
[BFComms] XP Booster Message
Earlier today, an in-game message about XP Boosters was sent in error. That message has now been removed, and there are no changes to how XP Boosters currently work.
We appreciate all your feedback on this topic and will continue to share it with the team.
Battlefield 6 Game Update 1.3.3.0 is now live on all platforms!
Gameplay improvements, gunplay updates, vehicle tuning, netcode improvements, and further polish across Battlefield 6 and REDSEC are available now.
Starting at 12:00 UTC, players can jump into the full 1.3.3.0 content drop, with new event objectives, new mode experiences, and more reasons to squad up across Battlefield 6 and REDSEC.
Read the full Update Notes here: #channel
See you on the Battlefield.
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[BFComms] Obliteration XP update
To bring Obliteration closer to other modes in Battlefield 6, we have added passive Hardware Mastery XP to Obliteration. Additionally, we have increased the Match Bonus XP for the mode, too. These changes will also be applied to Tactical Obliteration.
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[BFComms] Game Crash when launching on AMD systems
We are investigating reports from players with AMD graphics card systems who crash when starting Battlefield 6. This does not seem to affect all players, and we are currently working to reproduce the issue internally to determine the next steps. Some players have stated that Adrenalin 26.5.2 does not cause this issue. You can try performing a clean driver install, as outlined in our support article here: https://help.ea.com/en/articles/technical-issues/pc-graphics-troubleshooting/
For additional tech support, feel free to visit the Battlefield 6 forums: https://forums.ea.com/category/battlefield-6-en/discussions/battlefield-6-technical-issues-en
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BATTLEFIELD 6 GAME UPDATE 1.3.3.0
Update 1.3.3.0 goes live on Tuesday, June 30 at 08:00 UTC, bringing new content and gameplay improvements across Battlefield 6 and REDSEC, including the Wet Work Event, Tactical Obliteration, Casual Battle Royale, gunplay updates, vehicle tuning, netcode improvements, and further polish across the game.
Hereโs a summary of whatโs included:
๐ Read the full Update 1.3.3.0 Notes here: #channel ๐ Or via web here: https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-game-update-1-3-3-0
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Battlefield Combat: Gunplay Updates | Battlefield 6
Battlefield Combat is a new deep dive series from Battlefield Studios exploring the systems that define Battlefield's core combat experience.
https://www.youtube.com/watch?v=XwN9KICCHng
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[BFComms] Strikepoint Update
Earlier this month, we disabled Strikepoint while the team investigated several concerns affecting the stability and balance of the mode. While we have made progress, the investigation to resolve all underlying issues is still ongoing, and we currently don't have a set timeline for Strikepoint to return. We know some of you can't wait to jump back into the mode, and weโll share another update once we have a clearer timeline for its return. Thank you for your patience while the team continues work on this.
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[BFComms] An Update on the Lighting Bug in REDSEC
We want to share a quick update on the lighting issues some players have been experiencing in REDSEC.
When these reports first started coming in, the most visible examples were tied to specific areas of the map. As the team continued to investigate, it became clear that this is not one single lighting issue with one single cause. What players are seeing in REDSEC is part of a broader collection of lighting-related issues that can appear in similar ways, but are caused by different things behind the scenes.
That complexity is why this has taken longer to resolve than we would like. A visual issue may look the same in-game, but each underlying cause needs to be reproduced, investigated, fixed, and verified separately. Because these issues can be triggered in different ways, a single broad fix or temporary workaround is not enough to reliably address everything players are seeing. With our next update, weโre planning to deploy an additional fix targeted at lighting issues around Fort Lyndon, specifically near the Downtown area. While this may not address every lighting-related issue players are seeing, we expect it to improve the experience in that area and will continue monitoring your reports after the update goes live.
Thank you for continuing to flag these issues to us. We know this has been frustrating, and we appreciate your patience while the team works through the different causes behind these visual issues.
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