.
float GetOutputVolume()
Returns the output volume for the current user.
std::function< void(discordpp::ClientResult result, std::string accessToken, std::string refreshToken, discordpp::AuthorizationTokenType tokenType, int32_t expiresIn, std::string scopes)> TokenExchangeCallback
Callback function for the token exchange APIs such as Client::GetToken.
Definition discordpp.h:3448
void SetThreadPriority(discordpp::Client::Thread thread, int32_t priority)
Allows setting the priority of various SDK threads.
discordpp::UserHandle GetCurrentUser() const
(deprecated)
std::function< void(discordpp::ClientResult result)> OpenMessageInDiscordCallback
Callback function for when Client::OpenMessageInDiscord completes.
Definition discordpp.h:3508
void GetProvisionalToken(uint64_t applicationId, discordpp::AuthenticationExternalAuthType externalAuthType, std::string const &externalAuthToken, discordpp::Client::TokenExchangeCallback callback)
Provisional accounts are a way for users that have not signed up for Discord to still access SDK func...
void GetCurrentInputDevice(discordpp::Client::GetCurrentInputDeviceCallback cb)
Asynchronously fetches the current audio input device in use by the client.
void SetAutomaticGainControl(bool on)
When enabled, automatically adjusts the microphone volume to keep it clear and consistent.
void EditUserMessage(uint64_t recipientId, uint64_t messageId, std::string const &content, discordpp::Client::EditUserMessageCallback cb)
Edits the specified message sent by the current user to the specified recipient.
std::function< void()> EndCallCallback
Callback invoked when Client::EndCall completes.
Definition discordpp.h:3373
std::function< void()> AuthorizeRequestCallback
Callback invoked when a user requests to initiate the authorization flow from the discord app.
Definition discordpp.h:3460
std::function< void(discordpp::ClientResult result)> EditUserMessageCallback
Callback function for Client::EditUserMessage.
Definition discordpp.h:3487
void Connect()
Asynchronously connects the client to Discord.
void SetLobbyDeletedCallback(discordpp::Client::LobbyDeletedCallback cb)
Sets a callback to be invoked when a lobby is no longer available.
void GetDiscordClientConnectedUser(uint64_t applicationId, discordpp::Client::GetDiscordClientConnectedUserCallback callback) const
If the Discord app is running on the user's computer and the SDK establishes a connection to it,...
static int32_t GetVersionPatch()
Returns the patch version of the Discord Social SDK.
void CreateOrJoinLobby(std::string const &secret, discordpp::Client::CreateOrJoinLobbyCallback callback)
Joins the user to the specified lobby, creating one if it does not exist.
void LeaveLobby(uint64_t lobbyId, discordpp::Client::LeaveLobbyCallback callback)
Removes the current user from the specified lobby.
float GetInputVolume()
Returns the input volume for the current user's microphone.
std::function< void(discordpp::ClientResult result)> SetInputDeviceCallback
Callback function for Client::SetInputDevice.
Definition discordpp.h:3398
void SetLobbyMemberRemovedCallback(discordpp::Client::LobbyMemberRemovedCallback cb)
Sets a callback function to be invoked whenever a member of a lobby is removed and can no longer conn...
Client(Client &&other) noexcept
Move constructor for Client.
static std::string GetDefaultAudioDeviceId()
Returns the ID of the system default audio device if the user has not explicitly chosen one.
void CancelDiscordFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Cancels an outgoing Discord friend request to the target user.
std::function< void(uint64_t lobbyId, uint64_t memberId)> LobbyMemberAddedCallback
Callback function for Client::SetLobbyMemberAddedCallback.
Definition discordpp.h:3570
void SetOnlineStatus(discordpp::StatusType status, discordpp::Client::UpdateStatusCallback callback)
Sets whether a user is online/invisible/idle/dnd on Discord.
void ClearRichPresence()
Clears the right presence for the current user.
void SetSelfMuteAll(bool mute)
Mutes the current user's microphone so that no other participant in their active calls can hear them ...
void SetStatusChangedCallback(discordpp::Client::OnStatusChanged cb)
Sets a callback function to be invoked whenever the SDKs status changes.
std::function< void(discordpp::ActivityInvite invite)> ActivityInviteCallback
Callback function for Client::SetActivityInviteCreatedCallback and Client::SetActivityInviteUpdatedCa...
Definition discordpp.h:3591
std::vector< discordpp::RelationshipHandle > GetRelationshipsByGroup(discordpp::RelationshipGroupType groupType) const
Returns a list of relationships that belong to the specified relationship group type....
std::function< void(discordpp::ClientResult result)> UpdateTokenCallback
Callback invoked when Client::UpdateToken completes. Once this is done it is safe to call Client::Con...
Definition discordpp.h:3481
void SetMessageUpdatedCallback(discordpp::Client::MessageUpdatedCallback cb)
Sets a callback to be invoked whenever a message is edited.
void SetOutputDevice(std::string deviceId, discordpp::Client::SetOutputDeviceCallback cb)
Asynchronously changes the audio output device in use by the client to the specified device....
void SendUserMessageWithMetadata(uint64_t recipientId, std::string const &content, std::unordered_map< std::string, std::string > const &metadata, discordpp::Client::SendUserMessageCallback cb)
Variant of Client::SendUserMessage that also accepts metadata to be sent with the message.
std::function< void(uint64_t lobbyId)> LobbyCreatedCallback
Callback function for Client::SetLobbyCreatedCallback.
Definition discordpp.h:3564
void RemoveDiscordAndGameFriend(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Removes any friendship between the current user and the target user. This function will remove BOTH a...
std::function< void(uint64_t lobbyId, uint64_t memberId)> LobbyMemberRemovedCallback
Callback function for Client::SetLobbyMemberRemovedCallback.
Definition discordpp.h:3573
void SetTokenExpirationCallback(discordpp::Client::TokenExpirationCallback callback)
Get a notification when the current token is about to expire or expired.
void GetUserGuilds(discordpp::Client::GetUserGuildsCallback cb)
Fetches all of the guilds (also known as Discord servers) that the current user is a member of.
void SetGameWindowPid(int32_t pid)
When users are linking their account with Discord, which involves an OAuth2 flow, the SDK can streaml...
void GetToken(uint64_t applicationId, std::string const &code, std::string const &codeVerifier, std::string const &redirectUri, discordpp::Client::TokenExchangeCallback callback)
Exchanges an authorization code that was returned from the Client::Authorize function for an access t...
std::function< void(discordpp::ClientResult result, std::string code, std::string redirectUri)> AuthorizationCallback
Callback invoked when the Authorize function completes.
Definition discordpp.h:3432
void SetActivityInviteUpdatedCallback(discordpp::Client::ActivityInviteCallback cb)
Sets a callback function that is invoked when an existing activity invite changes....
void SetNoAudioInputThreshold(float dBFSThreshold)
Threshold that can be set to indicate when no audio is being received by the user's mic.
std::function< void(std::string joinSecret)> ActivityJoinCallback
Callback function for Client::SetActivityJoinCallback.
Definition discordpp.h:3594
static std::string ErrorToString(discordpp::Client::Error type)
Converts the Error enum to a string.
std::optional< discordpp::UserHandle > GetUser(uint64_t userId) const
Returns the UserHandle associated with the given user ID.
void RemoveAuthorizeRequestCallback()
Stops listening for the AUTHORIZE_REQUEST event and removes the registered callback.
discordpp::RelationshipHandle GetRelationshipHandle(uint64_t userId) const
Returns the RelationshipHandle that corresponds to the relationship between the current user and the ...
std::function< void(discordpp::ClientResult result)> SendActivityInviteCallback
Callback function for Client::SendActivityInvite, Client::SendActivityJoinRequest,...
Definition discordpp.h:3587
discordpp::AuthorizationCodeVerifier CreateAuthorizationCodeVerifier()
Helper function that can create a code challenge and verifier for use in the Client::Authorize + Clie...
std::function< void(uint64_t lobbyId, uint64_t memberId, bool added)> VoiceParticipantChangedCallback
Callback function for Client::SetVoiceParticipantChangedCallback.
Definition discordpp.h:3407
discordpp::Call StartCallWithAudioCallbacks(uint64_t lobbyId, discordpp::Client::UserAudioReceivedCallback receivedCb, discordpp::Client::UserAudioCapturedCallback capturedCb)
Starts or joins a call in the specified lobby.
uint64_t GetApplicationId()
This function is used to get the application ID for the client. This is used to identify the applicat...
std::function< void(uint64_t userId, bool isDiscordRelationshipUpdate)> RelationshipDeletedCallback
Callback function for Client::SetRelationshipDeletedCallback.
Definition discordpp.h:3625
bool GetSelfDeafAll() const
Returns whether the current user is deafened in all calls.
bool SetSpeakerMode(bool speakerMode)
(deprecated) On mobile devices, enable speakerphone mode.
static int32_t GetVersionMinor()
Returns the minor version of the Discord Social SDK.
void AddVoiceLogCallback(discordpp::Client::LogCallback callback, discordpp::LoggingSeverity minSeverity)
Adds a callback function to be invoked for each new log message generated by the voice subsystem of t...
void AbortAuthorize()
This will abort the authorize flow if it is in progress and tear down any associated state.
Error
Represents an error state for the socket connection that the Discord SDK maintains with the Discord b...
Definition discordpp.h:3306
@ None
None.
Definition discordpp.h:3309
@ ConnectionCanceled
ConnectionCanceled.
Definition discordpp.h:3318
@ ConnectionFailed
ConnectionFailed.
Definition discordpp.h:3312
@ UnexpectedClose
UnexpectedClose.
Definition discordpp.h:3315
void UnblockUser(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Unblocks the target user. Does not restore any old relationship between the users though.
void SetShowingChat(bool showingChat)
Sets whether chat messages are currently being shown in the game.
static int32_t GetVersionMajor()
Returns the major version of the Discord Social SDK.
std::function< void(discordpp::ClientResult result, uint64_t messageId)> SendUserMessageCallback
This is used for all kinds of 'send message' calls despite the name, to make sure engine bindings use...
Definition discordpp.h:3513
std::function< void(discordpp::AudioDevice device)> GetCurrentInputDeviceCallback
Callback function for Client::GetCurrentInputDevice.
Definition discordpp.h:3379
void SetLobbyCreatedCallback(discordpp::Client::LobbyCreatedCallback cb)
Sets a callback to be invoked when a lobby "becomes available" to the client.
void Authorize(discordpp::AuthorizationArgs args, discordpp::Client::AuthorizationCallback callback)
Initiates an OAuth2 flow for a user to "sign in with Discord". This flow is intended for desktop and ...
std::function< void(uint64_t userId)> UserUpdatedCallback
Callback function for Client::SetUserUpdatedCallback.
Definition discordpp.h:3637
void AcceptActivityInvite(discordpp::ActivityInvite invite, discordpp::Client::AcceptActivityInviteCallback cb)
Accepts an activity invite that the current user has received.
void SetInputDevice(std::string deviceId, discordpp::Client::SetInputDeviceCallback cb)
Asynchronously changes the audio input device in use by the client to the specified device....
void RejectGameFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Declines an incoming game friend request from the target user.
void SetInputVolume(float inputVolume)
Sets the microphone volume for the current user.
void SetApplicationId(uint64_t applicationId)
This function is used to set the application ID for the client. This is used to identify the applicat...
std::vector< discordpp::RelationshipHandle > GetRelationships() const
Returns a list of all of the relationships the current user has with others, including all Discord re...
std::function< void(uint64_t messageId, uint64_t channelId)> MessageDeletedCallback
Callback function for Client::SetMessageDeletedCallback.
Definition discordpp.h:3520
void SetLobbyUpdatedCallback(discordpp::Client::LobbyUpdatedCallback cb)
Sets a callback to be invoked when a lobby is edited, for example if the lobby's metadata is changed.
std::function< void(discordpp::ClientResult result)> OpenConnectedGamesSettingsInDiscordCallback
Callback function for when Client::OpenConnectedGamesSettingsInDiscord completes.
Definition discordpp.h:3530
Thread
Represents the type of thread to control thread priority on.
Definition discordpp.h:3360
@ Client
Client.
Definition discordpp.h:3363
@ Voice
Voice.
Definition discordpp.h:3366
@ Network
Network.
Definition discordpp.h:3369
void SendActivityJoinRequestReply(discordpp::ActivityInvite invite, discordpp::Client::SendActivityInviteCallback cb)
When another user requests to join the current user's party, this function is called to to allow that...
void GetGuildChannels(uint64_t guildId, discordpp::Client::GetGuildChannelsCallback cb)
Fetches all of the channels that the current user can access in the given guild. Channels are sorted ...
static std::string ThreadToString(discordpp::Client::Thread type)
Converts the Thread enum to a string.
void BlockUser(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Blocks the target user so that they cannot send the user friend or activity invites and cannot messag...
std::function< void(uint64_t messageId)> MessageUpdatedCallback
Callback function for Client::SetMessageUpdatedCallback.
Definition discordpp.h:3523
void SetEngineManagedAudioSession(bool isEngineManaged)
On mobile devices, set whether the audio environment is managed by the engine or the SDK....
void SetLobbyMemberUpdatedCallback(discordpp::Client::LobbyMemberUpdatedCallback cb)
Sets a callback function to be invoked whenever a member of a lobby is changed.
void SetActivityJoinWithApplicationCallback(discordpp::Client::ActivityJoinWithApplicationCallback cb)
Sets a callback function that is invoked when the current user also has Discord running on their comp...
bool GetSelfMuteAll() const
Returns whether the current user's microphone is muted in all calls.
std::function< void(uint64_t userId, bool isDiscordRelationshipUpdate)> RelationshipCreatedCallback
Callback function for Client::SetRelationshipCreatedCallback.
Definition discordpp.h:3618
std::function< void(discordpp::ClientResult result)> DeleteUserMessageCallback
Callback function for Client::DeleteUserMessage.
Definition discordpp.h:3484
std::function< void(discordpp::ClientResult result, std::string accessToken, discordpp::AuthorizationTokenType tokenType, int32_t expiresIn, std::string scopes)> ExchangeChildTokenCallback
Callback function for Client::ExchangeChildToken.
Definition discordpp.h:3436
bool CanOpenMessageInDiscord(uint64_t messageId)
Returns true if the given message is able to be viewed in a Discord client.
void SetNoiseSuppression(bool on)
Enables basic background noise suppression.
std::optional< discordpp::UserHandle > GetCurrentUserV2() const
Unlike GetCurrentUser(), this method returns std::nullopt instead of a dummy object when no user is a...
void SetLobbyMemberAddedCallback(discordpp::Client::LobbyMemberAddedCallback cb)
Sets a callback function to be invoked whenever a user is added to a lobby.
void GetCurrentOutputDevice(discordpp::Client::GetCurrentOutputDeviceCallback cb)
Asynchronously fetches the current audio output device in use by the client.
void SetHttpRequestTimeout(int32_t httpTimeoutInMilliseconds)
This function is used to override the default HTTP timeout for the websocket client.
void EndCall(uint64_t channelId, discordpp::Client::EndCallCallback callback)
Ends any active call, if any. Any references you have to Call objects are invalid after they are ende...
void AcceptGameFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Accepts an incoming game friend request from the target user.
std::function< void(discordpp::ClientResult result, uint64_t id, std::string name)> FetchCurrentUserCallback
Callback function for Client::FetchCurrentUser.
Definition discordpp.h:3444
std::function< void(discordpp::ClientResult result, std::vector< discordpp::GuildChannel > guildChannels)> GetGuildChannelsCallback
Callback function for Client::GetGuildChannels.
Definition discordpp.h:3545
std::function< void(discordpp::ClientResult result)> UpdateStatusCallback
Callback function for when Client::SetOnlineStatus completes.
Definition discordpp.h:3601
std::optional< discordpp::LobbyHandle > GetLobbyHandle(uint64_t lobbyId) const
Returns a reference to the Discord lobby object for the given ID.
std::function< void(discordpp::ClientResult result, uint64_t lobbyId)> CreateOrJoinLobbyCallback
Callback function for Client::CreateOrJoinLobby.
Definition discordpp.h:3541
std::function< void(discordpp::ClientResult result, std::vector< discordpp::UserMessageSummary > summaries)> UserMessageSummariesCallback
Callback function for Client::GetUserMessageSummaries.
Definition discordpp.h:3495
discordpp::Call StartCall(uint64_t channelId)
Starts or joins a call in the lobby specified by channelId (For a lobby, simply pass in the lobbyId).
void UpdateRichPresence(discordpp::Activity activity, discordpp::Client::UpdateRichPresenceCallback cb)
Updates the rich presence for the current user.
void SetRelationshipGroupsUpdatedCallback(discordpp::Client::RelationshipGroupsUpdatedCallback cb)
The RelationshipGroupsUpdatedCallback is invoked whenever any user in the friends list changes....
Client(discordpp::ClientCreateOptions options)
Creates a new instance of the Client with custom options.
void OpenAuthorizeDeviceScreen(uint64_t clientId, std::string const &userCode)
This function is used to show the device authorization screen and is used for the case where the user...
std::function< void(int16_t *data, uint64_t samplesPerChannel, int32_t sampleRate, uint64_t channels)> UserAudioCapturedCallback
Callback function for Client::StartCallWithAudioCallbacks.
Definition discordpp.h:3423
std::function< void(std::vector< discordpp::AudioDevice > inputDevices, std::vector< discordpp::AudioDevice > outputDevices)> DeviceChangeCallback
Callback function for Client::SetDeviceChangeCallback.
Definition discordpp.h:3393
void AddLogCallback(discordpp::Client::LogCallback callback, discordpp::LoggingSeverity minSeverity)
Adds a callback function to be invoked for each new log message generated by the SDK.
void ProvisionalUserMergeCompleted(bool success)
Some functions don't work for provisional accounts, and require the user merge their account into a f...
void AcceptDiscordFriendRequest(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Accepts an incoming Discord friend request from the target user.
void SendDiscordFriendRequestById(uint64_t userId, discordpp::Client::UpdateRelationshipCallback cb)
Sends a Discord friend request to the target user.
void SendGameFriendRequest(std::string const &username, discordpp::Client::SendFriendRequestCallback cb)
Sends (or accepts) a game friend request to the target user.
void SendActivityInvite(uint64_t userId, std::string const &content, discordpp::Client::SendActivityInviteCallback cb)
Sends a Discord activity invite to the specified user.
std::function< void(std::vector< discordpp::AudioDevice > devices)> GetInputDevicesCallback
Callback function for Client::GetInputDevices.
Definition discordpp.h:3385
void GetTokenFromDeviceProvisionalMerge(discordpp::DeviceAuthorizationArgs args, discordpp::AuthenticationExternalAuthType externalAuthType, std::string const &externalAuthToken, discordpp::Client::TokenExchangeCallback callback)
This function is a combination of Client::Authorize and Client::GetTokenFromProvisionalMerge,...
bool IsAuthenticated()
Returns true if the SDK has a non-empty OAuth2 token set, regardless of whether that token is valid o...
static const Client nullobj
Uninitialized instance of Client.
Definition discordpp.h:3650
discordpp::Client::Status GetStatus() const
Returns the current status of the client, see the Status enum for an explanation of the possible valu...
Arguments to the Client::GetTokenFromDevice function.
Definition discordpp.h:1735
DeviceAuthorizationArgs(DeviceAuthorizationArgs &&other) noexcept
Move constructor for DeviceAuthorizationArgs.
DeviceAuthorizationArgs(const DeviceAuthorizationArgs &arg0)
Copy constructor for DeviceAuthorizationArgs.
uint64_t ClientId() const
Optional. The Discord application ID for your game. Defaults to the value set by Client::SetApplicati...
static const DeviceAuthorizationArgs nullobj
Uninitialized instance of DeviceAuthorizationArgs.
Definition discordpp.h:1755
void SetClientId(uint64_t ClientId)
Setter for DeviceAuthorizationArgs::ClientId.
void SetScopes(std::string Scopes)
Setter for DeviceAuthorizationArgs::Scopes.
DeviceAuthorizationArgs & operator=(const DeviceAuthorizationArgs &arg0)
Copy assignment operator for DeviceAuthorizationArgs.
std::string Scopes() const
Scopes is a space separated string of the oauth scopes your game is requesting.
DeviceAuthorizationArgs & operator=(DeviceAuthorizationArgs &&other) noexcept
Move assignment operator for DeviceAuthorizationArgs.
void SetIsLinkable(bool IsLinkable)
Setter for GuildChannel::IsLinkable.
bool IsViewableAndWriteableByAllMembers() const
Whether the channel is "fully public" which means every member of the guild is able to view and send ...
std::optional< discordpp::LinkedLobby > LinkedLobby() const
Information about the currently linked lobby, if any. Currently Discord enforces that a channel can o...
uint64_t Id() const
The id of the channel.
void SetName(std::string Name)
Setter for GuildChannel::Name.
GuildChannel(const GuildChannel &arg0)
Copy constructor for GuildChannel.
void SetId(uint64_t Id)
Setter for GuildChannel::Id.
std::optional< uint64_t > ParentId() const
The id of the parent category channel, if any.
std::string Name() const
The name of the channel.
void SetType(discordpp::ChannelType Type)
Setter for GuildChannel::Type.
void SetPosition(int32_t Position)
Setter for GuildChannel::Position.
discordpp::ChannelType Type() const
The type of the channel.
GuildChannel & operator=(const GuildChannel &arg0)
Copy assignment operator for GuildChannel.
GuildChannel & operator=(GuildChannel &&other) noexcept
Move assignment operator for GuildChannel.
GuildChannel(GuildChannel &&other) noexcept
Move constructor for GuildChannel.
bool IsLinkable() const
Whether the current user is able to link this channel to a lobby.
int32_t Position() const
The position of the channel in the guild's channel list.
void SetLinkedLobby(std::optional< discordpp::LinkedLobby > LinkedLobby)
Setter for GuildChannel::LinkedLobby.
void SetIsViewableAndWriteableByAllMembers(bool IsViewableAndWriteableByAllMembers)
Setter for GuildChannel::IsViewableAndWriteableByAllMembers.
static const GuildChannel nullobj
Uninitialized instance of GuildChannel.
Definition discordpp.h:2231
void SetParentId(std::optional< uint64_t > ParentId)
Setter for GuildChannel::ParentId.
void SetName(std::string Name)
Setter for GuildMinimal::Name.
std::string Name() const
The name of the guild.
void SetId(uint64_t Id)
Setter for GuildMinimal::Id.
static const GuildMinimal nullobj
Uninitialized instance of GuildMinimal.
Definition discordpp.h:2186
GuildMinimal & operator=(GuildMinimal &&other) noexcept
Move assignment operator for GuildMinimal.
GuildMinimal & operator=(const GuildMinimal &arg0)
Copy assignment operator for GuildMinimal.
GuildMinimal(const GuildMinimal &arg0)
Copy constructor for GuildMinimal.
GuildMinimal(GuildMinimal &&other) noexcept
Move constructor for GuildMinimal.
uint64_t Id() const
The id of the guild.
Struct that stores information about the channel that a lobby is linked to.
Definition discordpp.h:2354
uint64_t GuildId() const
The id of the guild (aka server) that owns the linked channel.
void SetName(std::string Name)
Setter for LinkedChannel::Name.
LinkedChannel & operator=(LinkedChannel &&other) noexcept
Move assignment operator for LinkedChannel.
LinkedChannel & operator=(const LinkedChannel &arg0)
Copy assignment operator for LinkedChannel.
std::string Name() const
The name of the linked channel.
void SetGuildId(uint64_t GuildId)
Setter for LinkedChannel::GuildId.
static const LinkedChannel nullobj
Uninitialized instance of LinkedChannel.
Definition discordpp.h:2373
LinkedChannel(const LinkedChannel &arg0)
Copy constructor for LinkedChannel.
void SetId(uint64_t Id)
Setter for LinkedChannel::Id.
uint64_t Id() const
The id of the linked channel.
LinkedChannel(LinkedChannel &&other) noexcept
Move constructor for LinkedChannel.
Struct that stores information about the lobby linked to a channel.
Definition discordpp.h:2308
LinkedLobby & operator=(const LinkedLobby &arg0)
Copy assignment operator for LinkedLobby.
LinkedLobby(const LinkedLobby &arg0)
Copy constructor for LinkedLobby.
uint64_t ApplicationId() const
The ID of the application that owns the lobby.
void SetLobbyId(uint64_t LobbyId)
Setter for LinkedLobby::LobbyId.
static const LinkedLobby nullobj
Uninitialized instance of LinkedLobby.
Definition discordpp.h:2327
void SetApplicationId(uint64_t ApplicationId)
Setter for LinkedLobby::ApplicationId.
LinkedLobby & operator=(LinkedLobby &&other) noexcept
Move assignment operator for LinkedLobby.
uint64_t LobbyId() const
The ID of the lobby.
LinkedLobby(LinkedLobby &&other) noexcept
Move constructor for LinkedLobby.
A LobbyHandle represents a single lobby in the SDK. A lobby can be thought of as just an arbitrary,...
Definition discordpp.h:2829
LobbyHandle(LobbyHandle &&other) noexcept
Move constructor for LobbyHandle.
std::optional< discordpp::LinkedChannel > LinkedChannel() const
Returns information about the channel linked to this lobby, if any.
static const LobbyHandle nullobj
Uninitialized instance of LobbyHandle.
Definition discordpp.h:2848
LobbyHandle & operator=(const LobbyHandle &other)
Copy assignment operator for LobbyHandle.
std::optional< discordpp::CallInfoHandle > GetCallInfoHandle() const
Returns a reference to the CallInfoHandle if there is an active voice call in this lobby.
std::unordered_map< std::string, std::string > Metadata() const
Returns any developer supplied metadata for this lobby.
std::optional< discordpp::LobbyMemberHandle > GetLobbyMemberHandle(uint64_t memberId) const
Returns a reference to the LobbyMemberHandle for the given user ID, if they are a member of this lobb...
LobbyHandle(const LobbyHandle &other)
Copy constructor for LobbyHandle.
std::vector< discordpp::LobbyMemberHandle > LobbyMembers() const
Returns a list of the LobbyMemberHandle objects for each member of this lobby.
uint64_t Id() const
Returns the id of the lobby.
std::vector< uint64_t > LobbyMemberIds() const
Returns a list of the user IDs that are members of this lobby.
LobbyHandle & operator=(LobbyHandle &&other) noexcept
Move assignment operator for LobbyHandle.
A LobbyMemberHandle represents the state of a single user in a Lobby.
Definition discordpp.h:2686
LobbyMemberHandle & operator=(const LobbyMemberHandle &other)
Copy assignment operator for LobbyMemberHandle.
static const LobbyMemberHandle nullobj
Uninitialized instance of LobbyMemberHandle.
Definition discordpp.h:2705
uint64_t Id() const
The user id of the lobby member.
LobbyMemberHandle(const LobbyMemberHandle &other)
Copy constructor for LobbyMemberHandle.
bool Connected() const
Returns true if the user is currently connected to the lobby.
LobbyMemberHandle & operator=(LobbyMemberHandle &&other) noexcept
Move assignment operator for LobbyMemberHandle.
std::optional< discordpp::UserHandle > User() const
The UserHandle of the lobby member.
bool CanLinkLobby() const
Returns true if the user is allowed to link a channel to this lobby.
LobbyMemberHandle(LobbyMemberHandle &&other) noexcept
Move constructor for LobbyMemberHandle.
std::unordered_map< std::string, std::string > Metadata() const
Metadata is a set of string key/value pairs that the game developer can use.
A MessageHandle represents a single message received by the SDK.
Definition discordpp.h:3005
uint64_t AuthorId() const
Returns the user ID of the user who sent this message.
std::optional< discordpp::ChannelHandle > Channel() const
Returns the ChannelHandle for the channel this message was sent in.
static const MessageHandle nullobj
Uninitialized instance of MessageHandle.
Definition discordpp.h:3024
std::optional< discordpp::UserHandle > Recipient() const
Returns the UserHandle for the other participant in a DM, if this message was sent in a DM.
std::optional< uint64_t > ApplicationId() const
Returns the application ID associated with this message, if any. You can use this to identify if the ...
MessageHandle & operator=(const MessageHandle &other)
Copy assignment operator for MessageHandle.
uint64_t Id() const
Returns the ID of this message.
std::optional< discordpp::UserHandle > Author() const
Returns the UserHandle for the author of this message.
MessageHandle & operator=(MessageHandle &&other) noexcept
Move assignment operator for MessageHandle.
uint64_t EditedTimestamp() const
The timestamp in millis since the epoch when the message was most recently edited.
MessageHandle(const MessageHandle &other)
Copy constructor for MessageHandle.
std::string Content() const
Returns the content of this message, if any.
std::unordered_map< std::string, std::string > Metadata() const
Returns any metadata the developer included with this message.
std::string RawContent() const
Returns the content of this message, if any, but without replacing any markup from emojis and mention...
std::optional< discordpp::LobbyHandle > Lobby() const
Returns the LobbyHandle this message was sent in, if it was sent in a lobby.
uint64_t RecipientId() const
When this message was sent in a DM or Ephemeral DM, this method will return the ID of the other user ...
uint64_t SentTimestamp() const
The timestamp in millis since the epoch when the message was sent.
std::optional< discordpp::DisclosureTypes > DisclosureType() const
If this is an auto-generated message that is explaining some integration behavior to users,...
uint64_t ChannelId() const
Returns the channel ID this message was sent in.
MessageHandle(MessageHandle &&other) noexcept
Move constructor for MessageHandle.
bool SentFromGame() const
Returns true if this message was sent in-game, otherwise false (i.e. from Discord itself)....
std::optional< discordpp::AdditionalContent > AdditionalContent() const
If the message contains non-text content, such as images, videos, embeds, polls, etc,...
A RelationshipHandle represents the relationship between the current user and a target user on Discor...
Definition discordpp.h:2436
RelationshipHandle & operator=(const RelationshipHandle &other)
Copy assignment operator for RelationshipHandle.
RelationshipHandle(const RelationshipHandle &other)
Copy constructor for RelationshipHandle.
uint64_t Id() const
Returns the ID of the target user in this relationship.
discordpp::RelationshipType DiscordRelationshipType() const
Returns the type of the Discord relationship.
RelationshipHandle(RelationshipHandle &&other) noexcept
Move constructor for RelationshipHandle.
discordpp::RelationshipType GameRelationshipType() const
Returns the type of the Game relationship.
static const RelationshipHandle nullobj
Uninitialized instance of RelationshipHandle.
Definition discordpp.h:2455
bool IsSpamRequest() const
Returns whether this relationship is a spam request.
std::optional< discordpp::UserHandle > User() const
Returns a handle to the target user in this relationship, if one is available. This would be the user...
RelationshipHandle & operator=(RelationshipHandle &&other) noexcept
Move assignment operator for RelationshipHandle.
static const UserApplicationProfileHandle nullobj
Uninitialized instance of UserApplicationProfileHandle.
Definition discordpp.h:2514
std::string Username() const
Returns the user's in-game username.
std::string Metadata() const
Returns any metadata set by the developer.
UserApplicationProfileHandle(UserApplicationProfileHandle &&other) noexcept
Move constructor for UserApplicationProfileHandle.
UserApplicationProfileHandle & operator=(const UserApplicationProfileHandle &other)
Copy assignment operator for UserApplicationProfileHandle.
std::string ProviderIssuedUserId() const
Returns the user's external identity provider issued user ID.
UserApplicationProfileHandle & operator=(UserApplicationProfileHandle &&other) noexcept
Move assignment operator for UserApplicationProfileHandle.
UserApplicationProfileHandle(const UserApplicationProfileHandle &other)
Copy constructor for UserApplicationProfileHandle.
std::string AvatarHash() const
Returns the user's in-game avatar hash.
std::optional< std::string > ProviderId() const
Returns the user's external identity provider ID if it exists.
discordpp::ExternalIdentityProviderType ProviderType() const
Returns the type of the external identity provider.
A UserHandle represents a single user on Discord that the SDK knows about and contains basic account ...
Definition discordpp.h:2556
uint64_t Id() const
Returns the ID of this user.
UserHandle & operator=(UserHandle &&other) noexcept
Move assignment operator for UserHandle.
std::string Username() const
Returns the globally unique username of this user.
static const UserHandle nullobj
Uninitialized instance of UserHandle.
Definition discordpp.h:2590
std::optional< std::string > Avatar() const
Returns the hash of the user's Discord profile avatar, if one is set.
UserHandle(const UserHandle &arg0)
Copy constructor for UserHandle.
discordpp::StatusType Status() const
Returns the user's online/offline/idle status.
UserHandle(UserHandle &&other) noexcept
Move constructor for UserHandle.
std::vector< discordpp::UserApplicationProfileHandle > UserApplicationProfiles() const
Returns a list of UserApplicationProfileHandles for this user. Currently, a user can only have a sing...
std::string AvatarUrl(discordpp::UserHandle::AvatarType animatedType, discordpp::UserHandle::AvatarType staticType) const
Returns a CDN url to the user's Discord profile avatar.
AvatarType
The desired type of avatar url to generate for a User.
Definition discordpp.h:2564
@ Jpeg
Jpeg.
Definition discordpp.h:2576
@ Gif
Gif.
Definition discordpp.h:2567
@ Webp
Webp.
Definition discordpp.h:2570
@ Png
Png.
Definition discordpp.h:2573
bool IsProvisional() const
Returns true if this user is a provisional account.
std::optional< std::string > GlobalName() const
Returns the preferred display name of this user, if one is set.
std::optional< discordpp::Activity > GameActivity() const
Returns the user's rich presence activity that is associated with the current game,...
UserHandle & operator=(const UserHandle &arg0)
Copy assignment operator for UserHandle.
static std::string AvatarTypeToString(discordpp::UserHandle::AvatarType type)
Converts the AvatarType enum to a string.
std::string DisplayName() const
Returns the user's preferred name, if one is set, otherwise returns their unique username.
discordpp::RelationshipHandle Relationship() const
Returns a reference to the RelationshipHandle between the currently authenticated user and this user,...
UserMessageSummary & operator=(const UserMessageSummary &arg0)
Copy assignment operator for UserMessageSummary.
static const UserMessageSummary nullobj
Uninitialized instance of UserMessageSummary.
Definition discordpp.h:3189
UserMessageSummary(UserMessageSummary &&other) noexcept
Move constructor for UserMessageSummary.
uint64_t LastMessageId() const
Returns the ID of the last message sent in the DM conversation.
uint64_t UserId() const
Returns the ID of the other user in the DM conversation.
UserMessageSummary(const UserMessageSummary &arg0)
Copy constructor for UserMessageSummary.
UserMessageSummary & operator=(UserMessageSummary &&other) noexcept
Move assignment operator for UserMessageSummary.
Settings for the void auto detection threshold for picking up activity from a user's mic.
Definition discordpp.h:1845
VADThresholdSettings & operator=(VADThresholdSettings &&other) noexcept
Move assignment operator for VADThresholdSettings.
VADThresholdSettings(VADThresholdSettings &&other) noexcept
Move constructor for VADThresholdSettings.
static const VADThresholdSettings nullobj
Uninitialized instance of VADThresholdSettings.
Definition discordpp.h:1864
bool Automatic() const
Whether or not Discord is currently automatically setting and detecting the appropriate threshold to ...
float VadThreshold() const
The current void auto detection threshold value, has a range of -100, 0 and defaults to -60.
void SetAutomatic(bool Automatic)
Setter for VADThresholdSettings::Automatic.
void SetVadThreshold(float VadThreshold)
Setter for VADThresholdSettings::VadThreshold.
A VoiceStateHandle represents the state of a single participant in a Discord voice call.
Definition discordpp.h:1803
VoiceStateHandle & operator=(VoiceStateHandle &&other) noexcept
Move assignment operator for VoiceStateHandle.
bool SelfMute() const
Returns true if the given user has muted themselves so that no one else in the call can hear them.
static const VoiceStateHandle nullobj
Uninitialized instance of VoiceStateHandle.
Definition discordpp.h:1822
bool SelfDeaf() const
Returns true if the given user has deafened themselves so that no one else in the call can hear them ...
VoiceStateHandle(VoiceStateHandle &&other) noexcept
Move constructor for VoiceStateHandle.
VoiceStateHandle & operator=(const VoiceStateHandle &other)
Copy assignment operator for VoiceStateHandle.
VoiceStateHandle(const VoiceStateHandle &other)
Copy constructor for VoiceStateHandle.
The namespace for the generated Discord SDK bindings.
Definition discordpp.h:16
ActivityPartyPrivacy
Allows your game to control the privacy of the party the user is in.
Definition discordpp.h:54
@ Public
The party is public, which means that the user is in a party which could be joinable by either friend...
Definition discordpp.h:68
@ Private
The party is private (or unknown), which means that the user is in a party but it is not joinable wit...
Definition discordpp.h:62
DisclosureTypes
Enum that represents various informational disclosures that Discord may make to users,...
Definition discordpp.h:601
@ MessageDataVisibleOnDiscord
This disclosure type happens the first time a user sends a message in game, and that message will be ...
Definition discordpp.h:607
const char * EnumToString(discordpp::ActivityActionTypes value)
Converts a discordpp::ActivityActionTypes to a string.
Definition discordpp.h:5225
HttpStatusCode
Enum that represents the various HTTP status codes that can be returned.
Definition discordpp.h:207
@ RequestHeaderFieldsTooLarge
RequestHeaderFieldsTooLarge.
Definition discordpp.h:354
@ PayloadTooLarge
PayloadTooLarge.
Definition discordpp.h:315
@ MultiStatus
MultiStatus.
Definition discordpp.h:246
@ VariantAlsoNegotiates
VariantAlsoNegotiates.
Definition discordpp.h:375
@ Gone
Gone.
Definition discordpp.h:306
@ BadGateway
BadGateway.
Definition discordpp.h:363
@ Created
Created.
Definition discordpp.h:228
@ TemporaryRedirect
TemporaryRedirect.
Definition discordpp.h:270
@ ServiceUnavailable
ServiceUnavailable.
Definition discordpp.h:366
@ MovedPermanently
MovedPermanently.
Definition discordpp.h:258
@ PreconditionFailed
PreconditionFailed.
Definition discordpp.h:312
@ RequestTimeout
RequestTimeout.
Definition discordpp.h:300
@ Accepted
Accepted.
Definition discordpp.h:231
@ NonAuthoritativeInfo
NonAuthoritativeInfo.
Definition discordpp.h:234
@ NotFound
NotFound.
Definition discordpp.h:288
@ FailedDependency
FailedDependency.
Definition discordpp.h:339
@ PaymentRequired
PaymentRequired.
Definition discordpp.h:282
@ PreconditionRequired
PreconditionRequired.
Definition discordpp.h:348
@ ResetContent
ResetContent.
Definition discordpp.h:240
@ SwitchingProtocols
SwitchingProtocols.
Definition discordpp.h:216
@ HttpVersionNotSupported
HttpVersionNotSupported.
Definition discordpp.h:372
@ Found
Found.
Definition discordpp.h:261
@ Processing
Processing.
Definition discordpp.h:219
@ None
None.
Definition discordpp.h:210
@ ExpectationFailed
ExpectationFailed.
Definition discordpp.h:327
@ Forbidden
Forbidden.
Definition discordpp.h:285
@ PartialContent
PartialContent.
Definition discordpp.h:243
@ SeeOther
SeeOther.
Definition discordpp.h:264
@ EarlyHints
EarlyHints.
Definition discordpp.h:222
@ LengthRequired
LengthRequired.
Definition discordpp.h:309
@ MethodNotAllowed
MethodNotAllowed.
Definition discordpp.h:291
@ NotExtended
NotExtended.
Definition discordpp.h:384
@ RangeNotSatisfiable
RangeNotSatisfiable.
Definition discordpp.h:324
@ NotImplemented
NotImplemented.
Definition discordpp.h:360
@ BadRequest
BadRequest.
Definition discordpp.h:276
@ Continue
Continue.
Definition discordpp.h:213
@ LoopDetected
LoopDetected.
Definition discordpp.h:381
@ UnsupportedMediaType
UnsupportedMediaType.
Definition discordpp.h:321
@ NetworkAuthorizationRequired
NetworkAuthorizationRequired.
Definition discordpp.h:387
@ ImUsed
ImUsed.
Definition discordpp.h:252
@ MultipleChoices
MultipleChoices.
Definition discordpp.h:255
@ Ok
Ok.
Definition discordpp.h:225
@ TooManyRequests
TooManyRequests.
Definition discordpp.h:351
@ ProxyAuthRequired
ProxyAuthRequired.
Definition discordpp.h:297
@ UnprocessableEntity
UnprocessableEntity.
Definition discordpp.h:333
@ MisdirectedRequest
MisdirectedRequest.
Definition discordpp.h:330
@ PermanentRedirect
PermanentRedirect.
Definition discordpp.h:273
@ NotModified
NotModified.
Definition discordpp.h:267
@ AlreadyReported
AlreadyReported.
Definition discordpp.h:249
@ NoContent
NoContent.
Definition discordpp.h:237
@ Locked
Locked.
Definition discordpp.h:336
@ GatewayTimeout
GatewayTimeout.
Definition discordpp.h:369
@ Unauthorized
Unauthorized.
Definition discordpp.h:279
@ UpgradeRequired
UpgradeRequired.
Definition discordpp.h:345
@ InsufficientStorage
InsufficientStorage.
Definition discordpp.h:378
@ InternalServerError
InternalServerError.
Definition discordpp.h:357
@ TooEarly
TooEarly.
Definition discordpp.h:342
@ Conflict
Conflict.
Definition discordpp.h:303
@ UriTooLong
UriTooLong.
Definition discordpp.h:318
@ NotAcceptable
NotAcceptable.
Definition discordpp.h:294
AuthorizationTokenType
Represents the type of auth token used by the SDK, either the normal tokens produced by the Discord d...
Definition discordpp.h:612
@ Bearer
Bearer.
Definition discordpp.h:618
@ User
User.
Definition discordpp.h:615
ChannelType
Enum that represents the various channel types on Discord.
Definition discordpp.h:412
@ GuildForum
GuildForum.
Definition discordpp.h:451
@ Dm
Dm.
Definition discordpp.h:418
@ Lobby
Lobby.
Definition discordpp.h:457
@ GuildNews
GuildNews.
Definition discordpp.h:430
@ GuildVoice
GuildVoice.
Definition discordpp.h:421
@ GuildPublicThread
GuildPublicThread.
Definition discordpp.h:439
@ GuildNewsThread
GuildNewsThread.
Definition discordpp.h:436
@ GuildDirectory
GuildDirectory.
Definition discordpp.h:448
@ GuildCategory
GuildCategory.
Definition discordpp.h:427
@ GuildStageVoice
GuildStageVoice.
Definition discordpp.h:445
@ GuildMedia
GuildMedia.
Definition discordpp.h:454
@ GuildStore
GuildStore.
Definition discordpp.h:433
@ GuildText
GuildText.
Definition discordpp.h:415
@ GroupDm
GroupDm.
Definition discordpp.h:424
@ EphemeralDm
EphemeralDm.
Definition discordpp.h:460
@ GuildPrivateThread
GuildPrivateThread.
Definition discordpp.h:442
AuthenticationCodeChallengeMethod
Represents the crypto method used to generate a code challenge.
Definition discordpp.h:393
@ S256
S256.
Definition discordpp.h:396
RelationshipType
Enum that represents the possible types of relationships that can exist between two users.
Definition discordpp.h:512
@ PendingIncoming
The current user has received a friend request from the target user, but it is not yet accepted.
Definition discordpp.h:527
@ Implicit
The Implicit type is documented for visibility, but should be unused in the SDK.
Definition discordpp.h:534
@ Suggestion
The Suggestion type is documented for visibility, but should be unused in the SDK.
Definition discordpp.h:537
@ PendingOutgoing
The current user has sent a friend request to the target user, but it is not yet accepted.
Definition discordpp.h:531
@ Blocked
The current user has blocked the target user, and so certain actions such as sending messages between...
Definition discordpp.h:522
@ None
The user has no relationship with the other user.
Definition discordpp.h:515
@ Friend
The user is friends with the other user.
Definition discordpp.h:518
AuthenticationExternalAuthType
Represents the various identity providers that can be used to authenticate a provisional account user...
Definition discordpp.h:623
@ EpicOnlineServicesIdToken
EpicOnlineServicesIdToken.
Definition discordpp.h:632
@ DiscordBotIssuedAccessToken
DiscordBotIssuedAccessToken.
Definition discordpp.h:641
@ EpicOnlineServicesAccessToken
EpicOnlineServicesAccessToken.
Definition discordpp.h:629
@ SteamSessionTicket
SteamSessionTicket.
Definition discordpp.h:635
@ OIDC
OIDC.
Definition discordpp.h:626
@ UnityServicesIdToken
UnityServicesIdToken.
Definition discordpp.h:638
@ PlayStationNetworkIdToken
PlayStationNetworkIdToken.
Definition discordpp.h:647
@ AppleIdToken
AppleIdToken.
Definition discordpp.h:644
LoggingSeverity
Enum that represents the various log levels supported by the SDK.
Definition discordpp.h:651
@ Warning
Warning.
Definition discordpp.h:660
@ Info
Info.
Definition discordpp.h:657
@ None
None.
Definition discordpp.h:666
@ Error
Error.
Definition discordpp.h:663
@ Verbose
Verbose.
Definition discordpp.h:654
RelationshipGroupType
Enum that represents the logical groups of relationships based on online status and game activity.
Definition discordpp.h:671
@ OnlinePlayingGame
Users who are online and currently playing the game.
Definition discordpp.h:674
@ Offline
Users who are offline.
Definition discordpp.h:680
@ OnlineElsewhere
Users who are online but not playing the game.
Definition discordpp.h:677
IntegrationType
Represents the type of integration the app will be installed as.
Definition discordpp.h:400
@ GuildInstall
GuildInstall.
Definition discordpp.h:403
@ UserInstall
UserInstall.
Definition discordpp.h:406
AudioSystem
The Discord Voice audio system to use.
Definition discordpp.h:489
@ Game
Use the game audio system.
Definition discordpp.h:495
@ Standard
Use the standard audio system.
Definition discordpp.h:492
ActivityGamePlatforms
Represents the type of platforms that an activity invite can be accepted on.
Definition discordpp.h:117
@ Embedded
Embedded.
Definition discordpp.h:135
@ Xbox
Xbox.
Definition discordpp.h:123
@ Desktop
Desktop.
Definition discordpp.h:120
@ Samsung
Samsung.
Definition discordpp.h:126
@ PS5
PS5.
Definition discordpp.h:141
@ PS4
PS4.
Definition discordpp.h:138
@ IOS
IOS.
Definition discordpp.h:129
@ Android
Android.
Definition discordpp.h:132
ActivityTypes
Discord RichPresence supports multiple types of activities that a user can be doing.
Definition discordpp.h:77
@ Watching
Watching.
Definition discordpp.h:89
@ Competing
Competing.
Definition discordpp.h:95
@ HangStatus
HangStatus.
Definition discordpp.h:98
@ Listening
Listening.
Definition discordpp.h:86
@ Streaming
Streaming.
Definition discordpp.h:83
@ CustomStatus
CustomStatus.
Definition discordpp.h:92
@ Playing
Playing.
Definition discordpp.h:80
StatusType
Enum that specifies the various online statuses for a user.
Definition discordpp.h:569
@ Blocked
Blocked.
Definition discordpp.h:578
@ Online
The user is online and recently active.
Definition discordpp.h:572
@ Dnd
The user is online, but wishes to suppress notifications for the time being.
Definition discordpp.h:585
@ Unknown
Unknown.
Definition discordpp.h:594
@ Invisible
The user is online, but wishes to appear as if they are offline to other users.
Definition discordpp.h:588
@ Offline
The user is offline and not connected to Discord.
Definition discordpp.h:575
@ Streaming
The user is online and is actively streaming content.
Definition discordpp.h:591
@ Idle
The user is online, but has not been active for a while and may be away from their computer.
Definition discordpp.h:582
StatusDisplayTypes
Controls which Discord RichPresence field is displayed in the user's status.
Definition discordpp.h:104
@ Details
Details.
Definition discordpp.h:113
@ State
State.
Definition discordpp.h:110
@ Name
Name.
Definition discordpp.h:107
ExternalIdentityProviderType
The type of external identity provider.
Definition discordpp.h:541
@ EpicOnlineServices
EpicOnlineServices.
Definition discordpp.h:547
@ OIDC
OIDC.
Definition discordpp.h:544
@ Steam
Steam.
Definition discordpp.h:550
@ None
None.
Definition discordpp.h:559
@ Unity
Unity.
Definition discordpp.h:553
@ Unknown
Unknown.
Definition discordpp.h:562
@ DiscordBot
DiscordBot.
Definition discordpp.h:556
void RunCallbacks()
Definition discordpp.h:29
AudioModeType
Represents whether a voice call is using push to talk or auto voice detection.
Definition discordpp.h:499
@ MODE_PTT
MODE_PTT.
Definition discordpp.h:508
@ MODE_VAD
MODE_VAD.
Definition discordpp.h:505
@ MODE_UNINIT
MODE_UNINIT.
Definition discordpp.h:502
ErrorType
Enum representing various types of errors the SDK returns.
Definition discordpp.h:145
@ HTTPError
An HTTP call was made to Discord's servers but a non success HTTP status code was returned....
Definition discordpp.h:160
@ NetworkError
The user is offline or there was some network issue that prevented an underlying HTTP call from succe...
Definition discordpp.h:152
@ AuthorizationFailed
An authorization function failed, but not necessarily as the result of an HTTP call that returned an ...
Definition discordpp.h:194
@ ClientNotReady
An operation such as sending a friend request or joining a lobby was attempted but the Client is not ...
Definition discordpp.h:170
@ None
No error, the operation was successful.
Definition discordpp.h:148
@ Aborted
The user or developer aborted an operation, such as an authorization flow.
Definition discordpp.h:189
@ RPCError
An RPC call was made to Discord's desktop application, but it returned a non-success result....
Definition discordpp.h:199
@ ValidationError
Used when an SDK method is called but the inputs don't pass local validation. For example if one atte...
Definition discordpp.h:186
@ ClientDestroyed
The Client has been destroyed and so this operation cannot complete.
Definition discordpp.h:176
@ Disabled
An operation was temporarily disabled for stability reasons.
Definition discordpp.h:173
DiscordObjectState
Represents the memory state of a Discord object.
Definition discordpp.h:19
@ Invalid
The object has been freed.
Definition discordpp.h:21
@ Owned
The object is owned by the C++ wrapper and methods can be called on it.
Definition discordpp.h:23
AdditionalContentType
Represents the type of additional content contained in a message.
Definition discordpp.h:464
@ Sticker
Sticker.
Definition discordpp.h:485
@ VoiceMessage
VoiceMessage.
Definition discordpp.h:476
@ Other
Other.
Definition discordpp.h:467
@ Poll
Poll.
Definition discordpp.h:473
@ Thread
Thread.
Definition discordpp.h:479
@ Attachment
Attachment.
Definition discordpp.h:470
@ Embed
Embed.
Definition discordpp.h:482
ActivityActionTypes
ActivityActionTypes represents the type of invite being sent to a user.
Definition discordpp.h:41
@ Invalid
Invalid.
Definition discordpp.h:44
@ Join
Join.
Definition discordpp.h:47
@ JoinRequest
JoinRequest.
Definition discordpp.h:50